Author Topic: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers  (Read 3922 times)

Flavor

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #90 on: September 30, 2012, 01:46:05 AM »
Also when you do come back to it

Are you making a switch for 2 Button & 6 Button..

Most Games act weird with the 6 Button setup

I would have to test this, but yeah, I think it could be important to have such a feature.
SNES to PCEngine TurboTap Project (
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Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )

KnightWarrior

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #91 on: September 30, 2012, 04:50:55 PM »
Thanks..

I be buying one for sure..

KnightWarrior

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #92 on: January 21, 2016, 12:51:13 PM »
A long Time Bump..

Is he still doing the Multi Tap Idea for the Super NES controllers?

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #93 on: January 22, 2016, 09:36:26 AM »
This is definitely an old project by now.  I'd still like to work on it, but we've been working on Neo Geo Pocket and WonderSwan flash cartridges lately.
SNES to PCEngine TurboTap Project (
)
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )

KnightWarrior

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #94 on: January 28, 2016, 07:28:03 PM »
I would buy one, If it's not to expensive

KnightWarrior

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #95 on: May 08, 2017, 07:46:47 PM »
Anyone else try to make a Adapter for SNES Controllers on the TurboGrafx-16/Duo?


Vimtoman

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #96 on: May 08, 2017, 10:57:47 PM »
Ive made one and raffled the first proto. search for SNES2PCE.


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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #97 on: May 09, 2017, 03:48:42 AM »
Nice work, Vimtoman!  It looks like your raffle was almost a year ago, though.  Are you producing these?  Did you ever work on a "multitap" feature of it?
SNES to PCEngine TurboTap Project (
)
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )

Vimtoman

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #98 on: May 09, 2017, 06:18:24 AM »
I looked into making a multitap version but meant going the Asic or FPGA route.
Not had much experience with them so stopped at the pad conversion.
May have another look sometime.

Flavor

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #99 on: May 09, 2017, 06:20:21 AM »
I looked into making a multitap version but meant going the Asic or FPGA route.
Not had much experience with them so stopped at the pad conversion.
May have another look sometime.

Are you still making/selling these SNES2PCE boards?
SNES to PCEngine TurboTap Project (
)
Card Fighters' Clash 2 English Translation ( http://cfc2english.blogspot.com/ )
Neo Geo Pocket Flash Cart and Linker Project ( http://www.flashmasta.com/ )
Avatar art thanks to Trev-Mun ( http://trevmun.deviantart.com/ )

haightc

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #100 on: May 09, 2017, 11:42:58 AM »
I was wonder how the snes pads work over all I have an Avenue 6 and 3 and mouse.    Several games act a little quirky when playing with the av6, plus the pad is huge.    I would like the have smaller pad but they seem to go for $25+ these days.     If you have an adapter adapter I would be interest in that.   I didn't find anything with a quick search of SNES2PCE as you suggested however.   I did find a link about modding a NES controller so I may give that a go down the road.
Both SNES/SFC and NES controllers are in expensive.   Modern copies vary in quality but tend to be much better than the cheap genesis ones.   In the late 90s I would say the position was reversed.

« Last Edit: May 09, 2017, 04:12:32 PM by haightc »

wilykat

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #101 on: May 09, 2017, 11:03:18 PM »
I've wondered how the multitap actually works.  I know about the polling but is there a way to integrate multitap inside a console and maybe have a switch to toggle between player 1 only for most games and 5 players mode for party games?  4 pole double throw switch to toggle the 4 controller data lines between multitap chip and bypass for one controller?

Vimtoman

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Re: "Poor Man's TurboTap" Hardware Project for Genesis/SNES Controllers
« Reply #102 on: May 10, 2017, 07:23:02 AM »
I will dig out the box and see what I have left.

Flavor & haightc PM me with your details e.g location etc