Author Topic: Elements of a PCE Beat 'em up  (Read 1533 times)

Nando

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Re: Elements of a PCE Beat 'em up
« Reply #45 on: August 15, 2013, 08:18:04 AM »
Characters:

Arkface as the US player
Tatsu as the Giant Gaijin with soft JP zen like tendencies
Some tough hot looking chick for the fan service. Pic yer Archetype from any number of Vs games.
An "ALIEN" stranded on planet dump earth

hmm what else?


bob

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Re: Elements of a PCE Beat 'em up
« Reply #46 on: August 15, 2013, 08:21:53 AM »
Nobody "earns" the right to be above anybody else.  People just seem to "think" they are above/below another individual for some reason.

Everybody was born naked and crying.  Whoever wrote that article may have gotten dressed, but still sounds like crying.  Who is anybody to define what is humorous to anyone else?
Hipster racism is a dumb term.   Doesnt mean anything.

Arkhan

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Re: Elements of a PCE Beat 'em up
« Reply #47 on: August 15, 2013, 08:50:01 AM »
Nobody "earns" the right to be above anybody else.  People just seem to "think" they are above/below another individual for some reason.

Everybody was born naked and crying.  Whoever wrote that article may have gotten dressed, but still sounds like crying.  Who is anybody to define what is humorous to anyone else?
Hipster racism is a dumb term.   Doesnt mean anything.

one of the funniest times I ever had was exchanging racist jokes with a black dude on a bus to school.   He really liked when I told him how you circumsize a redneck.


You uppercut his sister.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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roflmao

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Re: Elements of a PCE Beat 'em up
« Reply #48 on: August 15, 2013, 04:19:54 PM »

one of the funniest times I ever had was exchanging racist jokes with a black dude on a bus to school.   He really liked when I told him how you circumsize a redneck.


You uppercut his sister.


Lol! I instantly thought of this Jane's Addiction/Bodycount song (originally by Sly and the Family Stone)

spenoza

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Re: Elements of a PCE Beat 'em up
« Reply #49 on: August 16, 2013, 04:40:50 PM »

Besides, i feel like that link was trying to cleanse this place or something.  That was one of the most horrible pieces of shit i have ever read half of.


It was actually a very well-written and researched piece. The Male Gaze is a well-recognized theory in creative and artistic fields that's even been applied to traditional painting and sculpture. Besides, he's not asserting that every bit of boob and butt is somehow verboten. It is more about the omnipresence and pervasiveness of a kind of subconscious sexism.

Disagree with his argument, fine, but the article is a pretty good one, whether you agree or not.

I also love the whole "I know a woman who agrees with me!" thing that happens whenever gender or sexism or whatever comes up on this forum. I make this mistake sometimes, too, but that doesn't mean it actually counts for anything.

It is a little odd that he'd point to his article as having anything to do with his discomfort with the direction the thread was going, though. I mean, I guess it's related, but coupling self-promotion with "change your evil ways" is never a good recipe. I always prefer "change your evil ways because I say so and I'm right, dammit!"
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VenomMacbeth

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Re: Elements of a PCE Beat 'em up
« Reply #50 on: August 16, 2013, 10:22:18 PM »
If people think this "subconscious sexism" is bad in video games, they should turn on a f*cking television.  Hardee's commercials are some of the most disgusting I've ever seen (and not just because of the scantly clad women...I can't stand food/eating noises.)

The fact is, the primary demographic of video games consists of MEN, and men (in general) like boobs & butts.  The games wouldn't sell if they didn't.   It's no different from movies; they make movies with explosions, guns, cars, and lots and lots of tits & ass...for GUYS.  They make Lifetime movies for gals.  I'm sure there are plenty of gals that like the former, and guys that like the latter, but this argument has an answer, and it's that no matter what the hell you do, you're probably going to offend somebody.

So shut up & enjoy your sexified ladies, or lifetime movie.  Whatever bothers you the least.  Personally, I think they should be combined.  I wanna see a compelling ending scene where the guy flags the woman down at the airport just as she's about to get on that one-way flight, then she runs dramatically back into his arms for that romantic "you really do care!" kiss...then the plane explodes a la Michael Bay, she strips down to her tiny, tiny undies, and eats a big, fat double bacon cheeseburger off the hood of a '68 Chevelle.

[/kidding]
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spenoza

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Re: Elements of a PCE Beat 'em up
« Reply #51 on: August 17, 2013, 04:09:37 AM »
Personally, I think they should be combined.  I wanna see a compelling ending scene where the guy flags the woman down at the airport just as she's about to get on that one-way flight, then she runs dramatically back into his arms for that romantic "you really do care!" kiss...then the plane explodes a la Michael Bay, she strips down to her tiny, tiny undies, and eats a big, fat double bacon cheeseburger off the hood of a '68 Chevelle.

I would watch this. I would probably watch it over and over and over.
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nodtveidt

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Re: Elements of a PCE Beat 'em up
« Reply #52 on: August 18, 2013, 09:15:27 AM »
I don't care about video game imagery and Exodus is overly sensitive because he doesn't know us, but we'd do well to tone down the sexist bullshit around here.
There was nothing sexist about what I posted.

With violence against women escalating all over the planet, rape in the news everyday, and an endless parade of right-wing politicians blaming the victims, I'm ready to draw the line when I hear "bitch" and "whore."
This is media circus hooey that people fall for all the time. We live in a feminized country that will jump on ANYTHING that even remotely offends women and their mangina cohorts. f*ck that.

Thoughts become our words and words become our actions. Obviously, a person has to make a lot of wrong turns before they go out and rape someone, but there's no doubt they spend a long time dehumanizing women in their words and on the internet first. Let's show some goddamn sensitivity and not encourage them.
f*ck that. If someone dehumanizes women, whoopteedoo. Men get dehumanized all the time, and no one gives a f*ck. How about a little equality, eh? Ooh, what a concept.

Maybe instead of falling for feminist theory and believing in the "evil patriarchy" and other such illusory boogeymen, people should be looking to the real problem, which is the class war between the rich and the poor... you know, the ones who fuel the fabricated gender war to keep the people divided so they are easier to control.

nodtveidt

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Re: Elements of a PCE Beat 'em up
« Reply #53 on: August 18, 2013, 09:52:04 AM »
And yeah... this subject steams me. Hardcore. A bunch of privileged middle-class white chicks running around spewing nonsense, and their equally privileged middle-class white dudes hoping to get a piece of ass pretending to be "sensitive to the needs of women". Hypocrites, cowards, liars, and professional victims are they. How about they go preach their nonsense in countries where it would actually be useful? Oh wait, because they can't... they can only do it here, where everything is already in their favor... in countries where such a cause is actually needed, they wouldn't last a f*cking day because they'd be gunned down for running their yaps to the wrong steroid-amped nutcase.

In short... quit yer bitchin'. Women in the USA have it better than in most other countries of the world. Men have it worse in the USA than in most countries of the world. Wanna save the world? Start with yourself, and leave the rest of us the f*ck alone. And stop dividing people... we are all HUMANS. I think it's clear who *really* needs to grow the f*ck up...

turboswimbz

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Re: Elements of a PCE Beat 'em up
« Reply #54 on: August 18, 2013, 09:59:24 AM »
I despise all violence and domestic abuse in general.  No matter what your thoughts are,  I do think not that a video game forum may not be the best place to fight over this. (at the very least FS would be a section) I prefer my gaming to be a relaxing activity.  


TO get back on topic:
In a beat em' up.  Who cares? It's fake. Make it violent and fun.

Also give me crazy awesome boss battles  
« Last Edit: August 19, 2013, 03:47:40 AM by turboswimbz »
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spenoza

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Re: Elements of a PCE Beat 'em up
« Reply #55 on: August 18, 2013, 11:21:12 AM »
I really like beat 'em ups, despite the relative lack of depth to most of them, but I think lots of blood and gore doesn't do them any favors, necessarily.

In truth, I prefer beat 'em ups when there's a little depth to the gameplay, though not too much. Double Dragon Advance, for example, was just a little too complex for me to use all the moves well. Streets of Rage 3 had a very good gameplay balance between multiple moves and abilities and ease of play. River City Ransom (all platforms) was also pretty awesome at making sure there's a lot you can do with only two action buttons. The NES version of Double Dragon 3 (but not the arcade, goodness no) and the PCE version of Double Dragon 2 were fantastic as well.

One aspect of the original NES Double Dragon I'd like to see revisited more often is the idea of experience and gaining more and better moves. I like the idea that you start out a simple brawler with just some punches and kicks but as you beat up more mooks you get access to advanced techniques.
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esteban

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Re: Elements of a PCE Beat 'em up
« Reply #56 on: August 18, 2013, 11:34:13 PM »
And yeah... this subject steams me. Hardcore. A bunch of privileged middle-class white chicks running around spewing nonsense, and their equally privileged middle-class white dudes hoping to get a piece of ass pretending to be "sensitive to the needs of women". Hypocrites, cowards, liars, and professional victims are they. How about they go preach their nonsense in countries where it would actually be useful? Oh wait, because they can't... they can only do it here, where everything is already in their favor... in countries where such a cause is actually needed, they wouldn't last a f*cking day because they'd be gunned down for running their yaps to the wrong steroid-amped nutcase.

In short... quit yer bitchin'. Women in the USA have it better than in most other countries of the world. Men have it worse in the USA than in most countries of the world. Wanna save the world? Start with yourself, and leave the rest of us the f*ck alone. And stop dividing people... we are all HUMANS. I think it's clear who *really* needs to grow the f*ck up...


Rover, I love you, but I hope you are ranting with your "raging drama queen setting" turned all the way up to "11"—sexism, racism, classism, nativism, etc. are thriving in America. By any standard measure of inequality, American society has shamefully not reached a point where women can be complacent. Women still have brutal battles before them—one of which is the very mindset you shared in your post:

(1) To deny/minimize/rationalize the sexism that exists in the world today, even if we limit ourselves to the USA, boggles my mind. The evidence is overwhelming.

(2) "Men have it worse in the US?" — WTF?! Tell me I am misinterpreting your words, but it seems like you see gender politics as a zero-sum game. Call me crazy, but everyone wins when we eliminate oppression. Only pathetic racists are threatened by a reduction of racism; only insecure men are threatened by a reduction of sexism.

(3) I find it particularly hilarious/insulting that you negate the struggle of all women (regardless of class, race/ethnicity, sexuality, etc.) because you paint women's struggle/feminism as something that only privileged women engage in. This is insidious—to negate the damage wrought by sexism simply because some women are more privileged than others. By this "logic" we can pretend that racism, homophobia, classism, nativism,etc.  aren't "really" problems in America.

(4) I am happy to discuss any inequality with you. Please note: inequalities do not exist in a vacuum, they compound one another. It's tough enough to be a woman in a sexist culture, but compound that with racism/homophobia/classism/ageism/etc. and you get a much better idea of the complex nature of the beast.

BOTTOM LINE: We clearly have very different views.

IN PRACTICE: The video game industry, and the products it produces, reflect the sexist society we live in. Period. I don't deny this. This doesn't mean we can't have tits and asses and penises in our video games—it simply means we are honest about how sexism pervades our lives, our culture, our entertainment.



DISCLAIMER: I know better, but, damn, I couldn't resist. 

FIGHTING STREET (aka, "drama queen turned up to 11"):  The tits and asses, Rover. I'm not trying to take them away from you. I just want you to man-up about the actual state of things, instead of being a pussy who tries to deny that sexism exists (and that it is a legitimate societal  problem, and that it injures/hurts/damages like any other form of oppression). Don't wuss out on me, Rover. I know you like your entertainment dipped in a soft-porn candy shell. I'm not trying to take that away from you—just be a man and acknowledge the state of our society, our culture, our entertainment.



BACK ON TOPIC:

I really like beat 'em ups, despite the relative lack of depth to most of them, but I think lots of blood and gore doesn't do them any favors, necessarily.

In truth, I prefer beat 'em ups when there's a little depth to the gameplay, though not too much. Double Dragon Advance, for example, was just a little too complex for me to use all the moves well. Streets of Rage 3 had a very good gameplay balance between multiple moves and abilities and ease of play. River City Ransom (all platforms) was also pretty awesome at making sure there's a lot you can do with only two action buttons. The NES version of Double Dragon 3 (but not the arcade, goodness no) and the PCE version of Double Dragon 2 were fantastic as well.

One aspect of the original NES Double Dragon I'd like to see revisited more often is the idea of experience and gaining more and better moves. I like the idea that you start out a simple brawler with just some punches and kicks but as you beat up more mooks you get access to advanced techniques.


Good stuff!  sweet spot = a bit-of-depth woven into the brainless fun.

To build on what you said: it's not enough to simply offer a wide range/variety of offensive/defensive moves (to counter tedium, and provide a bit more depth), it is equally important to create situations/problems/puzzles in the game where a player appreciates and purposefully uses the arsenal of techniques at his/her disposal. BALANCE is key: you don't want the game to become overly technical (and sterile)...there should be some "brainless" fun...however, long stretches of brainless button-mashing gets old quick.

I agree 100% with spenoza about the implementation of an "experience" system where you acquire advanced moves...it can coincide with challenge/depth/complexity as they ramp up in a game. It remains one of the most endearing elements of the NES Double Dragon formula (to me, anyway—some folks naysay this experience system, but I love it).

Now, this doesn't mean a new game would have to implement a carbon-copy of the experience system from NES Double Dragon: to make replays fresh(er) and less monotonous, upon "leveling up", the system could (1) allow players to choose a technique from 2+ choices (stages/challenges would have to be designed with this in mind), (2) player is randomly assigned a new move, (3) player is occasionally "handicapped" and loses ability to spam certain moves Ha! This might be more amusing if there was a rationale for the loss of a move...for example, a sequence where only legs can be used (no arms/head butts/tossing) because your avatar is carrying a basket of flan (to be delivered to sick children in a hospital) and your hands are literally inaccessible...or a sequence where you can't pull hair and toss opponent because, upon attempting said move, your opponent's toupee/wig/weave is all that can be tossed...or...

RELATED: I like the experience system, and it may or may not be combined with an anti-spamming "special move" system. PERSONALLY, I WOULD LOVE FOR SOMEONE TO DEVISE AN ANTI-SPAMMING SYSTEM THAT ISN'T ANNOYING. For example, I have never been a big fan of "power up a gauge to activate special move" (I hate that!). A counter is slightly (maybe?) better (especially if opportunities to earn extra moves are paced properly), but counters start feeling even more contrived, arbitrary than powering-up a gauge. Counters for special moves removes the organic (desirable) feeling of a beat-em-up and make it seem more technical (like the limited number of smart bombs a craft can carry in a shoot-em-up). 

THAT'S WHY LIMITED-USE/TIME-LIMITED WEAPONS in beat-em-ups exist. Awesomely, they allow limited spamming of special moves.

It's funny, I never realized how all of these elements are crucial to the feeling of satisfaction in a beat-em-up...
« Last Edit: August 18, 2013, 11:54:47 PM by esteban »
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Nando

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Re: Elements of a PCE Beat 'em up
« Reply #57 on: August 19, 2013, 02:32:13 AM »
Keep the binary arguments off the thread please, but continue on the elements of a beat 'em up.

Spenoza and Esteban. Very good points.  Than you!

Arkhan

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Re: Elements of a PCE Beat 'em up
« Reply #58 on: August 19, 2013, 05:01:19 AM »
I LOVE DICK.

I mean, beat em off...errr

ups.

yeah.  beat em ups.



Make a homo erotic beat em up with the Cho Aniki dudes.   Call it Streets of Gays
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Nando

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Re: Elements of a PCE Beat 'em up
« Reply #59 on: August 19, 2013, 05:04:02 AM »
I LOVE DICK.

I mean, beat em off...errr

ups.

yeah.  beat em ups.



Make a homo erotic beat em up with the Cho Aniki dudes.   Call it Streets of Gays

LMAO!! I'll leave that one for ya ;)