Author Topic: The Official "The Brothers Duomazov" Thread  (Read 4051 times)

SignOfZeta

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Re: The Official "The Brothers Duomazov" Thread
« Reply #30 on: March 26, 2013, 08:53:51 AM »
The difference between Flash Hiders on PCE and Flash Hiders on SFC is like the difference between chocolate and shit.

Regarding the interview with ex-Manley & Associates guy, I see where he's coming from, but I think he's overemphasizing the money angle. The people who worked on Night Creatures almost certainly were paid way more than the people that made Dracula X or Street Fighter II. Japanese programmers got paid SHIT back then, earning as little as a dollar per hour of work, doing 18 hour days, and sleeping under their desks. The reason 16-bit-era soft from Japan is 99/100 superior to the western stuff is because Japanese would, most importantly, put up with that bullshit but also because that generation had convinced themselves that working on something you loved was its own reward. It's the same reson kids would do piece work cell painting for $12 a day. They just wanted to be involved in the anime industry. Now the Koreans are doing it.

The pathetic amount of money NEC was paying for the game was probably the same as what it took to make Magical Chase or Dragon Slayer. It's just that Americans won't put up with they crap and often times they don't do as good of work with tiny budgets. 

Black Tiger

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Re: The Official "The Brothers Duomazov" Thread
« Reply #31 on: March 26, 2013, 09:34:49 AM »
The difference between Flash Hiders on PCE and Flash Hiders on SFC is like the difference between chocolate and shit.

Regarding the interview with ex-Manley & Associates guy, I see where he's coming from, but I think he's overemphasizing the money angle. The people who worked on Night Creatures almost certainly were paid way more than the people that made Dracula X or Street Fighter II. Japanese programmers got paid SHIT back then, earning as little as a dollar per hour of work, doing 18 hour days, and sleeping under their desks. The reason 16-bit-era soft from Japan is 99/100 superior to the western stuff is because Japanese would, most importantly, put up with that bullshit but also because that generation had convinced themselves that working on something you loved was its own reward. It's the same reson kids would do piece work cell painting for $12 a day. They just wanted to be involved in the anime industry. Now the Koreans are doing it.

The pathetic amount of money NEC was paying for the game was probably the same as what it took to make Magical Chase or Dragon Slayer. It's just that Americans won't put up with they crap and often times they don't do as good of work with tiny budgets. 

Which one sucks and why? The SFC version looks similar and improves some of the shared backgrounds from what I've seen. But I haven't played much of the PCE version and none of the SFC game.
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SignOfZeta

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Re: The Official "The Brothers Duomazov" Thread
« Reply #32 on: March 26, 2013, 11:50:39 AM »
Flash Hiders only existed because if the OVA length quantities of anime sequences. The SFC doesn't have these. It's the same reason why the SFC ver of Emerald Dragon is crap. A game predicated on CDROM technology is greatly lessened when you cram it into a puny cart.

Granted, the cut scenes are tedious at times, but they are the whole point of the game. The fighting is clearly a secondary concern.

Aggie Tsubi

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Re: The Official "The Brothers Duomazov" Thread
« Reply #33 on: March 26, 2013, 02:01:39 PM »
Ouch, that write-up on Dragon Spirit in the "Awesome Stuff... in Not-So-Awesome Games" piece hurts. I admit that I'm not a big fan of the Turbo version of this game (I greatly prefer it on NES, where it's much faster and controls better), but even that version doesn't deserve to be raked over the coals to THAT extent. I don't think the 6th stage is really anything unusual from the rest. Nearly every stage has its own unique, clever challenge, from the erupting volcanoes to the closing in spiked walls to the flickering lights, just to name a few. I'm also curious where IvaNEC got the idea that the Dragon Spirit soundtrack is "highly overrated". I'm quite involved in the VGM fan scene, both with the OST/AST collectors community and with the fan remix/arrangement community, and Dragon Spirit isn't at all a soundtrack that I see mentioned or praised a lot. I'm a huge fan of the soundtrack myself, and I don't think it even gets the attention it deserves, let alone then some. I'd love to agree and say "Yeah, it is really insanely popular", but from what I've experienced, I can't. If people are talking about Shinji Hosoe's music at all (which isn't that common to begin with), they're more likely to be praising something like Ridge Racer or Street Fighter EX than bringing up Dragon Spirit.

The funny thing here is that the Duomazov article points out the stage 6 theme as an exception to what is supposedly an otherwise unremarkable soundtrack, but I can't even really remember that tune off the top of my head right now. Yet I can distinctly recall and hum the melody of tracks from stage 1, stage 2, the final stage, etc., even without hearing them for months, quite possibly more than a year. I guess that just shows how much tastes in music can vary. What's a forgettable soundtrack to one is a fantastic soundtrack to another, and a track that's the highlight of the game for one is one of the weaker, less memorable tracks to another.
« Last Edit: March 26, 2013, 07:18:53 PM by Aggie Tsubi »

Emerald Rocker

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Re: The Official "The Brothers Duomazov" Thread
« Reply #34 on: March 26, 2013, 06:58:12 PM »
The Dragon Spirit soundtrack is very highly-regarded within US-based Turbo communities -- in "best music" threads, various tracks from the game are always referenced.

When you venture into forums frequented by people who listen to actual good music across a variety of systems, then the DS soundtrack doesn't have much of a reputation at all, as you pointed out.
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Black Tiger

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Re: The Official "The Brothers Duomazov" Thread
« Reply #35 on: March 27, 2013, 05:32:44 PM »
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Bardoly

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Re: The Official "The Brothers Duomazov" Thread
« Reply #36 on: March 27, 2013, 06:05:04 PM »
A review of Faceball is up.

http://www.thebrothersduomazov.com/2013/03/faceball.html



Ah, you beat me!

Anyways, decent review for this game with lots of screenshots.  The question that I didn't get answered was, up to how many players at the same time are supported by this game?  I assume either 2 or 4.

_joshuaTurbo

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Re: The Official "The Brothers Duomazov" Thread
« Reply #37 on: March 28, 2013, 04:03:01 AM »
A review of Faceball is up.

http://www.thebrothersduomazov.com/2013/03/faceball.html



Ah, you beat me!

Anyways, decent review for this game with lots of screenshots.  The question that I didn't get answered was, up to how many players at the same time are supported by this game?  I assume either 2 or 4.


4 player simultaneous play!


shubibiman

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Re: The Official "The Brothers Duomazov" Thread
« Reply #38 on: March 28, 2013, 07:00:46 AM »
A review of Faceball is up.

http://www.thebrothersduomazov.com/2013/03/faceball.html



Ah, you beat me!

Anyways, decent review for this game with lots of screenshots.  The question that I didn't get answered was, up to how many players at the same time are supported by this game?  I assume either 2 or 4.


4 player simultaneous play!




This pic looks familiar.
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Tatsujin

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Re: The Official "The Brothers Duomazov" Thread
« Reply #39 on: March 28, 2013, 07:32:57 AM »
still need le sampler disc of this :(
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shubibiman

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Bardoly

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Re: The Official "The Brothers Duomazov" Thread
« Reply #41 on: March 29, 2013, 04:04:28 AM »
Wow, the brothers are on a roll!

New review up for Faceball Taikenban.

It seems that this is simply a bare-bones demo copy which should be for collectors only at this point.

_joshuaTurbo

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Re: The Official "The Brothers Duomazov" Thread
« Reply #42 on: March 29, 2013, 09:27:31 AM »
still need le sampler disc of this :(
Wow, the brothers are on a roll!

New review up for Faceball Taikenban.

It seems that this is simply a bare-bones demo copy which should be for collectors only at this point.


Indeed.

PunkicCyborg

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Re: The Official "The Brothers Duomazov" Thread
« Reply #43 on: March 31, 2013, 06:15:08 AM »
After not seeing a review for Metamor Jupiter on duomazov I looked up some on the internet and came upon this one http://1cclog.blogspot.com/2013/02/metamor-jupiter-pc-engine-cd.html
This guys reviews are top notch and he has a very nice writing style. I'd love to see guest reviews up on the duomazov site. Edward (kollision) reviews would fit in perfectly.
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ccovell

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Re: The Official "The Brothers Duomazov" Thread
« Reply #44 on: March 31, 2013, 03:46:13 PM »
I wrote a review/pictorial a while back too:   http://chrismcovell.com/MetamorReview/