Author Topic: 8Mbit Flash HuCard FAQ  (Read 3254 times)

spenoza

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Re: 8Mbit Flash HuCard FAQ
« Reply #60 on: June 19, 2012, 09:19:05 AM »
In all honesty, I'd rather have more than one tool to solve a problem floating around anyway, especially since this new one is basically generated within this community and should be easy to change or adjust if needed.
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

burn_654

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Re: 8Mbit Flash HuCard FAQ
« Reply #61 on: June 20, 2012, 07:37:47 AM »
With the combination of ConHuevos's tool and the Hucard flasher things are working brilliantly for me, Win 7 x64 :)
My system is a region switch modded PCE-Duo.

The first game I tested, Ninja Gaiden (j) worked just fine after a header removal. Although strangely, in the 'American' mode of the switch. Perhaps my rom was encrypted to run on American consoles? (for instance I use this mode of the switch to play the english ver. of Military Madness) I've done the internal pin-lift as well.

Regardless it seems to be working well for me, very easy to use! Cheers! :clap:


P.S. If at all possible I'd make a popup/note after it's finished flashing that it's safe to unplug the card...I figured it out after the Transmission bar was full but it'd be nice to have the reassurance.
« Last Edit: June 20, 2012, 07:41:22 AM by burn_654 »
Quote from: RegalSin
You know for that r-tard who goes like "oh something retro, let me put down my vabagelina, stop drinking my cheeze wine, and get to playing".

ConHuevos

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Re: 8Mbit Flash HuCard FAQ
« Reply #62 on: June 20, 2012, 08:55:57 AM »
Which switch didn't work? Pretty sure I tested that game specifically with the removed header and it worked fine.  This was from the 'Good' set of roms.  Since those are the only roms for the duo that I have that contain headers.  People should really be looking for the no-intro set when they get ROMS though, they contain no headers.

« Last Edit: June 20, 2012, 09:30:18 AM by ConHuevos »

burn_654

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Re: 8Mbit Flash HuCard FAQ
« Reply #63 on: June 20, 2012, 10:48:50 AM »
Apologies, I meant the American position of my physical mod switch.
I have a japanese console.
Ninja Gaiden was burned after removing the header with ConHuevos' tool (fairly sure mine is from a GoodSet), but only works when the physical console switch is in the American position.

It works, it's just odd.
Quote from: RegalSin
You know for that r-tard who goes like "oh something retro, let me put down my vabagelina, stop drinking my cheeze wine, and get to playing".

sunteam_paul

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Re: 8Mbit Flash HuCard FAQ
« Reply #64 on: June 21, 2012, 05:47:42 AM »
Would it be possible to have the software detect what country the ROM is for and display that?
The PC Engine Software Bible
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I just felt in a hole!

ConHuevos

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Re: 8Mbit Flash HuCard FAQ
« Reply #65 on: June 21, 2012, 08:51:57 AM »
Sure, but it would only work if the region protection is on every single USA game.  The roms contain no region information, but only the USA roms have the region protection.

EDIT:

Just thought about this...if you modified the region protection, the next time you load the rom there would be no way to tell it's not a USA rom with the protection removed....So I guess this wouldn't be practical.
« Last Edit: June 21, 2012, 10:48:03 AM by ConHuevos »

gameofyou

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Re: 8Mbit Flash HuCard FAQ
« Reply #66 on: June 21, 2012, 10:04:58 AM »
P.S. If at all possible I'd make a popup/note after it's finished flashing that it's safe to unplug the card...I figured it out after the Transmission bar was full but it'd be nice to have the reassurance.

 
There is a popup, after download is complete.  Does it not come up on your system?
 

gameofyou

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Re: 8Mbit Flash HuCard FAQ
« Reply #67 on: June 21, 2012, 10:10:12 AM »
Apologies, I meant the American position of my physical mod switch.
I have a japanese console.
Ninja Gaiden was burned after removing the header with ConHuevos' tool (fairly sure mine is from a GoodSet), but only works when the physical console switch is in the American position.

It works, it's just odd.

This is something I'm still trying to figure out also.  My instructions for the 'Bit swapping checkbox' may be wrong.  I'm starting to think that the box needs checked if you are playing on a JPN system (regardless of whether it is a USA game or not).
 
Hopefully, we can come to a concensus on this as people report back what they are finding on their systems.

ccovell

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Re: 8Mbit Flash HuCard FAQ
« Reply #68 on: June 21, 2012, 01:18:08 PM »
Perhaps obviously, the wiring of the flash on the Card is set up the same as the US-style card?  Thus the contents of the flash are of course NOT bit-swapped, but since the data lines are US-style on the card (I presume) the game will appear bit-swapped on a JP console.  That's my guess.

gameofyou, first of all, what data line wiring did you use to the Hu connector, US-style, or JP-style?

gameofyou

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Re: 8Mbit Flash HuCard FAQ
« Reply #69 on: June 21, 2012, 02:35:05 PM »
This is the HuCard pinout that I used.  I could never find clear confirmation if this was the Turbografx or PC-Engine.  I believe, based on the results, that it must be a USA pinout.
 
http://www.gamingenterprisesinc.com/temp/HuCard_Schematic_V01.pdf
 
So does that mean the bits need to be flipped for both USA and JPN games on a PC-Engine?  It appears so.

thesteve

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Re: 8Mbit Flash HuCard FAQ
« Reply #70 on: June 21, 2012, 03:42:05 PM »
lol
it means all the roms tried are us mode.
the swap check box works perfect

thesteve

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Re: 8Mbit Flash HuCard FAQ
« Reply #71 on: June 21, 2012, 05:06:56 PM »
wahhh
i cant run the converter (dotNET4 not an option)

ConHuevos

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Re: 8Mbit Flash HuCard FAQ
« Reply #72 on: June 21, 2012, 05:14:50 PM »
can you use .NET 3.5?

I can compile in VS2008 if so.

thesteve

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Re: 8Mbit Flash HuCard FAQ
« Reply #73 on: June 21, 2012, 05:26:11 PM »
i run win2k
2.0 i think