Author Topic: PC Engine Hucard soundtracks that use sampled drums  (Read 3258 times)

Black Tiger

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #30 on: April 24, 2013, 01:10:03 PM »
Although it's likely not the most cpu intensive game, Champions Forever Boxing always runs between 4 - 6 channels of good quality samples at once. Each sample is run through 2 channels at once, so you're hearing  2 - 3 different samples at a time. I don't know if that's as easy for the hardware to do as only running 2 - 3 samples through 2 - 3 channels at once.
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Bonknuts

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #31 on: April 24, 2013, 01:53:48 PM »

Super Star Solider has some synth cool tom sounds that I'm pretty sure are PSG because it seems like they wouldn't sound that great as samples (plus, they'd eat more memory). Of course, I'm not skillful enough with an emulator or other debugging stuff to actually verify this one way or another.


 Last I had remembered, they were samples (I had done a sample rip of the rom at some point). I looked again right now though, they're samples. Almost everything on channel 6 is a sample (drums/claps/etc) with the exception of the hihat-ish thing; that's a whitenoise channel sound. A lot of sample aliasing harshness is lost when it's played along with other sounds; Blazing Lazers voices for the power ups is a good example (they sound really bad when played without the BG music).

ParanoiaDragon

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #32 on: April 24, 2013, 06:34:06 PM »
Fighting Run is a good example of a ton of sampled material, similar to Batman.  Besides drums it's got bass guitar's n' such. 

Black Tiger

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #33 on: April 25, 2013, 12:52:08 PM »
Fighting Run is a good example of a ton of sampled material, similar to Batman.  Besides drums it's got bass guitar's n' such. 

Yeah, Fighting Run is more impressive than SFII'. I never actually spent much time with it, but after listening to the sound rom, it blew me away. Regardless of what may or may not be happening on a technical level, the way that they effectively used such great sounding samples is amazing. I don't know if sampled sfx cancel out sampled bgm instruments, but it almost always sounds like there's a bunch of samples playing. I wonder if they ate up half the rom. :P
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VenomMacbeth

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #34 on: May 04, 2013, 08:14:07 PM »
Fighting Run is a good example of a ton of sampled material, similar to Batman.  Besides drums it's got bass guitar's n' such. 

On a somewhat unrelated note, is Fighting Run any good?  I can't find much about it & most of what I've turned up says it's crap.  It's dirt cheap, though...so I'm hoping there's at least some fun to be had here.
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Digi.k

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #35 on: May 04, 2013, 11:36:46 PM »
Fighting Run is a good example of a ton of sampled material, similar to Batman.  Besides drums it's got bass guitar's n' such. 

Yeah, Fighting Run is more impressive than SFII'. I never actually spent much time with it, but after listening to the sound rom, it blew me away. Regardless of what may or may not be happening on a technical level, the way that they effectively used such great sounding samples is amazing. I don't know if sampled sfx cancel out sampled bgm instruments, but it almost always sounds like there's a bunch of samples playing. I wonder if they ate up half the rom. :P

I think that is certainly the case with Tatsujin where sfx cancels out some bgm instruments.  I don't remember
Fighting Run is a good example of a ton of sampled material, similar to Batman.  Besides drums it's got bass guitar's n' such. 

On a somewhat unrelated note, is Fighting Run any good?  I can't find much about it & most of what I've turned up says it's crap.  It's dirt cheap, though...so I'm hoping there's at least some fun to be had here.


may have some enjoyment in short game plays.. but gets quite tedious.  Hmmm I might have to get this some day.  Also hit the ice might have sample drums.   

ParanoiaDragon

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #36 on: May 07, 2013, 09:58:27 AM »
Fighting Run is a good example of a ton of sampled material, similar to Batman.  Besides drums it's got bass guitar's n' such. 

On a somewhat unrelated note, is Fighting Run any good?  I can't find much about it & most of what I've turned up says it's crap.  It's dirt cheap, though...so I'm hoping there's at least some fun to be had here.


I kind of like it.  It's just one of those odd quirky games that I tend to get interested in.  I remember seeing pics of it BITD in Die Hard ads, & wanting it ever since.  I've never played beat it though, maybe someday.

Digi.k

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #37 on: May 08, 2015, 11:17:58 PM »

 I always though Bomberman 3 and 4 had great sounding non sampled drumkits.

This is a really old thread and I love the bomberman 3 tunes... but now I wonder if they really are drum samples although there are some tunes that have sampling in them..

Anyway can we also add in hit the ice, Tricky ? and perhaps Xevious Fardraut saga  to the list ??
« Last Edit: May 09, 2015, 12:09:58 AM by Digi.k »

Black Tiger

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #38 on: May 09, 2015, 03:55:10 AM »
All three Bomberman HuCard games have sample-free soundtracks. They just make good use of chip sound, like LoXII.
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VenomMacbeth

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PC Engine Hucard soundtracks that use sampled drums
« Reply #39 on: May 09, 2015, 04:23:46 AM »
I'm glad this thread was revived ^-^

I wonder where the guys that used these samples got them?  For instance, compare the drums in Dead Moon to those in Shinobi 3 on the genesis, or Shadow Squadron on the 32x.  They're so similar I'm wondering if they're from the same source (drum machine?)
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Punch

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #40 on: May 09, 2015, 05:44:35 AM »
Dead Moon's intro is pretty interesting and I'm surprised it's not in this 2013 thread. I can't find a good video of it though.

I wonder why they cut out the giant scrolling letters from the Natsume published version's intro.

Digi.k

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #41 on: May 13, 2015, 02:17:31 AM »
I'm glad this thread was revived ^-^

I wonder where the guys that used these samples got them?  For instance, compare the drums in Dead Moon to those in Shinobi 3 on the genesis, or Shadow Squadron on the 32x.  They're so similar I'm wondering if they're from the same source (drum machine?)


I was wondering if the the same composers worked on those games...

composers:

Shadow Squadron 32X:
Teruhiko Nakagawa
Masaru Setsumaru
Naofumi Hataya

deadmoon:


Shinobi 3


ah well..


IGS  games seems like most of them use drum samples.

Tricky
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« Last Edit: May 23, 2015, 01:30:25 PM by Digi.k »

Digi.k

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #42 on: May 14, 2015, 02:52:52 PM »
Think we can add these???

fire pro wrestling 2nd bout


fire pro wrestling 3rd bout


Formation soccer 90
Formation Soccer On J League



Final Match Tennis


Also I cannot tell if Altered Beast has sampled drums especially when you fully power up and the upbeat music track plays.
« Last Edit: May 14, 2015, 05:09:41 PM by Digi.k »

Black Tiger

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #43 on: May 14, 2015, 03:09:47 PM »
Altered Beast is all chip sound.
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Digi.k

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Re: PC Engine Hucard soundtracks that use sampled drums
« Reply #44 on: May 14, 2015, 03:29:23 PM »
Altered Beast is all chip sound.

that's what I'm thinking but there is a certain drum beat in there that is confusing me >_>

also has no one mentioned Street Fighter II up till now ?
« Last Edit: May 14, 2015, 04:45:33 PM by Digi.k »