Have you EVER seen an add on TV for a Ferrari? I'm pretty sure they don't exist, yet they sell every car they make, often times before they are even built. Chrysler on the other hand has to pay Eminem to be in their ad, and still people aren't happy with the things.
And yet Chrysler sold 700 vehicles for every single Ferrari sold in the US..... you're comparing apples and oranges.
No shit, Sherlock. That's my point. The Turboduo *was* the Ferrari. Failure comes when you try to sell it as if it were a Chrysler. The Turbo Duo had a lot more in common with the Neo Geo than the Genesis/SNES when it comes to the US market.
And before some a$$hole accuses me of hating NEC systems, I'm not saying the TG was bad, but it really wasn't what people here wanted, not after the SNES was released.
And if they'd handled things completely differently, they'd still have sold the exact same lineup of games? Your logic does not compute.
TTI was in no position to develop games, despite this they did release a few and..they didn't exactly make the system. Overall they were bound to what had been released Japan-side. What they decided to localize didn't work like they had hoped. If they had picked different/more games from Japan it would have cost more money that they didn't have and it still wouldn't have won over Americans. They were f*cked no matter what.
Back in the day I often thought, "Gee, if only they had put out Spriggan/Drac X/Street Fighter/Arcade Card/whatever." but in the last 20 years I've thought a lot about what they did and what else they could have done and I really don't blame TTI anymore at all (except for Darkwing Duck). I guess I've grown up (a little). Only hardcore mofos like us wanted a $300 machine that played games they knew nothing about and %99 of the time couldn't rent or play test in any situation. I had friends that enjoyed my Turbo Duo, but I'm pretty sure not a single one of them ever said, "Hey, maybe I should get one of these." They were content with me being the guy with the weird game machine while they had Sega/Nintendo stuff, systems you could buy 10x as many games in 20x as many stores.
Most game customers in 1992 didn't read EGM, they bought their games at stores that didn't carry the Duo, and they wanted to be able to rent. Even if they knew about the Duo the $300 price would have shocked the hell out of them anyway. Nintendo and Sega sold the most systems when they were $100-120, and that's with a killer game they actually knew. You might not believe this, but a lot of kids only ever had the pack-in game with their Genesis/SNES and that was it. Forever.
I really don't think that in the early 90s there was room for three popular machines plus handhelds.
Likewise, these posible scenarios here of NEC possibly doing SO well that they completely kick Sega/Nintendo out of the console business in a single generation are ridiculous. Even nowadays with 10x as much money in the industry and all sorts of back room deals, things don't move that fast, and they moved even more slowly back then.