Author Topic: Genesis/Master System Emulator  (Read 1121 times)

esteban

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Re: Genesis/Master System Emulator
« Reply #30 on: September 15, 2012, 06:59:16 PM »
It was just a game engine I was writing in assembler for 68k and the Genesis. I used Bonk as the template. Part of the first level was there and the sprite animation lookup tables had gotten quite advanced (pointers to pointers to pointers to cells of what sprite cells to use for metasprites and how long the frame lasted, etc).


Intriguing! Thanks for the scoop.


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KnightWarrior

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Re: Genesis/Master System Emulator
« Reply #31 on: September 22, 2012, 04:36:47 PM »
I would have wanted to see Bonk's Adventure on Video running on the Genesis


Tatsujin

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Re: Genesis/Master System Emulator
« Reply #32 on: September 28, 2012, 09:49:42 PM »
I not.
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