Never really reading the manuals growing up, I always used to play the game without even knowing about the rewind function. Passed the time, I guess! The puzzles definitely are challenging, and the further you make it the more handy that rewind function becomes. There are many games today that actively feature a rewind feature (I can think of Forza Horizon 2 and Rare Replay for recent games I've played), but it certainly was forward thinking back then. Can anyone think of any games that predated this that used such a feature? BOXYBOY was one of the first games I had growing up so I have a soft spot for it, but I've never finished it, let alone slogged through the other two endings. You are more man than I, Necro.