I'm very impressed with Soldier Blade (Thanks Blue!) although my big TV is no good for shooters unless I stand really far away. That's lesson 1 for me.
I think this may be my favorite 16 bit shooter, past Wind of Thunder, Gate of Thunder and even Super Star Soldier (previous fave). The thing I like is that it keeps throwing you curveballs to make you think, and each boss (so far) can be beaten with either skill or smarts (and a bit of skill).
I was dying halfway through Operation 2 yesterday (the mid boss is the only time I lost lives on both plays), but I think I'm getting the hang of that boss. Part of it was the fact that I was so close to the TV I couldn't see what was happening at the bottom of the screen and the top at the same time, and wasn't seeing the pattern of those bullets.
Anyway, I have some questions:
The weapon system. Allegedly, you have 3 spaces, with the active type on the far right. Am I right in thinking that if you have 3 pods of ANY colour, the rightmost one will be powered up to max? And does the first one you collect always give you the helper?
Secondly... is there that much difference between the weapons? The red pods seem more than enough to do the job. I don't see much difference in say, max blue and max red. I haven't played with green much.
Oh, I also take back what I said about R-Type. It's actually pretty damn good. I dislike the restart points, and it is a bit hard, but it's very polished, and very smooth.