Yeah I only designed the enemy sprites from level 2 and up. I was thinking though Arkhan, I can touch up on your player and mummy animations if you want so they don't look so "waggily" when they move. You know, like I did for Insanity X.
Could we have two or more selectable character sprites? Or, even better, make this unlockable.
And, for once in a video game, let's do something beyond "
Stout Indiana Jones Plunders the Pyramids". Let's have a goddamn FELINE (he/she has to be CUTE) plundering the pyramid! And, for achieving certain milestones on each board, our hero should meow/purr.
And, I want FELINE MUMMIES (this is actually historically accurate!).
I AM SERIOUS.
Seriously, I'm not kidding.
I'm sure other playable characters would be sweet, too (e.g. the goddess Isis, a 1972 Honda Civic Hatchback, a 5 1/4" floppy diskette, "
Slinky" from Somer Assault/Mesopotamia,
Seabloon, Anto, Ghostcloth or any of the characters/enemies from Neutopia (or Dungeon Explorer), an undulating block of tofu, a crayon, a snowman, La Pinta, La Niña, La Santa María, a hopping cup of coffee that is always splashing, etc.)
Anyway, I'm so serious it hurts.