Author Topic: How do I play Battle Heat????  (Read 1118 times)

Keranu

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Re: How do I play Battle Heat????
« Reply #15 on: January 31, 2008, 05:50:39 PM »
I played through this game last night and finally really figured out how to play it. I wrote a little review for it here and in it I tried to sum up how the game plays. I'll quote it here incase it helps anyone understand the game better.

Quote from: My Damn Self
The game works like this: There are two fighters on a playing field (duh). The life bars for each player are on top of the screen and there are two others bars on the screen, one on the top and one on the bottom, which indicate which kind of attack is being used by flashing either a blue, yellow, or red color, and if it is a high or low attack depending on which bar is lit. If the upper bar is lit, then you have to hold down the up button and press block, if the bottom bar is lit, hold down the down button and block. If both of them are lit, as is the case for special moves, then you need to just tap the block button. Quick beam attacks will be indicated with a blue light and are avoided by blocking downwards and standard attacks will flash a yellow light and will require a high or low block.

Also on the screen are your character portraits on the top. The main purpose of these is to indicate if the fighters are standing in close range or far away, which is important because most special moves require you to be far away, and some require close range. The range can be changed at any time by tapping either up or down, but by doing so it can leave the opponent an opportunity to attack you, so you have to be prepared to quickly block or counter his attacks.

As mentioned, blocking is a key thing to master in this game. It will come off as really hard at first, but you just need to adjust your reflexes and it will be so easy once you get the hang of it. Counter attacks can be confusing though and I still haven't quite mastered them yet, but they are certainly very useful in this game.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Michael Helgeson

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Re: How do I play Battle Heat????
« Reply #16 on: February 01, 2008, 07:24:59 AM »
I would like to see this game ported to Laserdisc.

Your joking,right???
They stopped pressing Lds in Japan around 2001 if I remember right,and Ld based games themselves way before then unless you count the repress of Dragons Lair.



Yeah, but we could repress this game, and make a conversion kit for Dragon's Lair which includes a chip that renders the life bars and timer and everything.

To be perfectly honest you couldn't do this game on a LD.  It requires more than 1 video source at times AND it is too interactive.  An LD game of it would have to have a lot more footage and no LD game is over 28 minutes long.  Far east of Eden might be done on LD though since it only ever has 1 video source on screen, but I think the access time on the LD still might be too long.
Depends on if CAV or CLV is used as far as video size goes. And yea Battle Heat would be too hard to do because of seek times really more then anything since the game plays back footage randomly depending on what you or the computer decides to do. 

Kitsunexus

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Re: How do I play Battle Heat????
« Reply #17 on: February 01, 2008, 07:28:00 AM »
Well then we could have 4 LD players chained together!

Michael Helgeson

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Re: How do I play Battle Heat????
« Reply #18 on: February 01, 2008, 07:31:31 AM »
I would like to see this game ported to Laserdisc.


Your joking,right???
They stopped pressing Lds in Japan around 2001 if I remember right,and Ld based games themselves way before then unless you count the repress of Dragons Lair.


Here you go Kits:
http://en.wikipedia.org/wiki/Nuon

Yeah, but we could repress this game, and make a conversion kit for Dragon's Lair which includes a chip that renders the life bars and timer and everything.


To be perfectly honest you couldn't do this game on a LD.  It requires more than 1 video source at times AND it is too interactive.  An LD game of it would have to have a lot more footage and no LD game is over 28 minutes long.  Far east of Eden might be done on LD though since it only ever has 1 video source on screen, but I think the access time on the LD still might be too long.


But that's OLD LD. This is NuLD!!!  :dance:

MissaFX

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Re: How do I play Battle Heat????
« Reply #19 on: February 01, 2008, 09:02:43 AM »
To be perfectly honest you couldn't do this game on a LD.  It requires more than 1 video source at times AND it is too interactive.  An LD game of it would have to have a lot more footage and no LD game is over 28 minutes long.  Far east of Eden might be done on LD though since it only ever has 1 video source on screen, but I think the access time on the LD still might be too long.
Depends on if CAV or CLV is used as far as video size goes. And yea Battle Heat would be too hard to do because of seek times really more then anything since the game plays back footage randomly depending on what you or the computer decides to do. 

You cannot have a CLV laserdisc in a traditional laserdisc game since it takes digital processing hardware to access a single frame of a CLV disc, and even then, where that frame would be exactly is a little fuzzy so it might not always even show the right still screens or start animations at exactly the right place.
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Michael Helgeson

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Re: How do I play Battle Heat????
« Reply #20 on: February 01, 2008, 10:26:02 AM »
I agree,however if it was done,for speculations sake a custom player would have to be built that was far more advance then the typical arcade hardware,and even the Laseractive hardware inorder to do it right. This game would be mean on the seek times of a laserdisc player laser due to back and forth required access.

It would have to have very fast seek times with a much more advance laser and graphics ability similar to having the Laseractive use  a in game hardware module like the MD or PCE one but at least on larger scale like PCFX.

 The best way would have to be having the game video read off of faster data methods,dvd,or harddrive if cleaner video is a must and have it done on modern hardware.

MissaFX

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Re: How do I play Battle Heat????
« Reply #21 on: February 01, 2008, 10:28:59 AM »
Quote from: Michael Helgeson
The best way would have to be having the game video read off of faster data methods,dvd,or harddrive if cleaner video is a must and have it done on modern hardware.

I would love to see a Blu-Ray "LD" type arcade machine with say Space Ace 2 or a new Time Gal game!!!
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Kitsunexus

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Re: How do I play Battle Heat????
« Reply #22 on: February 01, 2008, 01:48:15 PM »
I want to see an Optigan gaming system.

MissaFX

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Re: How do I play Battle Heat????
« Reply #23 on: February 01, 2008, 03:19:44 PM »
I want to see an Optigan gaming system.


A purely musical based game with no graphics, and one with this many keys might be hard to master.


However it would look freaking sweet in the arcade as long as they model it after that Optigan model!
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Kitsunexus

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Re: How do I play Battle Heat????
« Reply #24 on: February 01, 2008, 04:39:07 PM »
I want to see an Optigan gaming system.


A purely musical based game with no graphics, and one with this many keys might be hard to master.


However it would look freaking sweet in the arcade as long as they model it after that Optigan model!


Laserdisc Keyboardmania, "The Sounds Of The Optigan" edition. I like the sounds of that. ^___^

Michael Helgeson

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Re: How do I play Battle Heat????
« Reply #25 on: February 01, 2008, 05:19:00 PM »
If anyone can do it,the new Warp can. They have done games lacking visuals before. :)

Kitsunexus

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Re: How do I play Battle Heat????
« Reply #26 on: February 01, 2008, 07:01:48 PM »
If anyone can do it,the new Warp can. They have done games lacking visuals before. :)

But Kenji Eno isn't with WARP anymore, so that would be FAIL.

Michael Helgeson

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Re: How do I play Battle Heat????
« Reply #27 on: February 01, 2008, 07:24:00 PM »
Well,true but I didn't mean by the same company name. Kenji pretty much was Warp,or the best mind driving the company.