Author Topic: Megaman PCE thread  (Read 13419 times)

ParanoiaDragon

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Re: Megaman PCE thread
« Reply #420 on: January 14, 2017, 04:35:18 PM »
Fine, so be it!  :D  Here's Cutman, might tweak the bassline to sound a little rougher, otherwise it's done.  Like all my Mega Man tunes, it is based on several versions of Cutmans theme, including the NGPC version of Rockman Power Battles, along with other songs from the entire MM series that I felt would fit in.  From Battle Network(of which I never got into) to Legends to ZX, etc., I utilized themes from the whole series, as long as it wasn't from MM 2-6......just incase I ever ended up doing the other NES MM soundtracks.

https://soundcloud.com/user-826236355/03-cutman/s-q6wgl
« Last Edit: January 14, 2017, 04:40:33 PM by ParanoiaDragon »

esteban

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Megaman PCE thread
« Reply #421 on: January 14, 2017, 11:42:31 PM »
Fine, so be it!  :D  Here's Cutman, might tweak the bassline to sound a little rougher, otherwise it's done.  Like all my Mega Man tunes, it is based on several versions of Cutmans theme, including the NGPC version of Rockman Power Battles, along with other songs from the entire MM series that I felt would fit in.  From Battle Network(of which I never got into) to Legends to ZX, etc., I utilized themes from the whole series, as long as it wasn't from MM 2-6......just incase I ever ended up doing the other NES MM soundtracks.

https://soundcloud.com/user-826236355/03-cutman/s-q6wgl

Comrade, I am enjoying Cutman (of course, you have to make the track PUBLIC, I can't find anything to listen to, so I am pretending).

Of course, once you make the song available, I look forward to MOAR.

SOON.

MOAR.

Thank you.

:)
« Last Edit: January 14, 2017, 11:45:37 PM by esteban »
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ParanoiaDragon

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Re: Megaman PCE thread
« Reply #422 on: January 15, 2017, 09:29:20 AM »
Dang, I thought as long as I provided the link, anyone could open the link, but it wouldn't be searchable normally.  It's public now....so the link should...in theory....work! :D

Cutman
https://soundcloud.com/user-826236355/03-cutman

contains elements from:

Cutman from MM Wily Wars


Cutman from MM for Gameboy


Cutfield for MM Soccer


Blademan from MM 10


Cutman from MM Power Fighters Arcade


Cutman from MM Battle & Power Fighters for Neo Geo Pocket Color


Cutman from MM:The Puzzle Battle


Fokkerwolf! from Mega Man Legends
« Last Edit: January 28, 2017, 11:17:16 AM by ParanoiaDragon »

esteban

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Re: Megaman PCE thread
« Reply #423 on: January 15, 2017, 11:08:59 AM »
Dang, I thought as long as I provided, anyone could open the link, but it wouldn't be searchable normally.  It's public now....so the link should...in theory....work! :D

https://soundcloud.com/user-826236355/03-cutman


I friggin' love it.

:)

I couldn't just play it once. Had to listen on repeat a few times.

Their is a light cheeriness to this they I really like (and I usually hate light cheeriness!).

Plus, call me crazy, but their is a slight "Telenet House Band" flavor to this. Maybe it's the horn lead...

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spenoza

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Re: Megaman PCE thread
« Reply #424 on: January 15, 2017, 12:42:47 PM »
The timing of one of the key note progressions is different and it's screwing with my head. I like the rest of it, but that one bit is killing me!
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jperryss

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Re: Megaman PCE thread
« Reply #425 on: January 15, 2017, 01:08:25 PM »
The timing of one of the key note progressions is different and it's screwing with my head. I like the rest of it, but that one bit is killing me!

It is. The horn notes start just a bit too early each time. The mix is awesome but that part is disorienting.

Bonknuts

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Re: Megaman PCE thread
« Reply #426 on: January 15, 2017, 01:25:55 PM »
Dang, I thought as long as I provided, anyone could open the link, but it wouldn't be searchable normally.  It's public now....so the link should...in theory....work! :D

https://soundcloud.com/user-826236355/03-cutman
Nice!

ParanoiaDragon

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Re: Megaman PCE thread
« Reply #427 on: January 15, 2017, 03:28:01 PM »
Dang, I thought as long as I provided, anyone could open the link, but it wouldn't be searchable normally.  It's public now....so the link should...in theory....work! :D

https://soundcloud.com/user-826236355/03-cutman


Plus, call me crazy, but their is a slight "Telenet House Band" flavor to this. Maybe it's the horn lead...



Sweet!  Yeah, there's probably some Telenet in this & other songs I've done.

The timing of one of the key note progressions is different and it's screwing with my head. I like the rest of it, but that one bit is killing me!

It is. The horn notes start just a bit too early each time. The mix is awesome but that part is disorienting.

Can you point out where it seems off?  This & Iceman's melody were difficult, since the original songs have the notes being slightly offbeat.  I tried to stay as faithful as possible.  I'm assuming  you guys mean the melody, not the chorus??  Otherwise I'm not sure where it could seem off.

Glad you like it Tom, I thought I showed this one to you a couple years ago.  I know I sent you a few of them.

spenoza

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Re: Megaman PCE thread
« Reply #428 on: January 16, 2017, 12:07:58 AM »
The lead cuts in too quickly, I think. It feels like it ends up between beats.
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jperryss

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Re: Megaman PCE thread
« Reply #429 on: January 16, 2017, 01:09:09 AM »
I'm terrible at explaining but I think Spenoza said it well. The 7 horn notes that make up the lead and play for the first time at 0:04 sound like they start maybe 1 or 1/2 beat too early each time.

Necromancer

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Re: Megaman PCE thread
« Reply #430 on: January 16, 2017, 01:18:23 AM »
Cool tune, man.  I'm digging it.  :mrgreen:
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Arkhan

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Re: Megaman PCE thread
« Reply #431 on: January 16, 2017, 01:28:28 AM »
I'm terrible at explaining but I think Spenoza said it well. The 7 horn notes that make up the lead and play for the first time at 0:04 sound like they start maybe 1 or 1/2 beat too early each time.

It's not so much that they start early, I think it's that the rhythm is not exactly the same as the original, so it sounds off.



[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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spenoza

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Re: Megaman PCE thread
« Reply #432 on: January 16, 2017, 01:51:11 AM »
I'm terrible at explaining but I think Spenoza said it well. The 7 horn notes that make up the lead and play for the first time at 0:04 sound like they start maybe 1 or 1/2 beat too early each time.

It's not so much that they start early, I think it's that the rhythm is not exactly the same as the original, so it sounds off.

If it sounds off it is off. In the original that 7-note run starts on a down beat. In this one it doesn't. The core rhythm isn't so different.
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Arkhan

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Re: Megaman PCE thread
« Reply #433 on: January 16, 2017, 02:06:42 AM »
I'm terrible at explaining but I think Spenoza said it well. The 7 horn notes that make up the lead and play for the first time at 0:04 sound like they start maybe 1 or 1/2 beat too early each time.

It's not so much that they start early, I think it's that the rhythm is not exactly the same as the original, so it sounds off.

If it sounds off it is off. In the original that 7-note run starts on a down beat. In this one it doesn't. The core rhythm isn't so different.

Yeah, I know its off if it sounds off.  It's harder to tell too because the trumpet is a little less attacky than the original lead.  So, it's like a mix of things.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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spenoza

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Re: Megaman PCE thread
« Reply #434 on: January 16, 2017, 02:30:34 AM »
So, the original is in 4/4 and that lead comes in on the downbeat of 3. if we assume the cover is also in 4, that lead is coming in just before beat 3, and it sounds like it's tripping over itself to get into sync with the rest of the track.
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