Author Topic: Possible Dos game port project  (Read 6936 times)

Keranu

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Re: Possible Dos game port project
« Reply #90 on: December 09, 2011, 03:19:25 PM »
I don't know, Wolf3D is one of my favorite games of all time and among 3 or 4 FPS games I can even tolerate. That may have a lot to do with nostalgia, but it also might have to do with the beautifully simplistic design. Doom is another great one, but I like it slightly less than Wolf3D. (Don't mistake this as lobbying for a Wolf3D port on the Turbo.)
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shubibiman

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Re: Possible Dos game port project
« Reply #91 on: December 09, 2011, 08:45:25 PM »
I voted Monkey island. Loom and Beyond Shadowgate showed how well the PCE could handle point&click games and this one is on of the best.
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Arkhan

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Re: Possible Dos game port project
« Reply #92 on: December 10, 2011, 04:21:14 AM »
man, the Catacomb games were awesome.  We had those on my old ass computer.  I think Wolf3D did better because of the shareware thing.  Isn't it supposedly the most successful shareware game ever? 

I'm with nat in this one.  I don't like many FPS games past Doom 2.  Quake is about it, really lol.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Possible Dos game port project
« Reply #93 on: December 10, 2011, 05:47:40 AM »
My thing for FPS games dies at Quake II. Shit just got stupid after that.

Arkhan

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Re: Possible Dos game port project
« Reply #94 on: December 10, 2011, 06:47:02 AM »
Yeah Quake II is probably the last FPS game I gave two flying f*cks about.

oh wait, Quake 3 arena and Outtrigger on Dreamcast were fun!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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ParanoiaDragon

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Re: Possible Dos game port project
« Reply #95 on: December 10, 2011, 10:58:50 AM »
It's funny, bitd, I hated FPS's, they actually kind of made me sick, like some kind of motion sickness.  But as the years have gone by, I've gotten into a few of them.  I enjoyed the first 2 Red Factions(the 3rd & 4th games are 3rd person), the Half Life games seem fun but I haven't played all the way thru either of them.  Oh, I did really enjoy Golden Eye & Perfect Dark bitd.  I have XIII but haven't played it much, I do love that it's a cell shaded FPS.  I do like Alien vs. Predator for Jag, but haven't gotten into the newer PS3 game.  Skyhammer is pretty cool.  Tried to get into the Resistance games, but, just couldn't for some reason.  I have Jedi Outcast on the GC, it's dope, though, I've gotten distracted from finishing it.  Metroid Prime Hunters can eat me, the regular Metroid Prime games(FPA's really) are....kinda cool, but, I still haven't gotten into them.  I just want my old 2D stuff, so Other M was a step in the right direction.  Cyberdillo is cool just for the cheese factor.  I kinda like PO'd, but wish there was music or more ambiance or something.  And I did find the Unreal games to be fun, though, the last one didn't do anything for me.  One of these days I'll try playing Robotech Invasion & Warhammer Fire Warrior.

roflmao

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Re: Possible Dos game port project
« Reply #96 on: December 10, 2011, 11:15:56 AM »
FPS's have been hit or miss for me.  I loved the original Half-life (PC).  And the first Halo (X-box).  And both of the Left 4 Dead games (PC).  I also spent a fair amount of time bitd playing Perfect Dark, though I never liked the N64 controller.  Wolf3D and Doom were pretty awesome also.

But as much as I wanted to like them, Morrowind and Oblivion never really held my interest.  I tried them both on the PC and their current consoles but none of them stuck.

Oh yeah, Quake III Arena on the Dreamcast was a hoot, but I recently dug it out again and it wasn't as much fun as I remembered. (Same with Perfect Dark - story-wise it's still awesome, but that damn controller... ugh.)

ParanoiaDragon

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Re: Possible Dos game port project
« Reply #97 on: December 10, 2011, 11:18:47 AM »
FPS's have been hit or miss for me.  I loved the original Half-life (PC).  And the first Halo (X-box).  And both of the Left 4 Dead games (PC).  I also spent a fair amount of time bitd playing Perfect Dark, though I never liked the N64 controller.  Wolf3D and Doom were pretty awesome also.

But as much as I wanted to like them, Morrowind and Oblivion never really held my interest.  I tried them both on the PC and their current consoles but none of them stuck.

Oh yeah, Quake III Arena on the Dreamcast was a hoot, but I recently dug it out again and it wasn't as much fun as I remembered. (Same with Perfect Dark - story-wise it's still awesome, but that damn controller... ugh.)

Yeah, the N64 controller can go to Hades.  Oh, & I'm getting Borderlands, sounds like an FPS mixed with Trigun & Cowboy Bebop!
« Last Edit: December 10, 2011, 02:17:44 PM by ParanoiaDragon »

Arkhan

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Re: Possible Dos game port project
« Reply #98 on: December 10, 2011, 02:26:20 PM »
Well Morrowind and Oblivious weren't FPS games. They're RPGs.  Its an FPS for people who suck at reflexes.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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incrediblehark

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Re: Possible Dos game port project
« Reply #99 on: December 10, 2011, 03:18:06 PM »
Yeah, the N64 controller can go to Hades.

I got some replacement thumbsticks closer to the GC controller and its not as much of a chore for me to play n64 anymore. Quake 3 dc was a lot of fun, goldeneye and perfect dark were great in the day but don't hold up well for me now with the framerate. I am not a fan of FPS games but when I do have people over those are the games they want to play :( Although I am working some bomberman into the mix and its growing on them.

As a side note, I find it interesting that the kids who play first person shooters call themselves "Hardcore" gamers when its the most popular genre today, they are more like the mainstream gamer than hardcore

Keranu

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Re: Possible Dos game port project
« Reply #100 on: December 10, 2011, 03:44:11 PM »
I must admit, I have played a ton of hours of Jedi Knight online though (in third person perspective). Won't be building any hopes for a Turbo port though lol.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

BigusSchmuck

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Re: Possible Dos game port project
« Reply #101 on: December 10, 2011, 04:03:56 PM »
I must admit, I have played a ton of hours of Jedi Knight online though (in third person perspective). Won't be building any hopes for a Turbo port though lol.

Well considering someone took the time to port over Halo to the Atari 2600, http://techcrunch.com/2010/08/02/halo-2600-halo-redone-for-the-atari-2600/ I think anything at this point in the game is possible.

saturndual32

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Re: Possible Dos game port project
« Reply #102 on: December 11, 2011, 05:18:34 PM »
Not on the list but i would love to see a port of the great DOS Turrican 2 on the PC Engine. The system need more jump and run action!

spenoza

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Re: Possible Dos game port project
« Reply #103 on: December 11, 2011, 06:42:38 PM »
I'd rather see a homebrew Contra than a port of Turrican 2. You've seen what the "pros" did to Turrican, not that I really care for the original all that much.
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Arkhan

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Re: Possible Dos game port project
« Reply #104 on: December 12, 2011, 12:22:32 AM »
If anyone ports a Turrican game to the PCE, I will personally delete them from Earth.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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