Author Topic: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING  (Read 25497 times)

Mathius

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #540 on: September 14, 2016, 04:35:30 PM »
Very nice, my friend :)
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Zero_Gamer

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #541 on: September 14, 2016, 04:44:24 PM »
Looks pretty Damn sick. Great Job! Wish it could be here in time for Halloween ☺

Bonknuts

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #542 on: September 14, 2016, 06:01:54 PM »
Normally, all upper case font looks weird for most games/things. But it actually looks pretty good there.

technozombie

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #543 on: September 14, 2016, 09:42:38 PM »
Normally, all upper case font looks weird for most games/things. But it actually looks pretty good there.
There were words in the pics?

vestcoat

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #544 on: October 16, 2016, 05:22:25 PM »
I moved and want to be sure to get the demo. What's the best way to update my address since I preordered a few years ago?
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esteban

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #545 on: October 17, 2016, 12:59:35 PM »
I moved and want to be sure to get the demo. What's the best way to update my address since I preordered a few years ago?

Post your cell phone number, SSN and date of birth in this thread to verify you are, indeed, vestcoat.


Then we can help update your address.
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nodtveidt

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #546 on: October 17, 2016, 03:27:24 PM »
Just send me a PM here. Looks like we finally have enough assets together to make this demo. Sarumaru sent me the last of them last night. He's just been so bloody busy with all the KS funsies and expos. :D

Bernie

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #547 on: October 19, 2016, 03:35:02 AM »
uhoh!!  Movement!!

nodtveidt

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #548 on: October 19, 2016, 12:46:35 PM »
Tonight is the last night I am working on Henshin Engine for a little while. What we accomplish tonight will be the demo for the expo this weekend. Tomorrow night, Lucretia becomes my focus once again, and I will use the time to get the new assets in and do any necessary tweaks required to prepare the expo demo of that game as well. Once the expo demo is done, I can then focus on preparing the physical demo release for the early supporters. We'll get this f*cker done one way or another.

esteban

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #549 on: October 19, 2016, 01:04:19 PM »
Tonight is the last night I am working on Henshin Engine for a little while. What we accomplish tonight will be the demo for the expo this weekend. Tomorrow night, Lucretia becomes my focus once again, and I will use the time to get the new assets in and do any necessary tweaks required to prepare the expo demo of that game as well. Once the expo demo is done, I can then focus on preparing the physical demo release for the early supporters. We'll get this f*cker done one way or another.

f*ck yeah.

:)

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Zero_Gamer

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #550 on: October 19, 2016, 01:06:05 PM »
uhoh!!  Movement!!
Uh oh! Bernie!!!!

esteban

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #551 on: October 19, 2016, 01:10:18 PM »
uhoh!!  Movement!!
Uh oh! Bernie!!!!

How did I miss Bernie's sneaky little post!

I must be getting old...

:)
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Zero_Gamer

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #552 on: October 19, 2016, 01:17:28 PM »
Isn't he one of those Facebook people now... Like Tats?


nodtveidt

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #553 on: October 19, 2016, 01:28:09 PM »
The annoying part of Lucretia is this... since it has taken so long to produce the damn thing, my coding ability has increased way beyond what it was when I originally coded it. I have no plans to rewrite it from the ground up to take advantage of my current skill level, but there are some parts I will partially rewrite for performance reasons. A few parts were already rewritten to reflect this, but there are some other parts which could use a shot in the arm... mainly in the sprite allocation routine. While coding stage 3-1 of Henshin Engine, I realized that my round-robin technique for allocating sprites had revealed its weakness so I rewrote the sprite allocation routine to make use of usage checking. The end result was flawless. This technique has to be backported to Lucretia, as the old technique revealed its weakness long ago but I was too busy with other aspects to ever fix it. In Lucretia, the old technique produces specific enemy flaws... a witch that turns into crows in stage 1 and an evil bear that turns into the chess king in stage 2. In Henshin Engine, the old technique created flying skeletons (using the vampire bat state machine). However, some techniques in Lucretia need to be brought to Henshin Engine... stage 00 in Henshin Engine suffers from some slowdown that could easily be corrected by using Lucretia's much more efficient enemy data handler... or improved even further by converting the whole bloody routine to assembly.

Mathius

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Re: Lucretia - Demon Princess (鬼姫の呪い in Japan) NOW IN BETA TESTING
« Reply #554 on: October 19, 2016, 01:35:42 PM »
Yay! Keep it up, Rove!
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