Author Topic: Ouya game console?  (Read 3479 times)

futureman2000

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Re: Ouya game console?
« Reply #15 on: July 10, 2012, 11:59:33 AM »
Wow, over 1mil already
Take off yer flip flops and set up the tripod: it's bag kickin' time!

grimm

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Re: Ouya game console?
« Reply #16 on: July 10, 2012, 12:23:42 PM »
This looks interesting.

Nando

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Re: Ouya game console?
« Reply #17 on: July 10, 2012, 12:56:07 PM »
I would make a virtual-on/bulk slash/vanquish like game using the unreal mobile engine.

TheClash603

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Re: Ouya game console?
« Reply #18 on: July 10, 2012, 03:42:48 PM »
I wonder if the faggots from the cover of Bomberman will finally get their own game on this system?

roflmao

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Re: Ouya game console?
« Reply #19 on: July 10, 2012, 03:58:55 PM »
I wonder if the faggots from the cover of Bomberman will finally get their own game on this system?
lol!

Bernie

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Re: Ouya game console?
« Reply #20 on: July 10, 2012, 09:13:24 PM »
I wonder if the faggots from the cover of Bomberman will finally get their own game on this system?

HA!!

soop

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Re: Ouya game console?
« Reply #21 on: July 10, 2012, 10:10:27 PM »
crap

They want a MILLION dollars to produce something that will be around the same price as a second hand Xbox 360, and that does about the same thing, but doesn't have any games yet.  Oh where did I put my wallet?

*edit* if this succeeds, we should start a kickstarter to buy Hudson back from Konami.

You do realize, right, that the 360 cost several BILLION dollars (ie: several thousand times as much) to produce, right?

Of course.  But why would you spend a million on something which is very similar to something that already exists and owns a huge market share?

It's like hey guys!!  I got an idea for a shiney disc film player!  I call it red ray, and you can down load film trailers for free OMG @___@ !!!1111  It's like  Blu Ray except you can make your own films!!!!
« Last Edit: July 11, 2012, 12:16:43 AM by soop »

termis

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Re: Ouya game console?
« Reply #22 on: July 11, 2012, 12:36:08 AM »
I want to see the research & figures, not bunch of empty promises - The STP, NPV, etc.

Without it, I doubt it's going to attract anyone serious. 




Tatsujin

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Re: Ouya game console?
« Reply #23 on: July 11, 2012, 01:07:53 AM »
right there. who's gonna raise up a lot of monies for something which in the end may only raise a stink?
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Nando

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Re: Ouya game console?
« Reply #24 on: July 11, 2012, 02:13:24 AM »
right there. who's gonna raise up a lot of monies for something which in the end may only raise a stink?

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Ji-L87

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Re: Ouya game console?
« Reply #25 on: July 11, 2012, 02:29:11 AM »
Well, seeing as it has an actual gamepad which seems sort of not horrible, I'm weirdly okay with this. The thing I dislike the most with these newfangled smartphone/tablet-games is the lack of a proper, dedicated controller or similar. This has that, thus this surely will be a better experience. Not best experience, but better.

If it also can do multimedia things on my TV then that would be cool too.
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Tatsujin

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Re: Ouya game console?
« Reply #26 on: July 11, 2012, 02:41:28 AM »
as long it will have USB and some smart drivers can be installed, you will be able to use any pad you like.
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HercTNT

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Re: Ouya game console?
« Reply #27 on: July 11, 2012, 02:44:34 AM »
It has potential. Take any android tablet though with hdmi out, plug in a usb gamepad, and do you not already have one of these?

Nando

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Re: Ouya game console?
« Reply #28 on: July 11, 2012, 02:53:36 AM »
It has potential. Take any android tablet though with hdmi out, plug in a usb gamepad, and do you not already have one of these?

The main difference is that the company is ready to give out an SDK with the machine from the day one, it's rooted in some cases, gotta check the pledge program again.

Technically one could invest 600 bucks and be ready to develop games for it. At least that's the main thing I can tell right now.

soop

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Re: Ouya game console?
« Reply #29 on: July 11, 2012, 03:09:06 AM »
Isn't the XNA framework free?  I mean not to actually produce the games, but to code them?