Author Topic: PC-Engine, Turbografx, or both?  (Read 1284 times)

Arkhan

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Re: PC-Engine, Turbografx, or both?
« Reply #30 on: February 11, 2012, 07:00:56 AM »
That's because.... they are.

 #-o

its not like the NES vs. Famicom where the hardware is actually different.   NES has more pins than FC, and all that shit.

You can put a Turbo hucard in a PCE.  It just won't do anything unless you toss a switch in or use a convertor.  :)
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Black Tiger

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Re: PC-Engine, Turbografx, or both?
« Reply #31 on: February 11, 2012, 08:25:18 AM »
Get both, but the most cost effective path is to get a PC Engine Duo R/RX system first. Most shared games are cheaper on PC Engine. Then when you can afford to, either have your Duo modded for TurboChips or buy a TurboGrafx-16.
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RegalSin

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Re: PC-Engine, Turbografx, or both?
« Reply #32 on: February 11, 2012, 08:35:53 AM »
It is about preference thats all.

So far their are four alternatives
for PC engine you can choose from.

The same thing with the Sega series.
You have five differnt systems to choose
from, not including the Mega Drive or Saturn
series.

Also the NES can be modified to play famicom, and disk 
system games, with the extra sound chip.

Black Tiger

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Re: PC-Engine, Turbografx, or both?
« Reply #33 on: February 11, 2012, 10:52:16 AM »
Also the NES can be modified to play famicom, and disk 
system games, with the extra sound chip.

I'd like to see that, do you have a link?
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TheClash603

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Re: PC-Engine, Turbografx, or both?
« Reply #34 on: February 11, 2012, 11:00:59 AM »
The best answer hasn't been posted yet...  but get NEITHER!

I do all of my TG16 and PC-E gaming on my Laseractive with N1 and N10 pacs.  That is the best set-up, hands down.

RegalSin

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Re: PC-Engine, Turbografx, or both?
« Reply #35 on: February 11, 2012, 11:26:18 AM »
Quote from: Black Tiger link=topic=11039.msg209190#msg209190 I'd like to see that, do you have a link?[/quote

You will need a converter as well. Their is a pin you will have to soilder, so the extra sound can come threw. I do not know if you have to build anything. I forget the webpage, try NESworld, or Famicomworld. It was a long time ago.

TR0N

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Re: PC-Engine, Turbografx, or both?
« Reply #36 on: February 11, 2012, 05:20:39 PM »
That's because.... they are.

Same console just a different name for the region that's all.

My advice go with a (duo-r or rx) and have it region modded to play u.s and jpn hucards and you're set.

There's not much reason to get a TG16 unless you want it for collection sake.

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SignOfZeta

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Re: PC-Engine, Turbografx, or both?
« Reply #37 on: February 11, 2012, 09:48:05 PM »
Also the NES can be modified to play famicom, and disk 
system games, with the extra sound chip.

I'd like to see that, do you have a link?

My friend has a NES with an FDS attached. I'm not sure how its done. I'm not sure what he means about the extra sound chip. This is a Konami thing basically, right?

TheClash603

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Re: PC-Engine, Turbografx, or both?
« Reply #38 on: February 12, 2012, 03:42:33 AM »
Also the NES can be modified to play famicom, and disk 
system games, with the extra sound chip.

I'd like to see that, do you have a link?

My friend has a NES with an FDS attached. I'm not sure how its done. I'm not sure what he means about the extra sound chip. This is a Konami thing basically, right?

Certain games in Japan have better sound than their U.S. counterparts, like Castlevania 3, taking advantage of an extra sound chip.  A game never released in the U.S., Mr. Gimmick, uses the chip very well.

arromdee

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Re: PC-Engine, Turbografx, or both?
« Reply #39 on: February 12, 2012, 04:10:48 AM »
Basically, the problem is that the system was never popular in the USA, so getting a full system is going to require at least one rare component.  The Duo is rare, the US 3.0 card is rare, and converters are rare.  CDs are more common than I thought but I don't know if they could be called common.  The simplest way to play everything is to buy an American TG-16 system and a Japanese Duo, which is absurd but true.  It may help if there's someone here who can do a region mod or a homemade converter.

And ignore the people telling you to get a Laseractive or Supergrafx.

nectarsis

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Re: PC-Engine, Turbografx, or both?
« Reply #40 on: February 12, 2012, 05:24:28 AM »
Duo's may be a tad "uncommon", but def not hard to find....plus if you look around (as mentioned in this thread) there are multiple people doing mods.

P.S.  The Supergrafx is a fine suggestion, my main gaming setup.
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blueraven

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Re: PC-Engine, Turbografx, or both?
« Reply #41 on: February 12, 2012, 06:10:11 AM »
Get a region modded Duo. A PCE duo will be cheaper and is less in demand.
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TheClash603

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Re: PC-Engine, Turbografx, or both?
« Reply #42 on: February 12, 2012, 06:19:08 AM »
And ignore the people telling you to get a Laseractive or Supergrafx.

Dare you to go into fighting street...

Arkhan

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Re: PC-Engine, Turbografx, or both?
« Reply #43 on: February 12, 2012, 08:49:49 AM »
Also the NES can be modified to play famicom, and disk 
system games, with the extra sound chip.


I'd like to see that, do you have a link?


My friend has a NES with an FDS attached. I'm not sure how its done. I'm not sure what he means about the extra sound chip. This is a Konami thing basically, right?


I use a FDS on my NES2.  You just need a pin convertor, thats it.  THe FDS attaches to the cart port.   You can do it to the front loader, but you have to fiddlef*ck with actual mods to get it to connect.   The cart connector + convertor won't fit in the front of a NES.

The extra sound chip in question, is the FM crap on the FDS.   Like look at Simons Quest FDS


[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Samurai Ghost

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Re: PC-Engine, Turbografx, or both?
« Reply #44 on: February 12, 2012, 10:46:13 PM »
Also the NES can be modified to play famicom, and disk 
system games, with the extra sound chip.


I'd like to see that, do you have a link?


My friend has a NES with an FDS attached. I'm not sure how its done. I'm not sure what he means about the extra sound chip. This is a Konami thing basically, right?


I use a FDS on my NES2.  You just need a pin convertor, thats it.  THe FDS attaches to the cart port.   You can do it to the front loader, but you have to fiddlef*ck with actual mods to get it to connect.   The cart connector + convertor won't fit in the front of a NES.

The extra sound chip in question, is the FM crap on the FDS.   Like look at Simons Quest FDS






Here's another good comparison:


The Famicom version of Castlevania 3 destroys the NES in the sound department.