Quote from: Nando on October 03, 2013, 10:50:29 AMQuote from: Mathius on October 03, 2013, 07:31:19 AMQuote from: Nando on October 03, 2013, 04:44:17 AMCAMELS!TOES!and GUNSBIG f*ckING GUNS!!is this a jeff minter game?
Quote from: Mathius on October 03, 2013, 07:31:19 AMQuote from: Nando on October 03, 2013, 04:44:17 AMCAMELS!TOES!and GUNSBIG f*ckING GUNS!!
Quote from: Nando on October 03, 2013, 04:44:17 AMCAMELS!TOES!
CAMELS!
Quote from: esteban on October 02, 2013, 11:14:22 PMI was curious about the hitbox (I don't mind a large hitbox, though I seem to be in the minority)...what is it currently? Do you think it is a variable you will tweak or have you settled on it?Right now, it's a few pixels less than the actual sprite size. Any and all tweaks will be done in beta testing based on tester input.Quote from: esteban on October 02, 2013, 11:14:22 PM...AND I just realized that the term "hitbox" is rather unfortunate given the games four protagonists!I'm not sure I follow.
I was curious about the hitbox (I don't mind a large hitbox, though I seem to be in the minority)...what is it currently? Do you think it is a variable you will tweak or have you settled on it?
...AND I just realized that the term "hitbox" is rather unfortunate given the games four protagonists!
OK so y'all wanted an update... alrighty then. The first four levels are just about complete background-wise; just waiting on some sprites for the stages now. Scoring system is almost fully implemented... just missing one detail to that. I am about to switch from snd.c to Squirrel 3.0 for the sound effects; I think that snd.c may be one of the current bottlenecks, and Squirrel is much more mature anyway. There's a little bit of occasional slowdown when playing 2 player, but it's not nearly as bad as some of those SNES shooters constantly had with only 1 player. The game is challenging, but not over-the-top difficult. It can, of course, be customized to be more challenging, but by default, it's not too much of a headache. By default, it is probably about as challenging as Air Zonk's "Spicy" mode.I may do more gameplay videos at some point, and as soon as we finish populating levels 3 and 4, beta testing will begin.
much shewtie, very surprice, wow, such amaze
I just felt in a hole!
What's the ETA on this now?