Author Topic: Is using slo-mo on the Turbo Stick considered cheating?  (Read 819 times)

vestcoat

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #15 on: June 14, 2012, 11:57:19 AM »
A side note about the Turbo Stick - the turbo is faster than the regular control pad. You know the cheat in R Type where you hold select and II to get 21 credits? You can get 28 on a Turbo Stick.
Yeah. Turbo-Stick turbo is really helpful when playing Raiden.
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CPTRAVE

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #16 on: June 14, 2012, 12:15:07 PM »
Turbo Stick was made to use slow mo. Some games require it.

Tatsujin

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #17 on: June 14, 2012, 01:34:27 PM »
rapid fire = essential in certain games
slomo = homo
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soop

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #18 on: June 15, 2012, 03:31:39 AM »
I'd say it's cheating.  Providing it works, I'd imagine it would simplify the last level of Cyber Core immeasurably.

nodtveidt

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #19 on: June 15, 2012, 03:39:07 AM »
Who cares if it's "cheating"... are you having fun playing? Yes? Well, there you go... that's the whole point of video games.

Bernie

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #20 on: June 15, 2012, 03:41:24 AM »
Who cares if it's "cheating"... are you having fun playing? Yes? Well, there you go... that's the whole point of video games.

My thoughts exactly.  :)  And, I don't feel it is cheating if its a function of the controller.  Using the turbo slides on the regular controller isn't cheating, IMO, and neither is the slow mode option.

soop

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #21 on: June 15, 2012, 03:44:39 AM »
Who cares if it's "cheating"... are you having fun playing? Yes? Well, there you go... that's the whole point of video games.

And therein lies a tale of woe.  When my friend got his Megadrive those many years ago, instead of playing Sonic (the best game he owned) properly, he used the level skip cheat whenever he got stuck.  Instead of being a fun game that should have entertained and challenge him for months, it lasted him about a week before he got bored of it.  All its secrets were revealed.

So sure he had fun, but I would say there is more fun to be had by overcoming a difficult challenge.  You could practically weigh the difference in endorphines.

futureman2000

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #22 on: June 15, 2012, 04:12:07 AM »
 We used to use the slow motion on the NES advantage to dodge the falling stalactites Double Dragon, and it felt like cheating.

I agree that a good place to draw the line is that anything beyond the functions of the stock controller = technical cheating. If the stock controller was updated during a console's life, then you can use the new functions without cheating (PCE turbo switches). Maybe we need to make a list of PC Engine games that were released before turbo was added to the stock controllers?  #-o
« Last Edit: June 15, 2012, 06:49:15 AM by futureman2000 »
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CPTRAVE

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #23 on: June 15, 2012, 06:42:47 AM »
I never had the chance to use slow mo on any system, I am going to have to get a turbo stick.

SignOfZeta

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #24 on: June 15, 2012, 09:27:14 AM »
I used to suck at Contra. There is a code to get more guys, but it's hard to do so I bought a controller that is programmable to do the code for me.

I made that game my bitch. Now that I've finished it, I can see that it's really not that great. I sold it and got something better.




Seriously, if slowmo isn't cheating then there is no such thing as cheating.

Tatsujin

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #25 on: June 15, 2012, 05:38:35 PM »
I used to suck at Contra. There is a code to get more guys, but it's hard to do so I bought a controller that is programmable to do the code for me.

I made that game my bitch. Now that I've finished it, I can see that it's really not that great. I sold it and got something better.


I hope this was ironically :)
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SignOfZeta

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #26 on: June 15, 2012, 06:11:31 PM »
Of course it was.

termis

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #27 on: June 15, 2012, 06:11:34 PM »
Turbo switches - I say it largely depends.  On certain games (especially on a pad), it's often annoying and doesn't really add any to the challenge of the game... However, on others, it actually feels "right" (especially on a joystick) to hit the buttons at just the right timing sequences.

Slow-mo - definitely.  Considering that one of the primary challenges in video games is to react within a certain time to do certain things, artificially giving you more time to react has got to be one the fundamental definitions of cheating in video gaming.

fraggore

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #28 on: June 16, 2012, 12:46:14 AM »
Turbo Stick was made to use slow mo. Some games require it.

like what never played a game that you have to use a joypad or joystick with slow mo to play ?.
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jperryss

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Re: Is using slo-mo on the Turbo Stick considered cheating?
« Reply #29 on: June 16, 2012, 03:21:20 AM »
Turbo switches - I say it largely depends.  On certain games (especially on a pad), it's often annoying and doesn't really add any to the challenge of the game... However, on others, it actually feels "right" (especially on a joystick) to hit the buttons at just the right timing sequences.

Yep! Galaga comes to mind.