Author Topic: Ordyne vs. Sidearms, let's end this argument  (Read 1852 times)

Keranu

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #30 on: March 27, 2012, 09:28:08 AM »
Personally I'd take Ordyne over Sidearms any day of the week. Never really got into Sidearms.
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SignOfZeta

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #31 on: March 27, 2012, 10:45:47 AM »
I would have suggested China Warrior and Keith Courage

you guys suck at suggestions.

I might actually agree with you half way here. While China Warrior is total shit and no fun at all, it would be a good tech demo to a noob. It would show him a bit of what the system can do.

f*ck Kieth Courage though. If you are going to play something from the Automatic Hudson Platform Game Generator  (I swear there must have been such a thing) there are better choices.

I would agree that Side Arms isn't the best choice. Its rather middle tier, IMHO, and doesn't have much personality.  Bonk, Ninja Spirit, Final Lap Twin, there are better choices.

jperryss

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #32 on: March 27, 2012, 11:42:06 AM »
My opinion: Ordyne is easy pick-up-and-play fun, with mediocre presentation. Side Arms looks and plays great, but the game beats the snot out of me every time and I can't enjoy it because I'm terrible at it.


T2KFreeker

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #33 on: March 27, 2012, 12:11:09 PM »
My opinion: Ordyne is easy pick-up-and-play fun, with mediocre presentation. Side Arms looks and plays great, but the game beats the snot out of me every time and I can't enjoy it because I'm terrible at it.


Play it and get better at it.  :-" Just saying.
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Black Tiger

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #34 on: March 27, 2012, 12:12:29 PM »
I would have suggested China Warrior and Keith Courage

you guys suck at suggestions.

I might actually agree with you half way here. While China Warrior is total shit and no fun at all, it would be a good tech demo to a noob. It would show him a bit of what the system can do.

f*ck Kieth Courage though. If you are going to play something from the Automatic Hudson Platform Game Generator  (I swear there must have been such a thing) there are better choices.

I would agree that Side Arms isn't the best choice. Its rather middle tier, IMHO, and doesn't have much personality.  Bonk, Ninja Spirit, Final Lap Twin, there are better choices.

Keith Courage is still a better and in general good tech demo for arcade quality shading and color as well as Turbochip sound. It also isn't really a game that ever needs to be chosen over anything since it's so cheap and common. As a Turbo player I was never impressed by China Warrior, but earlier as a Genesis player Keith Courage really wowed me and has remained impressive to this day. Worth buying and playing for the gun head enemy alone.
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SignOfZeta

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #35 on: March 27, 2012, 12:25:55 PM »
Hmm...I was never impressed with Kieth Courage in any way shape or form. Ever. I like guy with a gun for a head, sure, but that isn't enough. The bland gameplay, the sucky ass sound effects (sword swinging sound...wtf?).

BlueBMW

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #36 on: March 27, 2012, 12:30:25 PM »
It should be noted that thr mystery turbo noob also got a copy of blazing lazers so no need to fear of turbo disappointment on his behalf... sidearms or not.
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Lilgrafx

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #37 on: March 27, 2012, 01:06:12 PM »
As long as he plays Blazing Lazers first I'm sure he'll be okay. BL was the first game I bought and I love popping it in every once in a while.

ccovell

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #38 on: March 27, 2012, 01:43:04 PM »
Sidearms is one of the fastest-paced games ever for the Turbo, up there with Override on the PCE.  I'm convinced that the game, like SonSon 2, was secretly (in part or wholly) programmed by Capcom and handed to NEC AV for release.  Music rocks more than the shitty arcade tunes and even more than the CD ver.

A great introduction to simple shooters, if not totally representative of the "Turbo" experience like Bonk and others are.

nodtveidt

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #39 on: March 27, 2012, 02:24:01 PM »
...why NEC AV? It's credited as Radiance Software... am I missing something?

nat

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #40 on: March 27, 2012, 03:10:24 PM »
Yeah, I didn't think NEC Ave had anything to do with Sidearms.

That said, I'm totally in majors' court on this. If I was new to the console and played Ordyne as one of my first two games, I'd throw the whole f*cking operation straight up on eBay.

Black Tiger

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #41 on: March 27, 2012, 03:37:09 PM »
Radiance Software is the publisher of the American version, who graced us with the ring wearing cosmic astronaut.

Nec Ave made/published the PCE versions.
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Tatsujin

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #42 on: March 27, 2012, 04:13:49 PM »
My problem with ordyne is the BIG downgrade from its arcade pendant. so I much more enjoy it playing on my namco museum than on the pce.

Whilst sidearms was a great port at that time and came very close to the arcade feeling.
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nat

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #43 on: March 27, 2012, 04:15:06 PM »
I mostly agree with this, Ordyne on the Turbo is a really poor port.

motdelbourt

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Re: Ordyne vs. Sidearms, let's end this argument
« Reply #44 on: March 27, 2012, 04:45:06 PM »
Obviously SideArms. What the hell is an Ordyne.