Too keep things rolling! :-"
Which of these concepts would you like to see evolved all the way to a tech demo?
Level Ideas
DagonSea side village, raining, population is being turned into marine like monster life. Player will start in the woods and make their way into the rainy dilapidated town. At the edge of town will be a mansion that the player will have to explore to obtain a key to open the catacombs. Once past the catacombs mosnter rush, the player will enter Dagons altar where a maiden is being offered for sacrifice. Player will have to kill Dagons followers and then fight Dagon itself, a giant fish like head with tentacles coming out of a huge opening on the ground.
Rent the movie Dagon
Boat ride.Rush surviving stage. Player stars inside a boat ship,riding towards a mysterious island. The player will get rushed by monsters boarding the ship from both sides. Time to Kill ‘em all!
Once the rush stops, the boat is attacked by a gigantic Cthulhu like monsters tentacles coming down from the sky. After shooting a bunch of tentacles, the ship, wrecks, just at the edge of the mysterious islands, boss full form comes out from the water. Fight is on the ship facing a giant monster.
C62Train ride from hell - a rushing Hudson C62 is out of control and you must make your way across the carriages to the front, while destroying everything in sight. (you've seen this before, this is my homage to it)
Here's an EARLY sketch dump as well. All images are bound to change and evolve.