Author Topic: Md 68k and hu6280 comparison  (Read 10378 times)

EvilEvoIX

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Re: Md 68k and hu6280 comparison
« Reply #195 on: June 03, 2013, 05:03:56 AM »
The Sega trounced the Turbo how?  

are we talking strictly USA?  If so, who cares.  The SNES fisted both of them.  Doesn't mean it's better

USA and UK.  Sega eventually cost and beat the SNES in sales but then the 32X debacle and then the Saturn which Sega obviously did not recover from.  But for a short glorious time Sega was #1 in the USA, unseating Nintendo was massively impressive.  But there were so many versions of the Mega drive it was shoe horned into a lot of homes via Genesis 1,2,3 - Megadrive 1,2 - Nomad - Genesis and Megadrive laseractive adaptors - Wondermega - Multimega - JVC Xeye - Sega CDX .  The SNES however was relevant till 1999.  That system had staying power and over all won in sales overall.


Back to the PCE, released November 1986?  Is that true?
« Last Edit: June 03, 2013, 05:08:02 AM by EvilEvoIX »


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I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

Arkhan

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Re: Md 68k and hu6280 comparison
« Reply #196 on: June 03, 2013, 05:07:35 AM »
no.  you could answer that yourself if you knew how to use a search engine.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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EvilEvoIX

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Re: Md 68k and hu6280 comparison
« Reply #197 on: June 03, 2013, 05:09:30 AM »
no.  you could answer that yourself if you knew how to use a search engine.


no.  you could answer that yourself if you knew how to use a search engine.



Like CompuServe ? 


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I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

soop

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Re: Md 68k and hu6280 comparison
« Reply #198 on: June 03, 2013, 05:14:00 AM »
no.  you could answer that yourself if you knew how to use a search engine.


no.  you could answer that yourself if you knew how to use a search engine.




Like CompuServe ?  



ProfessorProfessorson

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Re: Md 68k and hu6280 comparison
« Reply #199 on: June 03, 2013, 05:15:02 AM »
You see that’s just it, you can’t see the forest for the trees.  In the West it was better.  Everybody and their mother pointed out the “8-bittedness” of a lot of the games.  Now of course that means nothing technically but here in the West a LOT of the games just stunk.  Here in the states the MD eventually unseated Nintendo and was number one, it was number one in the UK by a larger margin.  Almost nothing took advantage of the HU6280 here in the states and the best games were mail order.  I have them now, I play them now, they didn’t compare to what was available in the West at the time, the majority I am speaking of.  


If that was truly the case, I would only judge the system, any system, by the native North American library. I am a open minded gamer. I play imports and have tried to play about anything worth playing on most systems other then PS1. I also don't consider the NA release list for TG to just totally suck and the best games were not simply by mail order. I don't think you even had a Turbografx back in the day. You definitely don't sound like you did.

There was plenty of shooters and action games in there to make the library legitimately fun. Outside of the few games actually developed by North American developers, most were games like Raiden, Aero Blasters, Bloody Wolf, Alien/Devils Crush, Cadash, Bonks Revenge, Splatterhouse, Ninja Spirit, Parasol Stars, Air Zonk, Bomber Man 93, Chase HQ, Galaga 90, Super Star soldier, Soldier Blade, Jackie Chan's Action Kung Fu, New Adventure Island, R-Type, etc. Thats not even covering cd game releases here in the US. Just because you decided to jump in during 2013 doesn't mean the rest of us missed out on either the US or Japanese side of things.

So again, tell me this, in the list above, do most of these titles feel "borderline 8-BIT" to you? Because again, most that are arcade ports retain the look and feel of the arcade original, which was 16-BIT. and then you always have games like Raiden and Bomberman 93, both of which completely suck ass visually on the Genesis.

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Now for the Japanese market the system ruled and towards the end of the systems life it had comparable games and like you said Arcade games.  Those CD ROM games added a lot of frames of animation that could not be fit on a cart and like many people said the CD rom was in the cards for the PCE since day one and it shows.  I am hammering through a lot of these games and ordering more.  Do you want me to post all the vids of the bad games I mean it's a shame they even call them Super CD Rom games when there is nothing super about them.


No doubt, the Japanese market did rule, which is why I have been open to importing for years, even for systems like the Neo-Geo or 3DO. Concerning Japanese PCE library, yes, it had a large cache of arcade ports, and yes, most of them were very good to excellent. Most all were better then their Mega Drive/Genesis counterparts. "Comparable" is hardly the word to describe it. Concerning you posting more videos, I think not. I could really care less as far as what you think is a good game versus a bad one. At best all you could do is hope to amuse me by blowing spit on a few games or something like you did the av cable.


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You could blame 3rd party or 1st party support, economics, the times, the wind, but the system had trouble delivering. Now this site and this site only seems to have a series of cascading excuses a kin to a mother making excuses for her child and for every group of "programmers" on this site that say once thing I can get just as many from another forum that says another.


Other then whatever it is you are rambling on about in the first sentence, concerning most of the second, and think it has been confirmed you tried preaching elsewhere and were shot down. It's your destiny to fail. You are just repeating a cycle of events here as you build up some solid ignores along the way.

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I will agree that there is no definitive answer and most of the answers we find are really just based in sales and market predictions from the day (as I posted).  


The answers you found are based on hype and old magazines and a few fanboi based opinions. I decided to settle on proof of solid engineering via playable examples presented to me in the form of games.  

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What I still don't like from my gaming experience on the Turbo/PCE?


What makes you think we care. No one here considers you a legitimate gamer anymore.
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1. Every time there is a fire ball on screen in street fighter 2, at least in my copy, there is slow down.  


You're imagining things. Stop being retarded.

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2. I don't like the sound FX on the PCE in comparison. Every video above that you posted to show me great sounf FX has me just confused.  I can't tell if you are joking or not. I mean they are fun and all but those blits and bloobs are hardly next gen.


For one, I really don't care if you like the PCE sound or not. Its subjective to say the least. Two, every video I linked to was to give you a music example, not a sound fx one. Three, the sound fx in the videos for the Genesis versions were not any better. You are clearly hearing what you want to hear and seeing what you want to see, and again, no one takes your opinion seriously anymore.

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3.How everybody and their mother cranks it to Sapphire but it is just on par.  Great game to play but not the visual orgy everyone rants and raves about.  I played through it and gave it a thumbs up, what more do you want a standing ovation and me crying?


Not once have I brought up Sapphire to make my case in point. As stated, I don't believe in razzle dazzle, and to me Sapphire is a C+ game at best. Its a visual showcase at best, and personally I could care less for its art style. I will take Gradius II on PCE any day of the week over Sapphire.

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4.Have you played AOF on the PCE Arcade?  Not exactly a great arcade conversion.  I have the arcade and the game, a lot is missing and a LOT of animation is missing.  The sound FX were bad as well.  Yes, I get it, a CD holds a lot more than a cart, more animation of a CD I get it.


I have owned and played every release of Art of Fighting released to market, including the Neo CD, MVS, and AES releases. I am a bit of a AOF nut who will staunchly defend the game against all AOF haters who hate its complicated attack system (throw attack doubling as strong attacks and also being held and used in conjunction with normal punch and kick for low blows etc) or its difficulty. This is how I noticed things like the background scrolling layer in the Genesis port and how it is absent from the Neo.

Concerning the animation on the PCE, no, it is not 100 percent perfect, but it is hands down the best version available outside of the NeoGeo and PS2 anthology, and it is also mostly intact, even to the extent that it presents the forward and back walking animations and things like the animated street signs in the background in the bar. There is honestly not that much character animation missing. It is very minute. And regardless of ram storage, the other version, Mega Drive and Snes, dont play too hot. This is espically true of the Genesis/MD port. Try playing it. It plays like a joke and it is even actually missing entire moves/attacks that even the Snes version retained.

If you think otherwise, again, you are imagining things. But again, this goes without saying. You're the fool that stated that the PCE felt "borderline 8-bit", the same system with tons of arcade ports with quality so high they proved its visual superiority over the Genesis/MD VDP. You lost all credibility with me concerning arcade ports when you stated that "borderline 8-bit" bullshit. Now all I consider you to be is a late coming poser youtube upstart begging for video views (we call this attention whoring, so you go girl  :wink: ).



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That thing had a giant piece of dust on it.  I guess my Go Prop didn't get it.


Uhh huh, yeah, its really hard to get giant imaginary dust balls on video. It did however have no problem capturing you blowing your spittle into the din plug, both on audio and video.

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A/V cables worked fine but I still need RGB, S-video is not good enough.  Still have all the games.


Of course the AV cable worked fine. And it wasn't dusty. Its a bit hard/impossible to get large balls of dust in the din when it spent the majority of its life being plugged directly into the system, or in a zip baggie, or wrapped in bubble wrap during transport. As with all things, I tested it before I shipped the system out and recorded a video of it running multiple games just in case you decided to break the thing on arrive (Glad I did. You manhandled the thing like a idiot in your video. I can only imagine how you treat it off camera...)







(take a good look, I bet this a$$hole will kill the thing in a year, two years max, and I will laugh when no one here volunteers to fix it for him)

Concerning the games you still have, who cares? S-video not good enough? Again, who cares? I wonder how many people here will be willing to restore the RGB out for you after you exposed yourself so stupidly on this thread? Maybe you can have your pops to it for you in-between programming spy satellites. Hope he can replace your laser too after you kill it on your Taiwanese junk short strategy warez you burned off.

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I suggest you play some more MD games and really see what the system can do.


This is a pretty idiotic statement coming from you considering I'm one of the few to finalize the S-video mod for the Genesis 1 and X-Eye, let alone figure out the region mod on the Majesco Model 2.  :roll:

http://www.neo-geo.com/forums/showthread.php?159741-Genesis-2-Model-MK-1451-how-to-do-region-mod&p=2174693&viewfull=1#post2174693

http://home.comcast.net/~amakusa666/PC-ENGINE-HELL-SONY-CX1145-MOD.htm

Yeah, that was me, so you can f*ck off Mr. I've done nothing but spent my time collecting mah romz&iso and being a f*cking no nuthin poser on teh forums. I have plenty of experience with the Genesis and Mega Drive library. That has been made a abundantly clear over the years Mr. Borderline Poser Gamer Personality Disorder.

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You guys keep asking about my father so I'll let you know.

No, we didn't. Not really at all, but hey, waste more of your own time talking about pops.  :roll:

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more rambling and other made up shit to make pops sound important, cause I really think someone here cares


No one cares. Really.


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Back to the PCE, released November 1986?  Is that true?


You got google. f*cking use it poser.
« Last Edit: June 03, 2013, 05:18:12 AM by ProfessorProfessorson »

Tatsujin

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Re: Md 68k and hu6280 comparison
« Reply #200 on: June 03, 2013, 05:31:27 AM »
Back to the PCE, released November 1986?  Is that true?

if you don't even know the release date of the PCE, the hell what are you doing in here?

sure looking it up would cost like 5 secs.

it's proven, you're just full of troll crap.

now make like a tree and get out of here!
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touko

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Re: Md 68k and hu6280 comparison
« Reply #201 on: June 03, 2013, 05:42:46 AM »
Oh yeah I remember playing that game back in 1993, epic.  Just as visually stunning as Vector Man ;)  The animation of that mech walking and shooting brought me to tears, serious guys, serious.
Eh dude, it's juste a demo, to show you that animate big sprites is not a problem.
And as you can see, there are some parallaxes too,and all with less than 5% of CPU load ...


ProfessorProfessorson

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Re: Md 68k and hu6280 comparison
« Reply #202 on: June 03, 2013, 05:47:22 AM »
Oh yeah I remember playing that game back in 1993, epic.  Just as visually stunning as Vector Man ;)  The animation of that mech walking and shooting brought me to tears, serious guys, serious.
Eh dude, it's juste a demo, to show you that animate big sprites is not a problem.
And as you can see, there are some parallaxes too,and all with less than 5% of CPU load ...



Evo didn't actually understand what he saw there. He didn't have his pops there to explain it for him. Dad was too busy playing wargames with super computer Joshua.

Arkhan

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Re: Md 68k and hu6280 comparison
« Reply #203 on: June 03, 2013, 06:13:05 AM »
Even at the age of what, like 5, I could tell the Turbo was legit.  There's nothing like Silent Debuggers on SNES or Genesis.    I would also take China Warrior over Altered Beast any day.   Bigger sprites, faster action, cooler boss battles.   I mean you get to kick some fan dancing bitch in the baby-blaster!   Also you get to beat Bruce Lee to death with a fist the size of a car.

Altered Beast is clunky and mostly just looks cool and has a neat story/design to it.   It's a pretty crappy game.   Walk slowly, kick mutant blue dog wolves in the face, grab a ton of balls, rip your clothes off, fight some retard monster that requires 0 skill, repeat.

I mean, you can kill the eye blob thing in level 2, and the snail thing in level 3 before they even move.  And then the first boss, you'd have to be a complete moron to die to that one.

Sega Genesis is also pretty bad for shooters.   All of the shooters perform a lot of eye-candy shenanigans, but the gameplay in them is all pretty stale.   I like Silpheed for Sega CD.    Phelios and Wings of Wor are admirable efforts, and fun to play, but pretty crappy in comparison to just about anything.   Gaiares has cracked out balance, eye candy, and ... boringness.   

You play Sega Genesis for games like Maximum Carnage, Alisia Dragoon, and Castle of Illusion.   





also, on the topic of Sapphire, if it didn't have the theme that it has, I wouldn't give two flying dicks about that game.  The sprites and art are pretty cool, but it's just a vertical shooter.  Nothing over the top.   I like the chicks and the levels.

and the power metal.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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If you're not ready to defend your claims, don't post em.

EvilEvoIX

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Re: Md 68k and hu6280 comparison
« Reply #204 on: June 03, 2013, 06:23:06 AM »
You see that’s just it, you can’t see the forest for the trees.  In the West it was better.  Everybody and their mother pointed out the “8-bittedness” of a lot of the games.  Now of course that means nothing technically but here in the West a LOT of the games just stunk.  Here in the states the MD eventually unseated Nintendo and was number one, it was number one in the UK by a larger margin.  Almost nothing took advantage of the HU6280 here in the states and the best games were mail order.  I have them now, I play them now, they didn’t compare to what was available in the West at the time, the majority I am speaking of.  


If that was truly the case, I would only judge the system, any system, by the native North American library. I am a open minded gamer. I play imports and have tried to play about anything worth playing on most systems other then PS1. I also don't consider the NA release list for TG to just totally suck and the best games were not simply by mail order. I don't think you even had a Turbografx back in the day. You definitely don't sound like you did.

There was plenty of shooters and action games in there to make the library legitimately fun. Outside of the few games actually developed by North American developers, most were games like Raiden, Aero Blasters, Bloody Wolf, Alien/Devils Crush, Cadash, Bonks Revenge, Splatterhouse, Ninja Spirit, Parasol Stars, Air Zonk, Bomber Man 93, Chase HQ, Galaga 90, Super Star soldier, Soldier Blade, Jackie Chan's Action Kung Fu, New Adventure Island, R-Type, etc. Thats not even covering cd game releases here in the US. Just because you decided to jump in during 2013 doesn't mean the rest of us missed out on either the US or Japanese side of things.

So again, tell me this, in the list above, do most of these titles feel "borderline 8-BIT" to you? Because again, most that are arcade ports retain the look and feel of the arcade original, which was 16-BIT. and then you always have games like Raiden and Bomberman 93, both of which completely suck ass visually on the Genesis.

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Now for the Japanese market the system ruled and towards the end of the systems life it had comparable games and like you said Arcade games.  Those CD ROM games added a lot of frames of animation that could not be fit on a cart and like many people said the CD rom was in the cards for the PCE since day one and it shows.  I am hammering through a lot of these games and ordering more.  Do you want me to post all the vids of the bad games I mean it's a shame they even call them Super CD Rom games when there is nothing super about them.


No doubt, the Japanese market did rule, which is why I have been open to importing for years, even for systems like the Neo-Geo or 3DO. Concerning Japanese PCE library, yes, it had a large cache of arcade ports, and yes, most of them were very good to excellent. Most all were better then their Mega Drive/Genesis counterparts. "Comparable" is hardly the word to describe it. Concerning you posting more videos, I think not. I could really care less as far as what you think is a good game versus a bad one. At best all you could do is hope to amuse me by blowing spit on a few games or something like you did the av cable.


Quote
You could blame 3rd party or 1st party support, economics, the times, the wind, but the system had trouble delivering. Now this site and this site only seems to have a series of cascading excuses a kin to a mother making excuses for her child and for every group of "programmers" on this site that say once thing I can get just as many from another forum that says another.


Other then whatever it is you are rambling on about in the first sentence, concerning most of the second, and think it has been confirmed you tried preaching elsewhere and were shot down. It's your destiny to fail. You are just repeating a cycle of events here as you build up some solid ignores along the way.

Quote
I will agree that there is no definitive answer and most of the answers we find are really just based in sales and market predictions from the day (as I posted).  


The answers you found are based on hype and old magazines and a few fanboi based opinions. I decided to settle on proof of solid engineering via playable examples presented to me in the form of games.  

Quote
What I still don't like from my gaming experience on the Turbo/PCE?


What makes you think we care. No one here considers you a legitimate gamer anymore.
Quote
1. Every time there is a fire ball on screen in street fighter 2, at least in my copy, there is slow down.  


You're imagining things. Stop being retarded.

Quote
2. I don't like the sound FX on the PCE in comparison. Every video above that you posted to show me great sounf FX has me just confused.  I can't tell if you are joking or not. I mean they are fun and all but those blits and bloobs are hardly next gen.


For one, I really don't care if you like the PCE sound or not. Its subjective to say the least. Two, every video I linked to was to give you a music example, not a sound fx one. Three, the sound fx in the videos for the Genesis versions were not any better. You are clearly hearing what you want to hear and seeing what you want to see, and again, no one takes your opinion seriously anymore.

Quote
3.How everybody and their mother cranks it to Sapphire but it is just on par.  Great game to play but not the visual orgy everyone rants and raves about.  I played through it and gave it a thumbs up, what more do you want a standing ovation and me crying?


Not once have I brought up Sapphire to make my case in point. As stated, I don't believe in razzle dazzle, and to me Sapphire is a C+ game at best. Its a visual showcase at best, and personally I could care less for its art style. I will take Gradius II on PCE any day of the week over Sapphire.

Quote
4.Have you played AOF on the PCE Arcade?  Not exactly a great arcade conversion.  I have the arcade and the game, a lot is missing and a LOT of animation is missing.  The sound FX were bad as well.  Yes, I get it, a CD holds a lot more than a cart, more animation of a CD I get it.


I have owned and played every release of Art of Fighting released to market, including the Neo CD, MVS, and AES releases. I am a bit of a AOF nut who will staunchly defend the game against all AOF haters who hate its complicated attack system (throw attack doubling as strong attacks and also being held and used in conjunction with normal punch and kick for low blows etc) or its difficulty. This is how I noticed things like the background scrolling layer in the Genesis port and how it is absent from the Neo.

Concerning the animation on the PCE, no, it is not 100 percent perfect, but it is hands down the best version available outside of the NeoGeo and PS2 anthology, and it is also mostly intact, even to the extent that it presents the forward and back walking animations and things like the animated street signs in the background in the bar. There is honestly not that much character animation missing. It is very minute. And regardless of ram storage, the other version, Mega Drive and Snes, dont play too hot. This is espically true of the Genesis/MD port. Try playing it. It plays like a joke and it is even actually missing entire moves/attacks that even the Snes version retained.

If you think otherwise, again, you are imagining things. But again, this goes without saying. You're the fool that stated that the PCE felt "borderline 8-bit", the same system with tons of arcade ports with quality so high they proved its visual superiority over the Genesis/MD VDP. You lost all credibility with me concerning arcade ports when you stated that "borderline 8-bit" bullshit. Now all I consider you to be is a late coming poser youtube upstart begging for video views (we call this attention whoring, so you go girl  :wink: ).



Quote
That thing had a giant piece of dust on it.  I guess my Go Prop didn't get it.


Uhh huh, yeah, its really hard to get giant imaginary dust balls on video. It did however have no problem capturing you blowing your spittle into the din plug, both on audio and video.

Quote
A/V cables worked fine but I still need RGB, S-video is not good enough.  Still have all the games.


Of course the AV cable worked fine. And it wasn't dusty. Its a bit hard/impossible to get large balls of dust in the din when it spent the majority of its life being plugged directly into the system, or in a zip baggie, or wrapped in bubble wrap during transport. As with all things, I tested it before I shipped the system out and recorded a video of it running multiple games just in case you decided to break the thing on arrive (Glad I did. You manhandled the thing like a idiot in your video. I can only imagine how you treat it off camera...)







(take a good look, I bet this a$$hole will kill the thing in a year, two years max, and I will laugh when no one here volunteers to fix it for him)

Concerning the games you still have, who cares? S-video not good enough? Again, who cares? I wonder how many people here will be willing to restore the RGB out for you after you exposed yourself so stupidly on this thread? Maybe you can have your pops to it for you in-between programming spy satellites. Hope he can replace your laser too after you kill it on your Taiwanese junk short strategy warez you burned off.

Quote
I suggest you play some more MD games and really see what the system can do.


This is a pretty idiotic statement coming from you considering I'm one of the few to finalize the S-video mod for the Genesis 1 and X-Eye, let alone figure out the region mod on the Majesco Model 2.  :roll:

http://www.neo-geo.com/forums/showthread.php?159741-Genesis-2-Model-MK-1451-how-to-do-region-mod&p=2174693&viewfull=1#post2174693

http://home.comcast.net/~amakusa666/PC-ENGINE-HELL-SONY-CX1145-MOD.htm

Yeah, that was me, so you can f*ck off Mr. I've done nothing but spent my time collecting mah romz&iso and being a f*cking no nuthin poser on teh forums. I have plenty of experience with the Genesis and Mega Drive library. That has been made a abundantly clear over the years Mr. Borderline Poser Gamer Personality Disorder.

Quote
You guys keep asking about my father so I'll let you know.

No, we didn't. Not really at all, but hey, waste more of your own time talking about pops.  :roll:

Quote
more rambling and other made up shit to make pops sound important, cause I really think someone here cares


No one cares. Really.


Quote
Back to the PCE, released November 1986?  Is that true?


You got google. f*cking use it poser.



It’s nice to have a Neo fan and especially a fan as deep and as good as AOF.  I agree whole heatedly that the PCE Arcade version is the best on the 16 Bit versions.  It obviously had the most development for it and it shows.  I can’t really play it however I just pop my cart in my AES and have at it.  I like the CD version as well but never got used to loading times.

The Turbo got a bad hand in the U.S.  ….”It’s only 8-bit…where are the games???.....The games don’t look as good…..”

Is this true?  Did it stop me from buying one?  No, in fact I took all my birthday money and got a Turbo Express and a handful of games back in the day, and if it wasn’t stolen from me I’m sure I’d still have it today.  I later got a TG16 at a garage sale for $20 with a stack of common games and that was my turbo collection until tezzz romzz11 ZOMG!!!.  Now I got a duo and a burner (Thank you so much!!) and although I try not to use burned games to save my laser as you politely asked me(Play it on my puter and an XBOX controller) I still knock out Dracula X on my big CRT, I just have too; sorry.  Great game, great fun.  So while I was not on the turbo scene day one back in 1989, I got there around 1992 along with my Genny and then my computer stuffs.

Borderline 8-Bit, oh you mean like JJ & Jeff, or Dragon Spirit?  Yeah that didn't damage the Turbo market at all.  Those games lacked anything visually stunning.  I didn’t stop playing them however and they still entertained me.  But you have to agree those style of games in the U.S did a LOT of damage.  Keith Courage too at least Sega made a quality arcade translation right off the bat that looked next gen at the time.  There was even a decent port of Bonk on the NES that was reasonable.  You really couldn't take a MD or SNES game, at least their main mascots and move it back a generation without serious cuts.  The MD really took that next big step and left people confused about the TG16 here in the West, the games were just done poorly and it killed it here.  AGAIN THE WEST ONLY.

I don’t get why blowing a dust bunny off of an A/V cable has anything to do with the comparison between the MD CPU and the PCE CPU.  Have you seen my floor?  It's a mess or carts and cds and I prolly need to vacuum my game room.  Sorry, some dust on there from the floor as I plug in my other S-video systems....  and MAN HANDLE IT, what am I supposed to make love to it, it's not a woman it's a console. It's mot like I juggled it, it's just a light plastic machine,  It sites on the floor surrounded by a mess of games with the cables un hooked until I play it.  Right now my Dream cast is hooked up, taking notes?  am I in the non poseur gamer club yet?  I may even leave the CD Tray open...... OHHHHHHH, how dare it.  This is an issue of yours, not mine.  So let’s pretend to stay on topic.

Destiny to fail, at what?  I am not making any fans here.  I am not opening any eyes here.  This is a cult like phenomenon.  If I go to the MD they shit all over the PCE and SNES.  If I go to the SNES forums they say that the PCE can’t smell their shit.  Programmers and know-it-alls there too.  Does it make you or them right?  No.  If the question is asked which CPU is better and I stated that the MD is for being a faster chip and moving more diverse sprites, and 14 pages later the N-Bomb is dropped, maybe a look in a mirror is in order. Every short fall I point out is bashed, ignored, or piled on by a wall of excuses. I've agreed with every short fall the MD has, what gives?   I pointed out specific issues in games and just because my ideas are not popular I am shit upon.   I know who I am, I am not some internet nerd hiding behind a wall of anonymous text you know who I am and where I am coming from.  I thought the internet forums have moved on from trying to “POWNED” people or whatever kids are doing these days but the angst remains.  What am I to lose here, really?  

SFII on the PCE has a TON of slowdown.  Not my imagination.  I am RYU, I am fighting Ken, things start off good, Fire ball and the shit slows down, god forbid he throws one back at me then things get very slow.  I am sure there are a world of excuses for this too but I am tired of excuses.

WTF is a gamer poseur?  I am sorry is there a league of gamers I need to register with and get an ID number?  For f*cks sakes you are taking this too seriously.  If you took an ounce of your angst and passion and focused it on your real life maybe you spend more time in the real life instead of losing you cool, calling me names, and taking offense and then bragging that you are on some ground breaking floor of some S-Video JVCXY experiment and how dare I is embarrassing.  Model 1 Sega Genesis, Scart lead, took two f*cking seconds. It’s getting embarrassing the level you are taking this.  Get outside a bit.
Oh and yes S-Video not good enough, RGB only.  I will be sending it out shortly to have it RGB modded, can't wait.  Plenty of people to help out and take my moeny if I ask them but the S-Video out on my CRT is good, not good enough.  Only poseurs use S-Video, didn’t you get the memo from whatever classic game group of “Non Game Poseurs Extraordinaire” you belong to.   [-(

Now back to my ROMS……


P.S.
Thanks again for the system, I enjoy it very much and ordered a bunch more games.  Great deal, a steal really and yes I appreciate it and it was the best packing job I ever got.




« Last Edit: June 03, 2013, 06:45:16 AM by EvilEvoIX »


Quote from: ProfessorProfessorson
I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

EvilEvoIX

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Re: Md 68k and hu6280 comparison
« Reply #205 on: June 03, 2013, 06:23:40 AM »
Oh yeah I remember playing that game back in 1993, epic.  Just as visually stunning as Vector Man ;)  The animation of that mech walking and shooting brought me to tears, serious guys, serious.
Eh dude, it's juste a demo, to show you that animate big sprites is not a problem.
And as you can see, there are some parallaxes too,and all with less than 5% of CPU load ...



Evo didn't actually understand what he saw there. He didn't have his pops there to explain it for him. Dad was too busy playing wargames with super computer Joshua.

I saw all those colors and got scared.  I only like many shades of brown.


Quote from: ProfessorProfessorson
I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

Arkhan

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Re: Md 68k and hu6280 comparison
« Reply #206 on: June 03, 2013, 06:34:10 AM »
Can you please learn how to use quote tags on here.   You've actually posted more of other people's posts than your own.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

ProfessorProfessorson

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Re: Md 68k and hu6280 comparison
« Reply #207 on: June 03, 2013, 06:59:22 AM »
blah blah blah

Just a Genesis hype riding poser. No one cares anymore about your rehashed marketing war or your other bullshit you made up on the fly. No one here is going to consider you a legit gamer in the know, regardless of what bullshit you fill your game room with on camera. You're on the same level as those late comer posers on that lame Game Chasers youtube show. f*cking worthless. You cant even be bothered to google when the PCE was released. Get lost already.

EvilEvoIX

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Re: Md 68k and hu6280 comparison
« Reply #208 on: June 03, 2013, 07:01:44 AM »
blah blah blah

Just a Genesis hype riding poser. No one cares anymore about your rehashed marketing war or your other bullshit you made up on the fly. No one here is going to consider you a legit gamer in the know, regardless of what bullshit you fill your game room with on camera. You're on the same level as those late comer posers on that lame Game Chasers youtube show. f*cking worthless. You cant even be bothered to google when the PCE was released. Get lost already.

So, we're cool now?


Quote from: ProfessorProfessorson
I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

ProfessorProfessorson

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Re: Md 68k and hu6280 comparison
« Reply #209 on: June 03, 2013, 07:11:12 AM »
I blow donkey dicks?

Yep, that you do.