Mortal Kombat didn't come out in US arcades until 1992, by then it would have been too late.
Who knows for certain? It could have competed against the likes of the Sega CD version and stomp the piss out of it with more colors to display!
First off; Mortal Kombat is shit. I wouldn't want a TG-16 that was identified with that crap series.
Leaving that aside though, I really don't see a TG-16 ver of MK being all that great. It is a very atmospheric game and the TG-16 sound chip...while its pretty good at beeps and boops, it can't really do anything very "ambient". The SNES excels in this area, and frankly I think even the Genesis is more well equipped. Of course they could have put it on CD and had great music, but then you just wouldn't have enough RAM. Even the Sega CD one loads
mid-fight for when the boss changes into other characters.
We all know how much better looking the pce port of Street Fighter 2 Champion Edition compared to what the likes of the Genesis and the SNES had at the time,
Yeah, maybe you know that. Most of us know that all three systems did about the same job. The biggest difference was the sound, and that's more of a preference thing. The most impressive thing about SFII' on PCE was just the fact that it ran at all, and held up so well in comparison to not only the MD and SFC versions but also the arcade board, which itself wasn't even developed until the PCE was a year old.
so why not considering Nintendo took the blood out of Mortal Kombat, changed the finishing moves and made it all wussified. We may never truly know..
Nintendo forcing censorship on the SNES version of MK mainly achieved one thing; it sold a lot of Genesis systems. This, combined with Sonic and EA Sports, put the Genesis on equal footing with Nintendo sales-wise, which is pretty amazing, honestly. In Japan, where nobody gave a f*ck about EA or MK, the Genesis barely even existed, easily a distant fourth place in sales and in appeal.
A PCE exclusive on MK would have cost serious money for TTI. MK was on Genesis, SNES, GB, GG, and Sega CD. In order for TTI to have exclusivity they would have had to shell out millions of dollars for it...and for what? One game? MKII was already in the pipe, and there is no way TTI could afford to keep it exclusive forever. Eventually the TG-16's lock on the system would have relented, just as Sega's did when all subsequent versions of MK, even the Nintendo ones, were reverted back to full on interactive snuff porn. The same thing would have happened; the best version of MKII would have been the SNES one, and TTI wouldn't have had the money to translate the few remaining games that were released after that.
Seriously, the TG-16 was doomed. It couldn't succeed in the US unless it somehow became something it wasn't (ie: something with a lot of MK and sports shit on it) and personally I would have no appreciation of. I'm not saying NES and TTI couldn't have done a better job than they did, they sure could have, but they would always be third place.
Another thing: Nintendo having a lock on third parties...this was not a factor. Maybe Aklaim and Midway, but nobody decent. Was that shit even in effect anymore? I though it was mainly a US-only, NES-only thing. I confess to not having much knowledge about that.