Author Topic: What could have been  (Read 555 times)

sunteam_paul

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What could have been
« on: January 26, 2012, 08:12:18 AM »
I did this experiment converting Gilius Thunderhead into the PCE palette. I thought I'd share.

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Necromancer

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Re: What could have been
« Reply #1 on: January 26, 2012, 08:27:20 AM »
f*cking Telenet.  Those bums murdered the art work, but a bigger loss is that Ax and Tyris aren't standing next to Gilius.  [-(
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sunteam_paul

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Re: What could have been
« Reply #2 on: January 26, 2012, 08:50:08 AM »
Tyris

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sunteam_paul

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Re: What could have been
« Reply #3 on: January 26, 2012, 09:01:37 AM »
Ax

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BigusSchmuck

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Re: What could have been
« Reply #4 on: January 26, 2012, 09:20:29 AM »
Makes you wonder why the PC Engine CD version was so terrible...

Arkhan

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Re: What could have been
« Reply #5 on: January 26, 2012, 02:04:31 PM »
dare I say, the PCE ones look better than the arcade
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nectarsis

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Re: What could have been
« Reply #6 on: January 26, 2012, 02:19:58 PM »
dare I say, the PCE ones look better than the arcade

Better shading/definition for sure
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TheClash603

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Re: What could have been
« Reply #7 on: January 26, 2012, 02:43:37 PM »
I kinda like Ax Battler as a brother.  Gilius is white enough, this game needed diversity.

Arkhan

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Re: What could have been
« Reply #8 on: January 26, 2012, 03:11:26 PM »
I kinda like Ax Battler as a brother.  Gilius is white enough, this game needed diversity.

hes all like

YO MUTHA f*ckA, DEATH ADDER IS A PUNK ASS BEATCH. 

then he makes the "dat ass" face at Tyris.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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fragmare

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Re: What could have been
« Reply #9 on: January 26, 2012, 03:31:38 PM »



DAT ASS!  lol  :p

Tatsujin

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Re: What could have been
« Reply #10 on: January 26, 2012, 09:19:25 PM »
Lol that's rad. When comes the hack? :)
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sunteam_paul

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Re: What could have been
« Reply #11 on: January 27, 2012, 04:40:50 AM »
It needs more than a hack. It needs completely reprogramming.
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Arkhan

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Re: What could have been
« Reply #12 on: January 27, 2012, 04:54:21 AM »
Golden HAXE
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Black Tiger

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Re: What could have been
« Reply #13 on: January 27, 2012, 05:12:18 AM »
Makes you wonder why the PC Engine CD version was so terrible...


Same reason any port is less than optimal.

You can see in a direct comparison that they didn't have the original assets to work with and redrew everything.
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Arkhan

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Re: What could have been
« Reply #14 on: January 27, 2012, 05:16:00 AM »
The art isn't the problem though.  If the gameplay didn't suck balls, the graphics would be acceptable. 

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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