Author Topic: Heavy Unit  (Read 1129 times)

Samurai Ghost

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Re: Heavy Unit
« Reply #15 on: February 19, 2012, 12:07:55 PM »
Yeah, I found this to be a really crappy game. The only thing that redeems it is how insanely impossible it is right out of the bat which is pretty funny. But once you manage to clear the first stage and get powered up the game is incredibly easy and bland, as long as you don't die. Then it is frustratingly difficult and bland until you get powered up again.

It's worth $5-$10 just to have it but I wouldn't spend much more than that as you'll probably get bored of it in favor of any number of vastly superior side-scrolling shooters on Hueys. At least Rabio Lepus has some graphical charm; it seems the designers of Heavy Unit just give up halfway through the game and slapped the levels together last-minute.

Arkhan

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Re: Heavy Unit
« Reply #16 on: February 19, 2012, 01:24:44 PM »
Rabio Lepus is great.

It's just f*cking hard
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Opethian

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Re: Heavy Unit
« Reply #17 on: February 21, 2012, 12:53:18 AM »
Saint Dragon is fookin hard. I usually die in the last level of Heavy unit, damn wall maze

[Mon 16:27] <BlueBMW> i wouldnt sell an unmolested duo hehe.  I molest the crap outta of em before they leave me

Arkhan

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Re: Heavy Unit
« Reply #18 on: February 21, 2012, 01:37:17 AM »
Saint Dragon ain't hard, cripple.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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soop

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Re: Heavy Unit
« Reply #19 on: February 21, 2012, 01:39:16 AM »
I like St Dragon.

EmperorIng

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Re: Heavy Unit
« Reply #20 on: February 11, 2016, 11:29:15 AM »
Whoa-ho, what a bump!

I've been playing this a bit in Ootake, and liked it enough to order a copy. I played quite a bit of both the PCE port and the MD Special revision, enough to share some thoughts.

I think people tend to like Funari's* MD version based on that it looks better and is far easier. In fact, it's extremely easy - enemies rarely get the chance to fire a shot at you, and once you are powered up, you can expect to cruise through half the game before enemies muster up the courage to block your advance. It's pleasant and showcases some groovy graphics, but it doesn't win over any fans through its ho-hum appeal.

Kaneko/InterState's PCE version, by contrast, looks like a second-rate NES game - though with the exception that it throws a lot of stuff on the screen without flicker or slowdown. I didn't even know the second stage was supposed to be underwater until I played the MD version. What it lacks in looks it makes up for in playability. The game is far more aggressive (the opening bit is hilariously designed to f*ck over players non-stop), and it rarely lets up in that aggression. The smaller sprites make for tighter maneuvering, and the end result is a pretty enjoyable game. The game has a lot of R-Type segments where if you memorize where to position your ship during some crucial moments (like the... crate-snake things) you will have a far better time of it. There's usually never a power-up too far away after death, allowing for some semblance of recovery.

I wouldn't call the game my favorite shooter on the system, but it offers up some pretty furious fun. I encourage others to try it out via emulation (or the MD port, if things are too difficult!).

*I can't help but link to this site. It's so addicting to finally get a sense of which companies were actually working on these ports as opposed to the generic publisher labels like Taito and NCS/Masaya (the latter of which barely seems to have done any games themselves on the PCE).

ProfessorProfessorson

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Re: Heavy Unit
« Reply #21 on: February 11, 2016, 11:55:37 AM »
I've always liked Heavy Unit on PCE. Its one of those games where the challenge makes the game. Visually I thought the game was standard fare. Nothing outstanding, but nothing terrible either.

Gredler

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Re: Heavy Unit
« Reply #22 on: February 11, 2016, 02:20:42 PM »
I've not imported a bunch of games, but in one of the two lots of games I ever ordered this game was mixed in.

I hated it at first, and gave up quickly, only to return and try again shortly after.

The opening segment is incredibly difficult, and frustrating.

I end up retrying the stage over and over until I start a good run, and once you get past that it's very fun.

I got this game alongside KC&KC, Image Fight, R-Type 1 & 2, and 3 other games for >$20, so I'd say yeah this game was worth getting. For a few dollars it's well worth it, but I wouldn't go seeking this game with the amount of shooters available that I enjoy more.

esteban

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Re: Heavy Unit
« Reply #23 on: February 11, 2016, 04:55:51 PM »
Time to find my old posts on this game...

UPDATE: pending...
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Gredler

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Re: Heavy Unit
« Reply #24 on: February 16, 2016, 09:21:43 AM »
Time to find my old posts on this game...

UPDATE: pending...

Annnnnnnnddd? :P

I am tempted to go back and play this, I've played so many shooters on the system sense then, I wonder if I can test my mettle and get far in this game?? Probably not..

EmperorIng

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Re: Heavy Unit
« Reply #25 on: February 16, 2016, 10:53:23 AM »
Well, there's a somewhat simple litmus test...

If you use the word "hard" to describe the difficulty of...

-any Soldier game
-Down Load
-Gunhed
-any Thunder game on Normal

Then Heavy Unit is probably 2hardcore4u. The opening segment will kill the unprepared 90% of the time, based on my expert calculations.

esteban

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Re: Heavy Unit
« Reply #26 on: February 16, 2016, 11:06:34 AM »

Time to find my old posts on this game...

UPDATE: pending...

Annnnnnnnddd? :P

I am tempted to go back and play this, I've played so many shooters on the system sense then, I wonder if I can test my mettle and get far in this game?? Probably not..

Ha! I knew there was something I forgot to look for.... 




Well, there's a somewhat simple litmus test...

If you use the word "hard" to describe the difficulty of...

-any Soldier game
-Down Load
-Gunhed
-any Thunder game on Normal

Then Heavy Unit is probably 2hardcore4u. The opening segment will kill the unprepared 90% of the time, based on my expert calculations.

What's funny is that once you get slightly powered-up, you can waltz through some sections with very little skill...even the first time playing said section (this was my experience...but it was kool because I got to appreciate the "walking around" aspect.)
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Gredler

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Re: Heavy Unit
« Reply #27 on: February 17, 2016, 04:44:51 AM »
Well, there's a somewhat simple litmus test...

If you use the word "hard" to describe the difficulty of...

-any Soldier game
-Down Load
-Gunhed
-any Thunder game on Normal

Then Heavy Unit is probably 2hardcore4u. The opening segment will kill the unprepared 90% of the time, based on my expert calculations.


Did nullity put you up to this!?!?!?!

I will have you know I am a hardcore gamer with elite skills at conquering videogame challenges!!! I know games inside and out, like the back of my hand, from prime to time, and whatnot.

Listen, that last segment of Blazing Lazers is very challenging. and frustrating. and challenging. Soldier games, also, have very difficult endings. It's not my fault, it's the final stages of these game's fault. Download's bulletes come out of no where, and are small, hard to see... and the backgrounds are distracting! Those thunder games are fun, but the bosses... They have these quick patterns, I have a difficult.. time with...

I am good at videgames, GOOD AT THEM!! I SWEAR.





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EmperorIng

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Re: Heavy Unit
« Reply #28 on: February 17, 2016, 07:06:47 AM »
Quote
What's funny is that once you get slightly powered-up, you can waltz through some sections with very little skill...even the first time playing said section
Oh definitely; the game opens up after that initial hurdle. There are some very nasty checkpoints thrown in to keep you on your toes as well. Full-power + autofire can make quick work of some stage enemies, but surprises (crate snakes) and erratic boss patterns can quickly send you back down into pound-town.

This isn't even counting the second loop (which I haven't reached).

Download's bulletes come out of no where
They come out of enemies. That's it; back into the loony bin.
« Last Edit: February 17, 2016, 07:09:08 AM by EmperorIng »

esteban

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Heavy Unit
« Reply #29 on: February 18, 2016, 01:42:09 AM »
Ok, I don't think anyone cares, but here is my take on Heavy Unit, circa 2014:

Quote
11/13/14

Heavy Unit is really unbalanced...the beginning is ridiculously tricky, like, the first few moments of the game are literally going to scare away most folks...but then, later, when you power-up, you can stomp all over your opponents.

And, to be honest, some parts of the game seem genuinely interesting (Heavy Unit is not just another generic shootemup...you have a mech, and can walk, and the enemies/stages are OK).

But there is no learning curve...it will shift suddenly from TOO HARD to TOO EASY to MODERATE....

I'm pretty certain I beat PCE Heavy Unit years ago. However, it might have been on MAME (1999-2000, ha!)

http://www.pcenginefx.com/forums/index.php?topic=18025.msg379846#msg379846



Because I have free time, and self-absorbed, here is an older post...circa 2XXX:

Quote


Damn, it might have been a different forum. I had a nice, detailed scoop on Heavy Unit.

I wish I had saved some of my old stuff.
« Last Edit: February 18, 2016, 02:37:03 AM by esteban »
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