Author Topic: 1up.com: Saving the System - TurboGrafx-16  (Read 5618 times)

DragonmasterDan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #105 on: November 10, 2011, 03:46:27 AM »
I expected a fun video game console.  not a motion sensor gimmick trainwreck that took what 3 or 4 years now to get games that shouldn't be used as coasters?

I didn't find holding my arm out like a dickwad with Metroid Prime 3 to be very immersive. 

There were good games on it for the past few years, it all depends what you like to play. Mario Galaxy, Muramasa, Smash Brothers, Punch Out, Zak and Wiki were all great games that didn't require too much of the novelty of waggle.
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Arkhan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #106 on: November 10, 2011, 03:52:32 AM »
I stopped liking Mario after the SNES.  The new super mario bros Wii was fun for like 30 minutes and then I went "Hey this is SMB3 but not as fun".

I never liked Smash Bros.

Muramasa was definitely a good one though.  That was the first thing I'd used my wii for in awhile.  The good things are few/far between.   It's disappointing.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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geise

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #107 on: November 10, 2011, 03:53:37 AM »
Zak and Wiki is awesome!   l love all those games you listed Dan.  I also love Tatsunoko VS Capcom, Wario Shake It!, DQ Swords, Ravin Rabbids games, Sin and Punishment 2, Super Paper Mario, Opoona, Trauma Center: Second Opinion, Ivy the Kiwi, and Lets Tap!

Ark I do understand your disappointment with the Wii.  It does take a while to wait for something really stunning to come out on the Wii.  At least you have Turbo/PC-E to ease the pain in waiting haha!
« Last Edit: November 10, 2011, 03:55:59 AM by geise »

Arkhan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #108 on: November 10, 2011, 03:56:16 AM »
Some of those games came out so frikkin long ago though and nothing good came out for awhile after that.   Trauma Center was a fun game though.  Both those ruled.

and Opoona.  I liked that one.  It's still not so great though.  :-/

It's nintendo. there should be shitloads of games that rule, not about 15 of them, tops. 
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #109 on: November 10, 2011, 04:15:54 AM »
On the subject of "failure"... I guess it depends on whether you're talking about marketing failure or gaming failure. The N64 and the Wii both tank hard on games, so gaming failure = check. Marketing failure though... the Wii can't seem to get this one wrong. Consumers like the gimmicky shit, and modern-day consumers have a serious case of amnesia, as they get screwed by one gimmick but then are in line for the next. Ridiculous.

DragonmasterDan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #110 on: November 10, 2011, 04:32:11 AM »
Zak and Wiki is awesome!   l love all those games you listed Dan.  I also love Tatsunoko VS Capcom, Wario Shake It!, DQ Swords, Ravin Rabbids games, Sin and Punishment 2, Super Paper Mario, Opoona, Trauma Center: Second Opinion, Ivy the Kiwi, and Lets Tap!

Ark I do understand your disappointment with the Wii.  It does take a while to wait for something really stunning to come out on the Wii.  At least you have Turbo/PC-E to ease the pain in waiting haha!

I forgot about Super Paper Mario, that is a great one. Kirbys Epic Yarn is great as well if you've not played it.
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KingDrool

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #111 on: November 10, 2011, 04:42:47 AM »
Arkhan: See this thread:
http://www.pcenginefx.com/forums/index.php?topic=10557.0

And in particular, this post:
http://www.pcenginefx.com/forums/index.php?topic=10557.msg192882#msg192882

Like I said, the Wii support has all but dried up in the past year, but prior to that, I had a lot of fun with it. To call it a "failure", in either definition, is a bit of a stretch. The Jaguar was a failure. The Virtual Boy was a failure. But the Wii? I don't know that I can be convinced of that.
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Arkhan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #112 on: November 10, 2011, 04:47:15 AM »
NiGHTs was total crap, and a colossal disappointment.

Noone should play that game.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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DragonmasterDan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #113 on: November 10, 2011, 04:49:49 AM »
NiGHTs was total crap, and a colossal disappointment.

Noone should play that game.

NiGHTs Journey into Dreams was miserable.
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Arkhan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #114 on: November 10, 2011, 05:34:55 AM »
It showed everything that was wrong with the frigging WiiMote.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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DragonmasterDan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #115 on: November 10, 2011, 05:38:10 AM »
It showed everything that was wrong with the frigging WiiMote.



It showed everything that is wrong with Sega's development process.

Half the game is running around as a kid on foot. That's not fun, I want to fly around as NiGHTs damnit.
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SignOfZeta

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #116 on: November 10, 2011, 05:38:47 AM »
The Wii has plenty of games for people who actually have a life. If you need to play new shit all day every day (or if you only use video games as a subject for internet discussion, and don't actually play them) there won't be enough.

Its very similar to the PSP situation. The good stuff is so comparatively rare that you forget it actually exists. It is there though, and if you feel like giving it a chance you'll probably have fun with it. If you get more out of hating the thing then, well, whatever, have fun with that.

KingDrool

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #117 on: November 10, 2011, 05:44:31 AM »
Yes, Nights 2 sucked. Luckily that wasn't the only game on that list. ;)
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Arkhan

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #118 on: November 10, 2011, 05:55:03 AM »
The difference with the PSP is the controller isn't a trainwreck of annoyance.


Holding the wiimote sideways to be a ghettoNEScontroller doesn't cut it for me.

I play the Wii more now than I used to but I'm still pretty annoyed by the thing.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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spenoza

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Re: 1up.com: Saving the System - TurboGrafx-16
« Reply #119 on: November 10, 2011, 06:37:43 AM »
Done properly I think the motion controls create a fun experience. Most developers found it wasn't easy to do fun and proper motion controls. Hey, I picked up a Classic Controller and bought the Metal Slug collection (which doesn't frikkin work with the Classic, dammit) and the Samurai Shodown collection. Both fantastic and better than the ports for other systems. Very limited/hardcore audience appeal as well. The ability to use GC controllers and games is also a plus, meaning my GC can sit in the other room doing nothing. Also picked up a VC copy of Dracula X.

I admit I don't often play the motion games, and I only own a couple, but some of the modes in Wii Sports Resort are lots of fun. I love Frisbee Golf. I can play that for a while any time. Sure, the motion controls aren't perfect, but they're damn good enough. I'm a lot better at FG on the Wii than in real life. Given how early to the market Nintendo was with motion controls I think they did a fantastic job of them. Nintendo clearly had a handle on how to use them, but most other developers didn't, as should be expected. Innovative control schemes are very hard to work with. Still, even if most of the games on the Wii didn't have a lot of staying power, Nintendo moved a ton of systems and made lots of money. And the few games that did have sticking power were excellent. If that's a failure, I sure wish my bank accounts failed as well as Nintendo's did with the Wii.

So I guess what it comes down to, as always, is that every system has something to love, and for some people there's more to love and for others there's less. Ark clearly sees less to love in the Wii. That's cool. We have enough questions about his own tastes in games  ; )   My faves are the NES, the PCE, the Saturn, and the Dreamcast. We've oddly left the DC out of the debate on failed systems in this thread. The DC actually did really well in the US up until Japan pulled the plug. It was the Japanese market that had the most trouble with the DC, and there were actually some really interested games programmed by US and EU developers. This is largely a reversal of the problems with the PCE and Saturn, both of which did well in Japan and less well in the US and were dominated by Japanese developers in terms of the higher-quality output.
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