Clear #53 - Magicoal
A lovely adventure rpg that requires more strategy than most such games, mostly in the form of teamwork. As much fun as it was to play through, though, it'd be even better if I knew more of the story and how all the different magics work; that's not to say it's unplayable sans moonrune skillz, but a translation would sure be nice.
The Good: two player; cute as hell; lots of colorful, well animated, and usually humorous cut scenes; nicely detail and varied environments to traverse; loads of different enemies and bosses with sundry modes of attack; several secrets to find and magics to master; and it's a bit naughty, with plenty of panty flashing and betitted statues and magic idols.
The Bad: the AI controlling the second player is often retarded, forcing you to switch players and manually pull them away from shooting at an enemy they can't reach or disabling their attack spells altogether so they're forced to heel.
The Ugly: Melvy's hands in a couple cut scenes. She's got man hands, Jerry!