Back on topic:
The Amiga original:
The first 16 colours of this next to the PCE's sprite layer:
The second 16 colours next to the BG layer:
Too bad they didn't keep the 320 resolution, but I can understand as you can't get 320 pixels of sprites on the PCE.
DMA were really good for their first time working on the PCE. They even used the high-res 512 modes for their logo and Roger Dean Beast artwork.