Author Topic: I got myself a Marble Madness prototype!  (Read 3726 times)

Tatsujin

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Re: I got myself a Marble Madness prototype!
« Reply #75 on: July 12, 2012, 04:28:50 PM »
No slightlest sights of thibaut yet. what a big surprice :shock:
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ParanoiaDragon

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Re: I got myself a Marble Madness prototype!
« Reply #76 on: July 14, 2012, 12:18:24 PM »
Hmm, no video's yet?  I was hoping maybe there'd be a lil' more info each day, ah well.  I shall be patient.  Really looking forward to seeing & hearing it in action someday!

esteban

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Re: I got myself a Marble Madness prototype!
« Reply #77 on: July 18, 2012, 01:32:42 AM »
First, let me say that this is truly a wonderful development in the Turbo universe. Thanks*, BeaglePuss.

*Even if we have to pay a few rupees for the privilege.



Second:

i'm really interested in some of the background stories around how you have tracked these down.. the find is awesome.. but the story is almost more interesting to me ;)



Absolutely. I want to hear as much as BeaglePuss is willing to share about procuring this (an other) Tengen/TG-16 items.



Third, I wish Tengen's Off The Wall prototype was traveling a similar path, but it appears to be stuck in a cul-de-sac.


Fourth, BeaglePuss: are you holding on to a TG-16 port of Pit Fighter? A playable version of Marble Madness is much more exciting, but there was a time when I would have loved Pit Fighter on TG-16. 




Very cool pics.  Glad to see one of my favorite multiplayer games of the era on the best system of the time.

Are you familiar with the other ports of the game at this time, such as the NES and SMS?  How does this game compare with those?  Does it feel as though it is complete, or did you notice any rough points?


Excellent question.

BeaglePuss confirmed that this version of Marble Madness was played to completion (single player mode). Hopefully, whovever played the game (if it wasn't Beagle himself) can share his/her thoughts on how this version compares to other ports of Marble Madness.

Overall, I have been pleased with the quality of Tengen's commercial releases (on various platforms), so I think it really comes down to: does this prototype represent a 95-100% complete game? Retail-ready?

Personally, I want to play this no matter what (I love Marble Madness). I'll gladly play a TG-16 version, even if it is rough around the edges.


First things first. How are the tunes??? :D


Absolutely! BeaglePuss, if you have any pity on us, allow us to hear some of the music. Sure, it might accompany a video (should you share one), but I'm talking about some extended, 100%, unadulterated Marble Madness tunes.
« Last Edit: July 18, 2012, 01:45:27 AM by esteban »
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kiketonto

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Re: I got myself a Marble Madness prototype!
« Reply #78 on: July 18, 2012, 01:55:17 AM »
That is pretty badass dude.  I love Marble Madness on the NES, but I especially love it with a trackball in the arcades.
The original way to play the game.
Awesome find, congratulations!

Greg2600

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Re: I got myself a Marble Madness prototype!
« Reply #79 on: July 18, 2012, 09:28:03 AM »
Definitely looking forward to hearing how this exchange took place (came from Tengen/Atari themselves?).  And how it contrasts with the NES and Genesis ports.

PS: Esteban, I can't imagine Pit Fighter for Turbo CD would have been any less a disaster than the SNES port.

Otaking

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Re: I got myself a Marble Madness prototype!
« Reply #80 on: July 18, 2012, 09:36:03 AM »
Definitely looking forward to hearing how this exchange took place (came from Tengen/Atari themselves?).  And how it contrasts with the NES and Genesis ports.

PS: Esteban, I can't imagine Pit Fighter for Turbo CD would have been any less a disaster than the SNES port.

The Pit Fighter port to the SNES is possibly the worst game ever.

ParanoiaDragon

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Re: I got myself a Marble Madness prototype!
« Reply #81 on: July 18, 2012, 03:29:49 PM »
Honestly, as bad as Pit Fighter is, I too am still waiting for the day someone discovers the cd version, if not the card version.

Otaking

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Re: I got myself a Marble Madness prototype!
« Reply #82 on: July 19, 2012, 06:29:06 AM »
Honestly, as bad as Pit Fighter is, I too am still waiting for the day someone discovers the cd version, if not the card version.


oh yeh agree I'd be interested to see a PC Engine/TurboGrafx port.
The Pit Fighter arcade game was below average but not diabolical, it's just that SNES port was sooooooo crap.

Had a quick look on GameFaqs it has 11 reviews all with 1/10
http://www.gamefaqs.com/snes/588576-pit-fighter/reviews

ParanoiaDragon

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Re: I got myself a Marble Madness prototype!
« Reply #83 on: July 21, 2012, 10:47:35 AM »
Well, to keep us interested & hold us over till we get to see some video's or hear music, here's something I found on youtube!


Man, this guy's got all kinds of stuff, even Soldier Blade & JJ & Jeff!!
« Last Edit: July 21, 2012, 10:55:05 AM by ParanoiaDragon »

Keranu

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Re: I got myself a Marble Madness prototype!
« Reply #84 on: July 21, 2012, 11:05:42 AM »
Well, to keep us interested & hold us over till we get to see some video's or hear music, here's something I found on youtube!



Man, this guy's got all kinds of stuff, even Soldier Blade & JJ & Jeff!!

Thanks for posting, that JJ & Jeff boss rendition was awesome!! About what I'd expect if JJ & Jeff were to have ever become a CD game in a parallel universe.
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esteban

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Re: I got myself a Marble Madness prototype!
« Reply #85 on: July 22, 2012, 01:08:52 AM »
Definitely looking forward to hearing how this exchange took place (came from Tengen/Atari themselves?).  And how it contrasts with the NES and Genesis ports.

PS: Esteban, I can't imagine Pit Fighter for Turbo CD would have been any less a disaster than the SNES port.


The Pit Fighter port to the SNES is possibly the worst game ever.


I lust for the TG-16 HuCard/CD version!

Hany meekly adds, "It holds great promise, this Pit Fighter prototype that BeaglePuss most certainly possesses."



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shubibiman

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Re: I got myself a Marble Madness prototype!
« Reply #86 on: July 22, 2012, 04:54:51 AM »
Wow! What a nice find! When I first read the topic's title, I don't know why but I actually thought of Off The Wall. I just realised now that it was a different game we were talking about! Thanks for the screenshots! I really expected that game back in the time and was really disappointed that it was not released!
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niknice

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Re: I got myself a Marble Madness prototype!
« Reply #87 on: July 27, 2012, 06:45:58 PM »
is there any more news or updates about this? A video of it running would be really sweet :)

esteban

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Re: I got myself a Marble Madness prototype!
« Reply #88 on: July 27, 2012, 11:21:30 PM »
is there any more news or updates about this? A video of it running would be really sweet :)


I concur.
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ProfessorProfessorson

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Re: I got myself a Marble Madness prototype!
« Reply #89 on: July 28, 2012, 12:30:04 AM »
Definitely looking forward to hearing how this exchange took place (came from Tengen/Atari themselves?).  And how it contrasts with the NES and Genesis ports.

PS: Esteban, I can't imagine Pit Fighter for Turbo CD would have been any less a disaster than the SNES port.

The Pit Fighter port to the SNES is possibly the worst game ever.

Pit Fighter on Snes was handled by THQ. Back then THQ was a pretty subpar game maker, and in Pit Fighters case, it was heavily censored by THQ and characters were missing. More or less it resembled a 25-40 percent complete port really and should not have been released. At one point THQ announced plans to release Time Killers on Snes. Most everyone I knew loved Time Killers, so we were all pretty horrified by that announcement considering how bad Pit Fighter was handled by them.