Clear #92 - Private Eye Dol
A combo of digicomic and point and clicky adventure. Tis cheap fun and one of the better polished games on the system.
The Good: cool chip tunes that fit the environments well (my favorite was the cave song); tons of voice acting; lovely backgrounds and well animated cut scenes with lots of detail; nice big portraits of the people you talk to, but only if it's one on one - if it's in a group setting, the portraits are small and kinda bland; light hearted and humorous (get busted as a fake cop!); a few little puzzles to solve; sexy sunbathing and shower scenes; and the funny ending screen (see below).
The Bad: it's inconsistent on when you see dialog portraits - sometimes they're there for the dialog and response selection screen and sometimes only for the dialog; it's also inconsistent with menus - sometimes it remembers the last picked option and sometimes it defaults back to the first option. Both issues are minor things.
The Ugly: overall it has very nice art, but the characters' eyes are often jacked up.
The ending screens shown above roughly translate as the publisher (Hunex) and developer (NEC Home Electronics), a screen saying it's over / don't you turn off the power?, a screen showing how to access the oomake and dev room goodies, and finally one saying this time it's really over. Each stays up for quite a while before showing you the next "hidden" message.