Author Topic: Am I finding Keith Courage... quite fun?  (Read 2471 times)

DragonmasterDan

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Re: Am I finding Keith Courage... quite fun?
« Reply #60 on: August 04, 2015, 08:24:54 AM »


Ehhhh, that's a sequel like Adventure Island is a sequel to Wonder Boy...

Well Adventure Island IS Wonder Boy. Hudson just chose to use different character sprites rather than the ones provided by Westone (and did for everything except their port of Monster Lair which has Wonder Boy in it).

Granzort is a totally different game that involves mech suits and is based on an anime. But it plays similarly to Keith Courage.
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grolt

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Re: Am I finding Keith Courage... quite fun?
« Reply #61 on: August 04, 2015, 08:30:47 AM »



Ehhhh, that's a sequel like Adventure Island is a sequel to Wonder Boy...

Well Adventure Island IS Wonder Boy. Hudson just chose to use different character sprites rather than the ones provided by Westone (and did for everything except their port of Monster Lair which has Wonder Boy in it).

Granzort is a totally different game that involves mech suits and is based on an anime. But it plays similarly to Keith Courage.

Okay let's say New Adventure Island being a sequel to Wonder boy 3
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T2KFreeker

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Re: Am I finding Keith Courage... quite fun?
« Reply #62 on: August 04, 2015, 11:12:03 AM »
All the hatred for Keith Courage. Sad really. it isn't that bad of a game. There are so many much worse ones out there. The only thing I bring into question from the fan perspective is why was it a pack in game. I know, they were really trying to show off the color pallet and the sprite detail and whatnot, but they could have done something a little better. In the end though, Keith Courage is a really damn fun game.
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tool

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Re: Am I finding Keith Courage... quite fun?
« Reply #63 on: August 04, 2015, 12:29:09 PM »
Keith Courage is f*cking great game! I don't get what the bs talk about it being sub-par. I love this game since 1993 when I fist played it!

o.pwuaioc

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Re: Am I finding Keith Courage... quite fun?
« Reply #64 on: August 04, 2015, 12:30:26 PM »
Keith Courage is f*cking great game! I don't get what the bs talk about it being sub-par. I love this game since 1993 when I fist played it!
Oh, I needed to fist my game? That explains the lack of enjoyment!

seieienbu

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Re: Am I finding Keith Courage... quite fun?
« Reply #65 on: August 04, 2015, 01:05:01 PM »
I always thought Kieth Courage was fine.  Not great, certainly but whatever.  As far as "worst pack-in title ever" I don't think it was even remotely as bad as Altered Beasts.  Why that game gets love but Kieth Courage is railed upon will never make sense to me.
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DragonmasterDan

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Re: Am I finding Keith Courage... quite fun?
« Reply #66 on: August 04, 2015, 01:08:59 PM »
I always thought Kieth Courage was fine.  Not great, certainly but whatever.  As far as "worst pack-in title ever" I don't think it was even remotely as bad as Altered Beasts.  Why that game gets love but Kieth Courage is railed upon will never make sense to me.

I don't think that Keith Courage was ever the issue. It was an acceptable pack-in for an early system.

The problem was more that Bonk wasn't ready for launch and that NEC should have waited and used it as the pack-in or produced only a limited number of units with Keith. Instead NEC Home Electronics manufactured way too many TG16s (with Keith Courage) prior to launch expecting it to take off and this gave them a lot less flexibility regarding packing in additional games. They eventually stuck Bonk in the box for a limited time, they had get a free game off a mail in voucher with the purchase of a system deals, but those added additional time and expense.
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T2KFreeker

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Re: Am I finding Keith Courage... quite fun?
« Reply #67 on: August 04, 2015, 03:12:57 PM »
I always thought Kieth Courage was fine.  Not great, certainly but whatever.  As far as "worst pack-in title ever" I don't think it was even remotely as bad as Altered Beasts.  Why that game gets love but Kieth Courage is railed upon will never make sense to me.

I don't think that Keith Courage was ever the issue. It was an acceptable pack-in for an early system.

The problem was more that Bonk wasn't ready for launch and that NEC should have waited and used it as the pack-in or produced only a limited number of units with Keith. Instead NEC Home Electronics manufactured way too many TG16s (with Keith Courage) prior to launch expecting it to take off and this gave them a lot less flexibility regarding packing in additional games. They eventually stuck Bonk in the box for a limited time, they had get a free game off a mail in voucher with the purchase of a system deals, but those added additional time and expense.

I forgot about the mail in games promotion. I think I actually participated in that. I believe it's how I first got Ninja Spirit actually. Either that or it was a Buy two participating games and send in the UPC's to get a freebie in the mail kind of thing? I remember I was all happy to get ninja Spirit though because I used to play it at the Roundtable Pizza down the street and they had just taken the machine out when I got a chance to get it for the turbo. In my naivety, I was all like, This Is Just Like The Arcade Game! Not exactly, but damn close anyway.
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Warbucks

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Re: Am I finding Keith Courage... quite fun?
« Reply #68 on: August 04, 2015, 04:13:28 PM »
I always liked Keith Courage

DragonmasterDan

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Re: Am I finding Keith Courage... quite fun?
« Reply #69 on: August 04, 2015, 08:36:01 PM »


I forgot about the mail in games promotion. I think I actually participated in that. I believe it's how I first got Ninja Spirit actually. Either that or it was a Buy two participating games and send in the UPC's to get a freebie in the mail kind of thing? I remember I was all happy to get ninja Spirit though because I used to play it at the Roundtable Pizza down the street and they had just taken the machine out when I got a chance to get it for the turbo. In my naivety, I was all like, This Is Just Like The Arcade Game! Not exactly, but damn close anyway.

Yeah, I did the mail in games promotion as well. My free game was Pac-Land.
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turboswimbz

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Re: Am I finding Keith Courage... quite fun?
« Reply #70 on: August 05, 2015, 12:55:55 PM »
Yeah, I did the mail in games promotion as well. My free game was Pac-Land.

I always enjoyed pac-land.  it is an interesting game.  although the ending always felt lack luster to me.  But it was better than Deep Blue's.  I literally got angry and threw a chair.  13 year old me was none to happy after 5 days of playing . . .
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T2KFreeker

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Re: Am I finding Keith Courage... quite fun?
« Reply #71 on: August 05, 2015, 01:01:56 PM »
Yeah, I did the mail in games promotion as well. My free game was Pac-Land.

I always enjoyed pac-land.  it is an interesting game.  although the ending always felt lack luster to me.  But it was better than Deep Blue's.  I literally got angry and threw a chair.  13 year old me was none to happy after 5 days of playing . . .

Anger much? Why you Mad, bro? LOL Seriously though, could understand the frustration on the ending of Deep Blue. On the other subject, I always felt Pac-land was underrated as well. Not the horror of a game that many people try to make it out to be. Kind of like Keith Courage....getting back on topic...LOL
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tool

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Re: Am I finding Keith Courage... quite fun?
« Reply #72 on: August 05, 2015, 01:11:11 PM »
Blazing Lazers would have been a great pack-in game. Introducing many young'uns into shooting games in those days. NEC TTi etc. was just too high those days to make obvious decisions.

esteban

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Re: Am I finding Keith Courage... quite fun?
« Reply #73 on: August 05, 2015, 02:26:14 PM »

Blazing Lazers would have been a great pack-in game. Introducing many young'uns into shooting games in those days. NEC TTi etc. was just too high those days to make obvious decisions.

Yes, for shootemup fans.

However, when discussed in the past, Legendary Axe might have been the game with a more "universal appeal"...
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grolt

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Re: Am I finding Keith Courage... quite fun?
« Reply #74 on: August 06, 2015, 03:41:08 AM »
In hindsight with the success of the Genesis and the Altered Beast pack-in, Legendary Axe definitely makes the most sense. NEC was looking at the past success of Nintendo's pack-in instead, and probably underestimated SEGA at the time considering the PC Engine was trouncing the Mega Drive back in Japan.

My problem as a kid with Keith is the game you buy is not the game you play. The box looks like some epic hack and slash with a muscular, Conan-esque warrior (like your Rastans, Rygars or Wizard and Warriors) but instead you're this slow, spikey haired dude, and then you're in a mech suit. The false advertising really just emphasized what the game WASN'T rather than what the game really was, which is a fun but eccentric little action platformer.
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