Author Topic: Would you rather have a SuperGrafx or a PC-FX?  (Read 1877 times)

Deletion

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #30 on: July 07, 2012, 05:23:24 AM »
Yeah, that bypass cord only fits the CoreGrafx. The exact cord will NOT fit SuperGrafx, because the AC Adapter tip for the SuperGrafx is slightly fatter IIRC.



I can confirm the above. I plan on getting this SGX-compatible cable for $7: http://www.retrogamecave.com/nec-ac_adapter.html

vestcoat

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #31 on: July 07, 2012, 06:44:53 AM »
That elbow cable is a good buy. I got one last month, works great.
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RegalSin

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #32 on: July 07, 2012, 08:07:42 AM »
Okay, I made a sane choice. If their was no PCE at all, and I had to only choose between those two I would get the PC-FX. It looks really really cool. Also the PC-FX also nipped the problem the SGFX had and is more powerfull, I am sure I would have seen tons of nook, nook on my PC-FX then my SGFX as well. Also the machine probably has tons of abilities that takes out the SGFX as well.

For those owners of a PC-FX, I wonder if you could turn it on it's side and load the CD-rom. That would be super cool like something out of fictional works like Iria, or Appleseed.

Keeping in touch with the non-exsistant PCE, it also loads from the top like that computer which the CD-ROM from the PCE could attach to, Which is probably the same formula they had, when they made the PC-FX, but instead of a computer it was a game system.

SGFX is like the Saturn. Being rushed out into an Market, naked without
a title line up. How could a person just throw Ghost and whatever/etc out their and expect people to be amazed. The Genesis also had the same release, and that looks kind embarassing. The original PCE could and should be able to read SGFX games as well, in fact I bet if one was to reprogram G&G they could get the game to run on the PCE, threw the same cart slot.

I bet all five games could run on the PCE, with a little handy work. I mean arcade graphics okay but the Neo-f-ing-geo cart did it, with avengence.

SGFX is not even on the title bar of this website. I clearly can see the small but proud Gon-PC-FX on the page, and hidden in the offical logo. In fact, why not just airbrush Gon on the side of a PC-FX already, because that is what the PC-FX should have been. We will allways have the Dreamcast. Five games man, five games, and even the bloody Virtual boy was probably more popular, and had a bigger line-up and people actually got blind and went back for more.

Maybe a small child had some influence? Or somebody had emotional breakdowns.
PC-FX was the Dreamcast unleashed. Speaking of early Dreamcast............the dreamcast even had a code of conduct for videogames if you haven't noticed.
« Last Edit: July 07, 2012, 08:13:01 AM by RegalSin »

vestcoat

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #33 on: July 07, 2012, 01:48:03 PM »
I voted SGX. I'm more interested in exploring the truncated frontiers of my favorite system than delving into some 32-bit comic book adventures with text I can't read.

Mainly, I'm not that interested in anything after the 8- and 16-bit generations; it's just not what I grew up with. I'm intrigued by the attempts 16-bit systems made to compete with newer technology - the SGX, the Arcade card, and the 32X. I like the 3DO all right because many of the titles are ports of computer games that came out during the 16-bit generation. I also have a fair amount of N64 stuff because it's dirt cheap and there are good multiplayers my friends enjoy... but that's where my gaming stops.
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BigusSchmuck

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #34 on: July 07, 2012, 05:55:50 PM »
I too voted for SGX just for the simple reason that maybe one day we will see SGX enhanced CD games. The PC-FX doesn't interest me as most of the games I couldn't understand anyway as I don't speak Japanese and I don't want to spend time having to use some crazy translator on google just to play some digital comic games. Even if the romhacking community decided to finally drop snes games and go full blast on translating PC-FX games I still wouldn't want one.

SamIAm

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #35 on: July 08, 2012, 07:22:26 AM »
The Supergrafx wins this one for me.

Basically, 4 of its 5 games (sorry Battle Ace) are solid action games that do exactly what great PCE games did best, but are even more awesome thanks to the SGX's extra resources. Because of its backwards compatibility, the SGX has actually become my full-time PCE, sitting on my coffee table next to a stack of hucards. Not only have I given it more hours of playtime, but I also think that each and every one of those four good games are better than any action game on the PC-FX.

The PC-FX has very appealing case and controller design, but the internal hardware itself is unexciting. This wouldn't matter much if the software held it up, but IMO it doesn't. Its three respectable action games aren't quite worth the investment it takes to play them. Meanwhile, language barriers aside, the rest of the system's library isn't just restricted in terms of genre representation; even if you do like those text-heavy games, the PC-FX doesn't even have the premium stuff. That's right, the Saturn and Playstation got most of those, too. What the PC-FX got is mostly low budget B-material. While a few do stand out, the Japanese reviews I've read all put it best: the PC-FX doesn't have a single "killer" game in any genre.

If only the PC-FX had backwards compatibility, it would be f*cking incredible.

thesteve

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #36 on: July 08, 2012, 08:43:15 AM »
as i see it the fx has the specs to be a perfect 2D system.
most of the games made for it were lacking

SamIAm

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #37 on: July 08, 2012, 04:53:29 PM »
To me, 128 sprites is a pretty low ceiling for a perfect 2D system. Having no sprite scaling/rotation in hardware is a bummer, too. It's basically got the graphical ability of an enhanced SNES. In one sense, it's got the old "limitations make it more interesting" thing going for it, but in another, it's kind of silly for December 1994, and at 49,800 yen no less.

Zeroigar does just about all you could do with basic sprites on the PC-FX, and Zenki does most of what you could do with backgrounds. They aren't pushing the extremes, but they're decent examples.

The PC-FX couldn't do next-gen shmups like Dodonpachi and Battle Garegga because of the sprite limit, and it couldn't do Soukyugurentai or Layer Section because of all the scaling. Some parts of Castlevania SOTN would have had to have been dumbed down on the PC-FX as well. The list goes on.

The SGX hardware, on the other hand, was pretty badass. If it had lived a healthier life, we would have seen it do some really cool stuff with sprites.

SignOfZeta

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #38 on: July 08, 2012, 06:04:07 PM »
The Supergrafx wins this one for me.

Basically, 4 of its 5 games (sorry Battle Ace) are solid action games that do exactly what great PCE games did best, but are even more awesome thanks to the SGX's extra resources.

I guess I'm the only one who can't even see the extra resources. If those five games ran as-is on a regular PCE you wouldn't hear me saying, "Dude, why are these 5 games so much more badass than the others!?" I mean, seriously, they just look like PCE games to me, mid-period ones at that. I consider Dracula X, Kaze Kiri, Lords of Thunder, Ys 4, and other later games to be vastly more impressive. At least I can tell the FX is another system.

Lilgrafx

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #39 on: July 08, 2012, 06:07:37 PM »
Why were people comparing the 32x to the SuperGrafx? I know they both had small libraries but the super actually had quality games.

Arkhan

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #40 on: July 08, 2012, 09:05:53 PM »
PCFX all the way!

Zeroigar is cooler than the SGX shooters, you get chip chan kick.

Nirgends is baller,

and, there are a ton of sweet RPGs.

Plus strategy RPGs, etc.

It's an all around better experience, actually.


I would know, since I own both and play my PCFX considerably more.   Zenki makes it even better

EVEN IF I HAVE TO PLAY A BURN BECAUSE ITS A LIKE 300$ GAME.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Bernie

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #41 on: July 08, 2012, 09:41:32 PM »
I vote horse cock...

soop

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #42 on: July 09, 2012, 12:33:35 AM »
Well, if Regal Sin is going to vote PC FX, I'm quite comfortable with my choice of SGX.

RegalSin

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #43 on: July 09, 2012, 02:44:10 AM »
Why were people comparing the 32x to the SuperGrafx? I know they both had small libraries but the super actually had quality games.

They both had libraries ( but the 32X actually had umh..... ) and had tons of opertunities. That is a good question? Why compare a pre-N64 to
pre-Saturn?

SamIAm

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Re: Would you rather have a SuperGrafx or a PC-FX?
« Reply #44 on: July 09, 2012, 03:44:57 AM »
I guess I'm the only one who can't even see the extra resources. If those five games ran as-is on a regular PCE you wouldn't hear me saying, "Dude, why are these 5 games so much more badass than the others!?" I mean, seriously, they just look like PCE games to me, mid-period ones at that. I consider Dracula X, Kaze Kiri, Lords of Thunder, Ys 4, and other later games to be vastly more impressive. At least I can tell the FX is another system.

They don't so much make a critical difference as they're simply a nice bonus, but the extra effects are fairly clear in those four SGX games. All of them use the 2nd background well beyond what you could do with programming tricks on the PCE, and Aldynes and 1941 appear to make use of the extra sprite capacity as well. I bet the RAM made a difference, too.

Regardless of how they compare to the prettiest PCE games, those four absolutely would have been forcibly simplified if they had been made as ordinary PCE hucards. Perhaps being SCD games would have afforded them a different kind of graphical luxury, but it would be in trade for some of the effects they have on the SGX.

Anyway, they're pretty damn good action games, and that's what's important. I'm also not saying that the SGX should have been a success, because it really shouldn't have ever been released. However, it did make those 4 good games even better, to whatever degree.

Zeroigar is cooler than the SGX shooters...

Actually, to an action gamer, I'd say you should choose based almost solely on which you think you'll enjoy more, Zeroigar or Aldynes. I love Zeroigar, but to me at least, Aldynes wins out.