Author Topic: Ys I and II  (Read 1394 times)

soop

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Ys I and II
« on: April 03, 2012, 08:09:19 AM »
I've been wanting to play this for years, and I finally picked up a TG-16 copy for a reasonable price (well £3 is more than reasonable).  I heard people say about voice acting?  I haven't heard any yet though, is that a later Ys?

Anyway, I played for a little, walked into a cave and died, and here's my first impressions:
This title would probably have blown my mind back in the day.  I'm not a huge fan of stuff like Final Fantasy, but this seems a tad more accessable because (and I'm guessing a little here) the emphasis is on the story rather than the fighting.

Also, the Art is really good, loved the intro, and the music rocks too.

I'm not sure if I'm really going to get into it at the moment, but I'm happy to hear arguments for it.

Black Tiger

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Re: Ys I and II
« Reply #1 on: April 03, 2012, 08:24:14 AM »
The emphasis is actually more on action than story, especially compared to the FF series.

The voice actors are professionals who previously voiced characters such as Duke, She-Ra and Skeletor. You can hear voice acting in the intro.

The only cinema between the beginning and ending is the intro for Ys II.

Two of the best soundtracks evAR.
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soop

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Re: Ys I and II
« Reply #2 on: April 03, 2012, 08:30:19 AM »
You can hear voice acting in the intro.

Really?!  I'm gonna spin it up again...

Black Tiger

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Re: Ys I and II
« Reply #3 on: April 03, 2012, 08:37:48 AM »
You can hear voice acting in the intro.

Really?!  I'm gonna spin it up again...

There is an opening cinema that plays before you hit any buttons. It takes a minute for the Alan Oppenheimer naration to begin. After starting a new game, another cinema plays, which is music only.
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soop

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Re: Ys I and II
« Reply #4 on: April 03, 2012, 08:58:05 AM »
got it.  I hit start on the Falcom/Hudson screen.  It is pretty good voice acting.

Necromancer

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Re: Ys I and II
« Reply #5 on: April 03, 2012, 09:17:49 AM »
Thomas Hayden Church, f*ck yeah!

I don't know how anyone can not enjoy playing Ys.  The soundtrack alone makes it worth playing.
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Keranu

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Re: Ys I and II
« Reply #6 on: April 03, 2012, 09:41:51 AM »
The emphasis is on both action and story! :D

One of the things that makes Ys so magical is that it progressively gets better as you play along. I don't think I've ever played another game in my life that accomplished this as well as Ys I & II have. So if you think it's OK now, you'll probably be in love by the end. :)
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

vestcoat

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Re: Ys I and II
« Reply #7 on: April 03, 2012, 09:55:50 AM »
Anyway, I played for a little, walked into a cave and died,
Ouch.  You gotta level up in the field, then the hills, and then clear the palace before venturing into the cave!

Quote
This title would probably have blown my mind back in the day.  
....
I'm not sure if I'm really going to get into it at the moment, but I'm happy to hear arguments for it.
I still blew my mind in '97 after playing N64.  I can't imagine seeing it in 1990.
Stick with it.  It's great.
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soop

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Re: Ys I and II
« Reply #8 on: April 03, 2012, 10:56:37 AM »
I think I'll try completing Soldier Blade first, and maybe take my GT out when I finish Yoshi's Island on my GBA, but I'm gonna give Ys a damn good shot :)

tpivette

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Re: Ys I and II
« Reply #9 on: April 03, 2012, 01:24:19 PM »
I was considering this game to be my next TG  purchase, but have been on the fence about it . Always wanted this one when I was a kid. Seems as though everyone likes it, so I guess I'm gonna finally pull the trigger on this one
Original owner of a TG-16 since 1989!

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Black Tiger

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Re: Ys I and II
« Reply #10 on: April 03, 2012, 01:29:51 PM »
I was considering this game to be my next TG  purchase, but have been on the fence about it . Always wanted this one when I was a kid. Seems as though everyone likes it, so I guess I'm gonna finally pull the trigger on this one

You'll find this game in most top ten Turbo and PCE game lists.
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nat

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Re: Ys I and II
« Reply #11 on: April 03, 2012, 02:31:24 PM »
Technically, it's two games not one. They just glued them together and removed your ability to JUST play the second one for the TG-16/PCE release.

Here's my (blasphemous) thoughts on Ys. I didn't play these games until 2006 or 2007 because I wasn't interested in RPGs as a kid... even into adulthood. It wasn't really until the last 7-8 years I even gave most RPGs a chance. Anyway, after 17 years of hype I was a little let down. I often wonder if the large number of people who list Ys I & II in their top 10 is attributed to the people that played it back in 1990 and have those epic memories ingrained in their heads, or if I'm just missing something.

At its core, the Ys series really isn't all that special or different from anything else. Ys I and II's biggest claim to fame was voice acting in an era where voice acting on a console video game was unheard of. By the time I got around to these games, voice acting was old news (decades old) so that particular novelty was lost on me. Strip away the voice acting, and what do you have? In the case of Ys I at least, an above average action RPG with great music. And the music really is great; in my opinion, this is by far the series' greatest asset.

The Solomon Shrine section in Ys II, on the other hand, is just inane. That part brought the whole experience to a screeching halt for me. Not only is the design of the Shrine very poor, it's also poorly drawn. It's often times difficult to tell where you are able to go and the whole thing just comes off as sloppy. This might not necessarily be a dealbreaker, but I remember the Shrine taking up a significant portion of the game. How about the rest of Ys II? To be honest, I don't even remember, but I'm sure the music was nice.

If it sounds like I'm trying to rag on these games, I'm really not. I had plenty of fun playing through them, with a few minor exceptions, although it's true I found part I to be the more enjoyable of the first two. If we're looking at all four entries, I'd say I had the best time with III, for all the slack that people give it. Zeta once pointed out that I/II get hyped so much it'd be almost impossible NOT to be disappointed on some level. The opposite could be said of III, and maybe he's right, although I do have a tendency to like when developers take a series and do something a bit different with it (Super Mario Bros. 2, Zelda II, Ys III, etc). I do remember liking the music in III better than any of the others, also.

Either way, Ys I and II is something you probably should own if you have a TG-CD (or PCE). Shit, it's been six years, I should probably go back and play these things again and see if my initial impressions still hold up.
« Last Edit: April 03, 2012, 02:33:12 PM by nat »

tlaloc

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Re: Ys I and II
« Reply #12 on: April 03, 2012, 03:02:09 PM »
Technically, it's two games not one. They just glued them together and removed your ability to JUST play the second one for the TG-16/PCE release.


Not entirely true:

Enter this password and you get to watch the cinematic segue outro/intro between the two games, as the following link showed me:

http://web.archive.org/web/20050402165613/http://joyce.eng.yale.edu/~bt/turbo/cheats.htm

Ys BOOK I AND II - Password

Darm Tower 25F:
1d2g5/TzFY9??/?*rrrrj
jjx$w/PP1TWtt/$jfjfjf
zPaoa/oaoaoao/aoaoZpZ
pZS
all you need to do is hit button 2 to read volume fact

nat

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Re: Ys I and II
« Reply #13 on: April 03, 2012, 03:07:16 PM »
That's some "password."

kazekirifx

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Re: Ys I and II
« Reply #14 on: April 03, 2012, 03:14:05 PM »
I think it speaks volumes that newcomers are still so impressed by the music. It's been over a decade and a half now since pre-recorded music has become the norm in video games. So why would newcomers still be impressed by the the music on the earliest CD-based console that came before all of that? My explanation is that the music plays more of a central role in most Turbo games like Ys and Lords of Thunder. Nowadays, while huge amounts of time and money are being spent on the soundtracks of major console games, the music is seen as merely complementary, as in a movie soundtrack. The music rarely takes center stage, as it did in many Turbo games. So people tend not to notice and remember the soundtracks in these new games as much. I recall reading a recent Japanese review of Lords of Thunder where the reviewer said something to the effect of, "While the music is loud enough to drown out the rest of the game, the music in Winds (Lords) of Thunder somehow still seems to enhance the theme and gameplay."

Still, I must acknowledge that only a small portion of the Turbo's library have truly amazing soundtracks like Ys and LoT. The majority of PCE and Turbo CD titles used music such as that which could be produced relatively easily and inexpensively using electronic equipment such as a PC and a Roland midi module, and oftentimes halfhearted composition as well. (Still, the fact that it sounded more advanced than SNES and Genesis chiptunes was enough to impress most at the time.)