There were no more Arcade card games after 1995 because there were no longer Duo's being produced as of 1994.
The division that produced the Duo console was dissolved in 1994 or early 1995. The Duo consoles themselves were not produced after 1994 (1993 in the states).
You might be right that there were no Duos produced after 1994 (I don't have any information either way), but there were certainly arcade card games produced into 1996, so I'm not really sure what you're getting after.
NEC Avenue was a subdivision of NEC (which designed and produced the DUO with Hudson), so naturally they were involved in the sale of DUO-related products, to suggest they were not is silly.
What's silly is claiming that NEC Avenue, a software development team, was responsible for marketing the Duo because the parent company is NEC Home Electronics.
NEC Home Electronics <> NEC Avenue.
It's like saying that Hudson Soft is responsible for marketing the latest Castlevania titles because they are part of Konami.
My six button gamepad has NEC Avenue written right on it. It is not a software arcade port. It is a piece of hardware.
Your 6 button pad doesn't have "NEC Avenue" written on it, it has "Avenue Pad 6" written on it.
The NEC Avenue brand was retired in the mid 90's (because they didn't make enough money for NEC). Just like with any corporate subdivision, the personnel and resources were allocated somewhere else. It didn't mutate into another subdivision, it was retired. Whether or not we consider NEC Interchannel to be the same subdivision is splitting semantic hairs and missing the point completely.
Yes, what is your point? You've stated NEC Avenue was responsible for marketing the Duo, and that they went "bankrupt" in 1994 thus ceasing production of the Duo and arcade card games alike.
However, NEC Avenue continued operations under the NEC Avenue name until 1996, so at least part of your statement certainly isn't accurate.
You then stated no arcade card games were produced after 1994, when in fact they were still being produced into 1996.
I don't even know what we're arguing here, other than the fact that you're clearly misinformed.
And then this....
The PCFX 32-bit platform was not a console in the traditional sense; it was more of a computer or media center.
...is one of the most ridiculous things I've ever read.
Just because we like a company and its products does not mean we get to invent the truth to support our bias.
You are the only one inventing "truth" here, unfortunately.