Author Topic: If you had worked at NEC/Hudson or T.T.I. back in the day...  (Read 1390 times)

soop

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #30 on: February 01, 2012, 10:14:12 PM »
It's incredible that SFII was never regionalised considering how little work it would take.  Just the endings and the winning quotes AFAIK.  Not like you even have to translate it, it's already done, you just need to type it out.  Oh and the Bison/Vega/Balrog thing.

SignOfZeta

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #31 on: February 01, 2012, 10:46:09 PM »
I think there were a lot of complicated politics surrounding SFII back then. Take for example the odd naming of the first Genesis version, presumably to appease the Capcom/Nintendo relationship after Capcom went multi platform with the series.

Black Tiger

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #32 on: February 02, 2012, 04:48:28 AM »
It's incredible that SFII was never regionalised considering how little work it would take.  Just the endings and the winning quotes AFAIK.  Not like you even have to translate it, it's already done, you just need to type it out.  Oh and the Bison/Vega/Balrog thing.

The same can be said of hundreds of PC Engine games. The difficulty in localizing them wasn't the reason they weren't brought over.
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guyjin

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #33 on: February 02, 2012, 10:34:52 AM »
I think there were a lot of complicated politics surrounding SFII back then. Take for example the odd naming of the first Genesis version, presumably to appease the Capcom/Nintendo relationship after Capcom went multi platform with the series.

It wasn't "odd naming", it was, technically, a new version. Nintendo got SFII exclusively. Capcom went ahead and made a few minor changes, called it a new game, and released it multiplatform the next year.
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SignOfZeta

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #34 on: February 02, 2012, 11:13:53 AM »
I think there were a lot of complicated politics surrounding SFII back then. Take for example the odd naming of the first Genesis version, presumably to appease the Capcom/Nintendo relationship after Capcom went multi platform with the series.

It wasn't "odd naming", it was, technically, a new version. Nintendo got SFII exclusively. Capcom went ahead and made a few minor changes, called it a new game, and released it multiplatform the next year.

No. The first Genesis version was based on the third arcade version, SFII' Turbo. Turbo came out for Genesis and SNES at the same time (introducing the 6 button Genesis pad) but only the SNES version had the standard name. The Genesis one is called "Special Championship Edition" or some such thing, but it's Turbo, plain as day.

Contemporary SFII ports:

SFII - SNES
SFII' - PCE
SFII' Turbo - SNES, Genesis
Super SFII - SNES, Genesis
Super SFII Turbo (aka SFIIX) - 3DO
« Last Edit: February 02, 2012, 11:17:24 AM by SignOfZeta »

esteban

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #35 on: February 06, 2012, 07:17:08 AM »
Contemporary SFII ports:

SFII - SNES
SFII' - PCE
SFII' Turbo - SNES, Genesis
Super SFII - SNES, Genesis
Super SFII Turbo (aka SFIIX) - 3DO
Strip Fighter II Turbo' - PCE

You missed one.
« Last Edit: February 06, 2012, 07:54:52 AM by esteban »
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DesmondThe3rd

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #36 on: March 13, 2012, 01:26:24 PM »
I wanted Mortal Kombat for the TG-16 so bad I did this:

Bernie

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #37 on: March 13, 2012, 01:29:20 PM »
I wanted Mortal Kombat for the TG-16 so bad I did this:




lol.  Thats some funny shit right there.  I bet one of the guys here can actually fix it to where Mortal Kombat could be on the Turbo tho.  Hell, they did it with Mega Man.  :)

DesmondThe3rd

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #38 on: March 14, 2012, 10:02:14 AM »
Is the Mega Man Turbo game ready yet?

Colossus1574

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #39 on: March 14, 2012, 01:09:50 PM »

I wanted Mortal Kombat for the TG-16 so bad I did this:



YOUR video inspired me so bad I did THIS:  :mrgreen: enjoy!


For all the MK haters out there, you got admit the sequel was a pretty decent game which improved over the 1st one in EVERY aspect.  8) Babalites and Friendship!!!

Anywayssss on a more serious note, this topic pains me to no end cause we all know how great the system was and it's "back then" potential here in N.America...it was just bad leadership from the top of the company on the US side.

Does anybody even know why NEC America was unable to release great 3rd party properties like NEC Japan? A few Capcom, Sega, Konami titles would of done wonders in Turbo's early days!

Save for the original system box, the graphic design was just brutal on all it's 1st few waves of games (Blazing Lazers? shit...what a travesty for such a graphically beautiful game). But they didn't even learn later anyways...Bravoman...yah...

The CD unit, the fact that it had soooo many great games (Japan side) that I think most of us here just couldn't/wouldn't even get our hands on them because the unit was so damn expensive. Maybe introducing a price drop earlier on it might've helped increase the user base therefore leading to my next point...

I also think it would've helped if they introduced the SuperCD or Duo here much earlier, by the time that tech came here, the TG name was already too far behind for consumers to give it a chance. I mean, i don't even remember retail stores selling the SuperCD system cards here, people had to special order them through ads in game magazines...

Anyways, easier said then done but if i was head of NEC/TTI back then, these would've been my concerns  :evil:

DesmondThe3rd

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #40 on: March 14, 2012, 03:56:26 PM »
Damn, that's awesome!

BigT

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #41 on: March 14, 2012, 05:13:41 PM »
Alright, now that the cover art is set, someone needs to remake Mortal Kombat I or II for the TG16...  :D

fragmare

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #42 on: March 14, 2012, 08:17:12 PM »
Mortal Kombat would have had less animation than the Game Gear version. I don't know if that would have sold systems.

I'm sure they would have done it on 16Mbit+ HuCard.  It's the only logical choice outside of the Arcade Card for fighting games like SF2 and Mortal Kombat.

Obfuscate

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #43 on: March 15, 2012, 01:29:58 AM »
Mortal Combat
Street Fighter 2

Ys 4
Dracula X

Spriggan
Fantasy Star Soldier
Nexzr
Rayxanber 2

Bomberman 94
Power Leauge 3 (Americans need more baseball games right?)

Black Tiger

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Re: If you had worked at NEC/Hudson or T.T.I. back in the day...
« Reply #44 on: March 15, 2012, 07:42:09 AM »
Mortal Kombat would have had less animation than the Game Gear version. I don't know if that would have sold systems.

I'm sure they would have done it on 16Mbit+ HuCard.  It's the only logical choice outside of the Arcade Card for fighting games like SF2 and Mortal Kombat.

That's my point, what is logical is one of many fantasy scenarios. What is rumored to have been proposed (a CD2 game) would have turned out badly.
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