Good point Ninja Spirit, it's a shame that most mags didn't do that with CD games though. I remember most mags just listed cd game meg counts as "CD ROM" instead of actually letting you know how much space was actually used. That used to piss me off since that told you nothing, for example shit like Wonderdog used barely any of the CDs space and could have easily been done on a tiny cartridge since the graphics were total ass.
yeah, I remember reading a "letters to the editor" in EGM or something and a person asked why the size of the CD-ROM games wasn't listed. The answer didn't make any sense: "there's no need to, since size affects the price of cart production but not CD production. plus the game should be judged by good gameplay and how fun it is"
This was total crap, since "ROM size" was never the sole factor in determing the price of a game. Also, most reviews hyped style over substance at the time, so the "good gameplay is all that matters" response rang hollow... many kool NES games (with great gameplay) were getting little, if any coverage, while crap SNES, Genesis, Sega CD, etc. games were getting plenty of exposure.
Of course, if ISO sizes were listed, I'm sure developers would simply add a bunch of high-resolution images (or FMV footage!) to artificially inflate the size
. BASTARDS!