Author Topic: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING  (Read 25498 times)

nodtveidt

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OK I've done just about all of them at this point... is there anyone who still hasn't gotten the email?

Mathius

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OK I've done just about all of them at this point... is there anyone who still hasn't gotten the email?

Me
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esteban

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OK I've done just about all of them at this point... is there anyone who still hasn't gotten the email?

Me, too.

I also PM'd, sent an inquiry to a (possibly outdated) email address of yours, etc.

Thank you!

Esteban.LeGrafx@gmai is a newish email of mine... But old ones could have been:

Seabloon@g
Base.nectaris.usa@g
Esteban@tg-16
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nodtveidt

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OK... anyone who hasn't gotten the email, PM me here on the forum and I'll get ya sorted out. The Lucretia demos will start going out shortly after the coming expo so I want to make sure I have as many valid addresses as possible.

Mathius

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OK... anyone who hasn't gotten the email, PM me here on the forum and I'll get ya sorted out. The Lucretia demos will start going out shortly after the coming expo so I want to make sure I have as many valid addresses as possible.

Confirmation email replied to.
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Lost Monkey

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PM sent.

esteban

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Thank you!

I am happy.

Universe is stable once again...
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sirhcman

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OK... anyone who hasn't gotten the email, PM me here on the forum and I'll get ya sorted out. The Lucretia demos will start going out shortly after the coming expo so I want to make sure I have as many valid addresses as possible.

Pre-ordered yesterday. Will I still get this demo?

pceslayer

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #518 on: August 03, 2016, 12:52:43 AM »
Pm sent

Sent from my KIW-L24 using Tapatalk


nodtveidt

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #519 on: August 07, 2016, 03:28:12 AM »
Work has now resumed on this production. My #1 priority right now is getting enough of the game put back together and upgraded to the point where the demo is possible.

esteban

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #520 on: August 07, 2016, 07:21:16 AM »
Good news. :)
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nodtveidt

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #521 on: August 10, 2016, 03:15:05 AM »
Calabruja got an overhaul... also, the stage 1 boss fight works slightly differently now (it's more fair).


Necromancer

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #522 on: August 10, 2016, 03:38:16 AM »
She looks great!

But not so great as your avatar.  It's like a 16:9 stretched to fill version.  :P
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esteban

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #523 on: August 10, 2016, 06:04:43 AM »
She looks great!

But not so great as your avatar.  It's like a 16:9 stretched to fill version.  :P

Cut in half and two avatars are borne unto this world...
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nodtveidt

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #524 on: August 13, 2016, 11:18:34 AM »
OK so we're still plugging away at the demo build... Saru's done some more sprite work and I've been upgrading various bits and bobs in the code. The Gamerz Tek Emu release kind of threw the schedule for a loop so this is taking a little longer than anticipated. For those who don't know... both Henshin Engine and Lucretia will have working demos as digital pack-ins for the Emu release on the 17th. Also, there's an event tonight which will feature Henshin Engine so I had to make sure that it was updated.

Most of the sprites in the game require updating, primarily due to differences in style, but also because a great deal of the ones that were already in were unfinished. I will openly admit that my ambition to complete this game did not match the real-life schedules of everyone involved, including me. That's why I am trying to set more realistic expectations for release dates. Setting arbitrary deadlines has no effect on production; when the deadlines are backed by tangible events, things get done a lot more effectively. The 16th of August is one such event, so we're working hard to get this ready for release. The physical release of the demo will be similar to the Emu release version, though we will have some time to add further polish and features.

I will definitely keep y'all updated as to the progress of the coming physical demo release. Things are different now under the direction of Saru Studio.