Author Topic: So I added a new port on the Turbo Express  (Read 2603 times)

turbokon

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Re: So I added a new port on the Turbo Express
« Reply #15 on: July 29, 2012, 04:24:50 PM »
Awesome mod!  Any schematic?  Also turbokon was it difficult adding composite video?
Not really, I think the hardest is modifying the earphone input to take both composite vid and stereo sound.

As far as svideo isnt the TE missing the entire composite video circuit?

As steve discovered, the 6260 can already do composite natively.  Just knowing to tap into the right pins with the right resistor values.
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thesteve

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Re: So I added a new port on the Turbo Express
« Reply #16 on: July 29, 2012, 05:07:50 PM »
As far as svideo isnt the TE missing the entire composite video circuit?

actually the encoder is mostly there, just disabled

Duo_R

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Re: So I added a new port on the Turbo Express
« Reply #17 on: July 29, 2012, 05:47:28 PM »

I think both NEC and Sony selfishly did not want these to be home console replacements, Nintendo has done the same thing with no AV outputs natively.

Good thing that people like TheSteve and others are here to take care of things like that. Just took us a while :-)


Its awesome how we all share our discoveries here and collectively are improving our NEC consoles
 




When plugged in onboard controls are disabled, haven't tested a turbo tap yet

Sweet, it'll be pretty awesome playing 5 player Bomberman while on the bus! =)

Seriously though, so controller port and planned AV output to make it a portable and home TG16 system? That is pretty cool. Really portables like that should definitely be outfitted to allow for home console play. The PSP was disappointing that it first didn't have TV output, then it did but you still had to use the PSP as the controller and then finally you could use a PS3 controller with the PSP GO but you couldn't play UMDs. Silly.


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Duo_R

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Re: So I added a new port on the Turbo Express
« Reply #18 on: July 29, 2012, 06:25:53 PM »
Here is the video of the controller port in action (and a look at the battery mod).




« Last Edit: July 29, 2012, 06:34:54 PM by Duo_R »
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HercTNT

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Re: So I added a new port on the Turbo Express
« Reply #19 on: July 29, 2012, 06:58:25 PM »
Personally it blows my mind away that you guys can do this kinda stuff. Duo, loved the video demonstrating the battery mod. Now all you need is Steve's tv out and you got a full on console. Next step is battery backup and cd connection  :mrgreen:

Drakon

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Re: So I added a new port on the Turbo Express
« Reply #20 on: July 29, 2012, 11:18:47 PM »
Personally it blows my mind away that you guys can do this kinda stuff. Duo, loved the video demonstrating the battery mod. Now all you need is Steve's tv out and you got a full on console. Next step is battery backup and cd connection  :mrgreen:

A spinning cd drive running off of batteries would eat through the batteries in record time most likely.  Also you'd need to rebuild the expansion port.  Heck if you're going through all that trouble it would be easier buying a cheap pc engine and portablizing it.
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turbokon

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Re: So I added a new port on the Turbo Express
« Reply #21 on: July 30, 2012, 06:12:13 AM »
Yeah, there are so many smart people with the likes of thesteve, duo-r and others. I have so much to learn.
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wilykat

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Re: So I added a new port on the Turbo Express
« Reply #22 on: July 30, 2012, 07:25:28 AM »
What's next?  built in CD system for portable CD games?

HercTNT

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Re: So I added a new port on the Turbo Express
« Reply #23 on: July 30, 2012, 07:37:09 AM »
exactly hehe

Duo_R

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Re: So I added a new port on the Turbo Express
« Reply #24 on: July 30, 2012, 07:58:19 AM »
Hey they made a portable Saturn, it could happen... lol
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HercTNT

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Re: So I added a new port on the Turbo Express
« Reply #25 on: July 30, 2012, 09:51:14 AM »
Oh i believe you. I'm an unashamed cheerleader for the incredible amount of talent in these forums. You got guys making homemade flash carts, brand new hucards, doing voice overs, adding new screens, batteries, controller ports to portables, etc.........  One of you is gonna attempt it one day just to day you did. Until that we are all grateful for the hard work everyone has done to make the turbo so much better in every way.

Duo_R

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Re: So I added a new port on the Turbo Express
« Reply #26 on: July 30, 2012, 10:12:56 AM »
ok so got some requests on how to wire this one up, it is actually pretty simple. Note - wire colors have no relevance, just to make it easier to see each line.




Also for the controller to properly work we need to connect Ground and 5V line as follows:

5v connects to controller pin 1
Ground connects to controller pin 8





I can show you later where I grab the 5V line, it is from the large voltage regulator on the same side as all the ribbon cables. Ground is also available on the same side.


Make sure you pay attention that the ports shown are the female connector.
    

« Last Edit: July 31, 2012, 03:45:08 AM by Duo_R »
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Duo_R

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Re: So I added a new port on the Turbo Express
« Reply #27 on: July 30, 2012, 10:19:51 AM »
One more thing - it isn't even necessary to direct solder to the chip, there are actually little via points that you can tap to, right next to each of the pins. You can actually see the lines run to these small little points. Grab your ohmeter to check it. I can post pics later.

And Herc thanks for the kind words!
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Drakon

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Re: So I added a new port on the Turbo Express
« Reply #28 on: July 30, 2012, 11:44:14 AM »
Wow that's insanely simple.  I must say as a modder the pc engine is probably the best system to mod, it's a very straightforward system with hardly any issues or interference.   Every other classic console I modded I had to deal with some sort of video or audio intereference.  With the pc engine the audio needed a little bass boost and amping but atleast the picture is pixel perfect.

I suppose you just probed where the controller connector traces went to and discovered there was no components in between the connections and the chip?
« Last Edit: July 30, 2012, 11:47:35 AM by Drakon »
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Duo_R

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Re: So I added a new port on the Turbo Express
« Reply #29 on: July 30, 2012, 12:01:47 PM »
yeah it is actually really simple. I looked into this years back, but when I saw the non-standard IC on the controller board I backed off thinking it wasn't possible. I tried measuring where the lines went to knowing they connect to the HU6280 but could not trace them. I recently checked again and realized that there were some parts (like resistors) in between and that is why I couldn't measured. After doing the Sega Nomad controller mod, I just applied the same method, and bypassed the chip. It worked just like the Nomad mod.

Wow that's insanely simple.  I must say as a modder the pc engine is probably the best system to mod, it's a very straightforward system with hardly any issues or interference.   Every other classic console I modded I had to deal with some sort of video or audio intereference.  With the pc engine the audio needed a little bass boost and amping but atleast the picture is pixel perfect.

I suppose you just probed where the controller connector traces went to and discovered there was no components in between the connections and the chip?
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