Author Topic: Genesis/Master System Emulator  (Read 1120 times)

KnightWarrior

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Genesis/Master System Emulator
« on: August 23, 2012, 06:10:24 PM »
I searched, nothing came up

Mainly Sonic, Shinobi, Streets of Rage, Vectorman, Golden Axl Series on the Genesis and the Master System

Or a type of a emulator

nodtveidt

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Re: Genesis/Master System Emulator
« Reply #1 on: August 23, 2012, 06:27:53 PM »
Dafuq?

HercTNT

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Re: Genesis/Master System Emulator
« Reply #2 on: August 23, 2012, 06:30:34 PM »
seconded

KnightWarrior

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Re: Genesis/Master System Emulator
« Reply #3 on: August 23, 2012, 06:32:00 PM »
The hell are you guys talking about?

HercTNT

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Re: Genesis/Master System Emulator
« Reply #4 on: August 23, 2012, 06:37:53 PM »
the thread is for nec homebrew development, are you asking if their is a sega genesis or master system emulator for the pce?

KnightWarrior

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Re: Genesis/Master System Emulator
« Reply #5 on: August 23, 2012, 07:55:36 PM »
That's what the Title says

ParanoiaDragon

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Re: Genesis/Master System Emulator
« Reply #6 on: August 23, 2012, 08:19:57 PM »
I don't think a Genesis emulator would be remotely possible.  I do feel like there was someone working on an SMS emu, though maybe it was just individual games, rather then a full blow emu.  But yeah, no 16bit system could run an emulator of the rival system.  There's just not enough power for both the emulator & the games to run.  I don't know if even the Neo Geo or maybe 3DO could run an emulator for any 16bit system, though I could be wrong.

lord_cack

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Re: Genesis/Master System Emulator
« Reply #7 on: August 24, 2012, 12:56:08 AM »
That's what the Title says

I think that your title and first post were both very vague on what you actually wanted.

But that being said, I second Paranioa Dragons comment. If that is, what you were looking for....  :-s
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Arkhan

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Re: Genesis/Master System Emulator
« Reply #8 on: August 24, 2012, 03:10:22 AM »
It could probably handle SMS shit if it were done extremely carefully (and even then it would suck ass), but there ain't no muf*ckin' way its emulating blast processing.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Genesis/Master System Emulator
« Reply #9 on: August 24, 2012, 03:21:00 AM »
blast processing
Yeah, it's not very good at handling Sega's made-up buzzwords.

Black Tiger

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Re: Genesis/Master System Emulator
« Reply #10 on: August 24, 2012, 03:27:49 AM »
There is a thread on sega-16 discussing the difference in power/tech required for one console to emulate another. I believe that it began as a "could the Genesis emulate NES" thread that pointed to Tom's PCE NES ports. But the Genesis can't even do those types of repurposed NES ports. It can run SMS games just fine though, so who cares?

Anyway, it basically came down to requiring a couple generations difference to do reasonable facsimilies and more to do something closer to "perfect" emulation.
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Necromancer

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Re: Genesis/Master System Emulator
« Reply #11 on: August 24, 2012, 03:29:42 AM »
Can a 7.16mhz CPU emulate a 7.67mhz CPU?  Sure, why the hell not?  :roll:
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HercTNT

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Re: Genesis/Master System Emulator
« Reply #12 on: August 24, 2012, 03:39:52 AM »
Can a 7.16mhz CPU emulate a 7.67mhz CPU?  Sure, why the hell not?  :roll:

Come on necro, your just being a downer. It could happen. It just requires all laws of mathmatics to instantly become null and void  :wink:

Arkhan

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Re: Genesis/Master System Emulator
« Reply #13 on: August 24, 2012, 03:45:55 AM »
The closest you're going to get to this kind of jive is GEM for MSX

http://www.tni.nl/products/gem.html

and, it requires a Turbo R and addons for it to even work at the speed it does.


but even then, the gameboy isn't using a radically different CPU like what you'd get going from 6502 to 68000 and shit.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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_joshuaTurbo

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Re: Genesis/Master System Emulator
« Reply #14 on: August 24, 2012, 04:15:04 AM »
Why not, the Gameboy brought the arcade classic Mortal Kombat to the handheld in a perfect translation and Double Dragon was flawlessly brought to the 2600, so why the blue nut hell couldn't Turbografx handle some weak ass shit like Sonic 2 or Warriors of the Eternal Sun??!!??!!1

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