I haven't read all the posts, and maybe somebody mentioned it already, but isnt Apple half way there with the Apple TV? Couldn't they just essentially create a controller and be done with it? It already plugs into iTunes and iTunes already has games, I'm surprised this hasn't happened already. I'm no apple fanboy by any means, but I like my AppleTV quite a bit for what it does.
That's actually a really good point.. Didn't I see some kind of article mentioning something like this somewhere?
That alone would kill ouya. *edit*, well, maybe not, but it would dent them.
Right, there is already a well established platform and distribution ecosystem. Sounds like ouya is trying to build this from the ground up. Essentially, this is just an Android version of what apple is already positioned to do. The kickstarter pledges all seem to reserve a username for the platform (iTunes is already there), create an affordable channel to buy games (iTunes), no media (iTunes), probably no netflix (iTunes has it). It just doesn't make much sense to put another box in the market. Maybe they should have partnered with Roku and just build the middleware to access the Android Play market...and build a controller. It just seems this is late to the game, even though Apple has not pulled the trigger yet on making the games available. Apple could even take it a step further since the products already contain AirPlay which pushes apple content to a TV if you have the AppleTV box. Fire up a game on the iPad or iPhone, push it to TV using AirPlay and you're good to go. Again, the controller is the missing piece. Actually, don't some bluetooth pads/joysticks already work?
Not to sidetrack the post, but I have been having a hell of a time getting a wiimote to synch with my Samsung Glide to work with PCE.emu.
About the only games I can play are boxyboy and military madness with the onscreen controls because they don't take quick reflexes which always makes me miss the buttons. I hate onscreen controls no matter how they are implemented.