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Famicom Everdrive-N8
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Topic: Famicom Everdrive-N8 (Read 864 times)
Duo_R
Hero Member
Posts: 3302
Re: Famicom Everdrive-N8
«
Reply #15 on:
February 21, 2013, 08:08:38 PM »
I wonder if mine has that chip? I guess the NES version might be a good option then?
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TR0N
Hero Member
Posts: 6421
Re: Famicom Everdrive-N8
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Reply #16 on:
February 21, 2013, 11:07:30 PM »
Quote from: Duo_R on February 21, 2013, 08:08:38 PM
I wonder if mine has that chip? I guess the NES version might be a good option then?
Unless you don't have the right adapter for using it on a nes,then i suggest waiting for the nes-everdrive.That is the next one krikzz will be working on now that the everdrive-N8 is out.
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KnightWarrior
Hero Member
Posts: 736
Re: Famicom Everdrive-N8
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Reply #17 on:
February 23, 2013, 05:55:20 AM »
What a stun circuit?
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Joe Redifer
Hero Member
Posts: 8178
Re: Famicom Everdrive-N8
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Reply #18 on:
February 23, 2013, 06:57:55 AM »
Basically it uses a voltage spike of sorts to tell the 10NES lockout chip inside the NES to STFU and just run the game. Many unlicensed carts used this, like stuff from Color Dreams. It's just basically a transistor, a few resistors and capacitors.
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KnightWarrior
Hero Member
Posts: 736
Re: Famicom Everdrive-N8
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Reply #19 on:
February 24, 2013, 06:24:20 PM »
What converter do you have Joe?
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Joe Redifer
Hero Member
Posts: 8178
Re: Famicom Everdrive-N8
«
Reply #20 on:
February 24, 2013, 11:51:11 PM »
It looks
like this one
. However I have seen those have a chip inside instead of a circuit, no idea if they'd work.
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PunkicCyborg
Hero Member
Posts: 3714
Re: Famicom Everdrive-N8
«
Reply #21 on:
February 25, 2013, 05:56:24 AM »
what are the advantages of this over the powerpack for NES?
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Joe Redifer
Hero Member
Posts: 8178
Re: Famicom Everdrive-N8
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Reply #22 on:
February 25, 2013, 06:19:41 AM »
Better/less buggy mapper support for one. Also Krikzz (developer of the Everdrive) actually responds to feedback with new OS updates. This Everdrive just got it's 2nd update and it hasn't even been out a month yet. Also I have heard that the Everdrive N8 consumes less power than the Powerpak. A person who has both has said that on his RGB-modified NES, the Powerpak has jailbar type lines in the image whereas the EverdriveN8 does not.
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PunkicCyborg
Hero Member
Posts: 3714
Re: Famicom Everdrive-N8
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Reply #23 on:
February 25, 2013, 06:34:53 AM »
Interesting, thanks Joe. Since I pretty much only use my famicom anyways this would be my only option. Hopefully all these new flash carts will jumpstart more translation projects!
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Mathius
Hero Member
Posts: 6006
Re: Famicom Everdrive-N8
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Reply #24 on:
February 25, 2013, 03:04:39 PM »
I have been meaning to pick up a Power Pack from RetroUSB but maybe I'll wait after hearing your guys' feedback.
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KnightWarrior
Hero Member
Posts: 736
Re: Famicom Everdrive-N8
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Reply #25 on:
February 25, 2013, 05:36:37 PM »
Joe, try to get the Converter out of a Gyromite cart or just buy a Honeybee Converter
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Joe Redifer
Hero Member
Posts: 8178
Re: Famicom Everdrive-N8
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Reply #26 on:
February 25, 2013, 06:00:26 PM »
Yeah I've got a Gyromite one and the whole thing fits inside the cart nicely! An NES Everdrive is due soon.
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Duo_R
Hero Member
Posts: 3302
Re: Famicom Everdrive-N8
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Reply #27 on:
March 02, 2013, 06:30:30 PM »
Wait what if you disable the lockout chip in the NES? Would any converter work then?
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Joe Redifer
Hero Member
Posts: 8178
Re: Famicom Everdrive-N8
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Reply #28 on:
March 03, 2013, 04:30:08 AM »
I don't know. I was wondering that myself. Krikzz aluded that it would possibly work. I would disable the lockout chip in mine but the pin is way too small for me to cut and bend up in order to try it. I guess I just don't have the proper tool to do it.
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Mishran
Hero Member
Posts: 1440
Re: Famicom Everdrive-N8
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Reply #29 on:
March 03, 2013, 05:07:55 AM »
All you need is an Xacto knife to cut the pin and then bend it back away from the chip. Just gotta be careful not to cut into the board. That's how I disabled the chip in my NES.
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Famicom Everdrive-N8