SuperDeadite, by "imbalance", I'm referring to the severely underpowered pansy-of-a-ship you have to use. I realize that this "against the odds" type gameplay is supposed to bring excitement and a feeling of accomplishment when you finally beat the thing, but I am actually left feeling cheated after finishing it and never once did it actually bring that feeling of intensity that many other games have brought. It seems that the game is ultimately missing "something"... I don't quite know what... because it looks beautiful, it plays well (though a big slow), and the sound is good... but something is lacking, which makes it fall a little flat when it's all said and done. *shrug* Maybe the lack of a decent ending also contributes to the overall feeling I'm left with... Sinistron and Sidearms had the same effect.