I've had the privilege of testing this out the other day and it looks pretty good for a start. However, you weren't kidding about all the bugs, Aaron, and boy howdy were there plenty.
-For instance, when I hold down up+right or any other movement key combo, Richter just stays in one place while it shows him walking. You'll need to look into that.
-No items were given out from the pyres. That'll need to be worked on.
-Only one screen so far. It doesn't even show any transition to the next screen when Richter goes all the way to the right hand side of the screen. If you haven't put up any new screens for the next part of the level, you may end the game with a placeholder after Richter walks off the right hand side of the screen saying "Thanks for trying out the demo. More developments coming soon!" or something like that.