Author Topic: Magicoal Walkthrough?  (Read 1547 times)

roflmao

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Magicoal Walkthrough?
« on: August 23, 2013, 01:15:29 PM »
I suck at moon-speak games.

I've decided to give another go at Magicoal and seem to be stuck pretty early on.  Does anyone know if there's a walkthrough out there for this game?  It looks like a ton of fun, but I'm stuck in a burning village and don't know what to do to progress farther. 

Is there a way to switch between characters?  It looks like one of the spells in the spell book allows for that, but I don't have it yet. I have a spell that keeps me from getting harmed by the fire, but the only building that isn't burning won't let me in, and everyone else is dead.  And I can't exit the village.

Any ideas?

Black Tiger

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Re: Magicoal Walkthrough?
« Reply #1 on: August 23, 2013, 01:33:41 PM »
I believe that that was the first place I got stuck at for a bit. I think that I finally progressed by finding people further out (southwest?) than I expected.
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roflmao

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Re: Magicoal Walkthrough?
« Reply #2 on: August 23, 2013, 02:40:09 PM »
Thanks, I'll dig around some more. It feels like I've scoured every inch of that town and then jumped around it again for good measure, but I'm probably missing something obvious.  I can be pretty good at that. :)

ParanoiaDragon

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Re: Magicoal Walkthrough?
« Reply #3 on: August 23, 2013, 03:13:37 PM »
Which town, is it the one that catches on fire?  It's been awhile, but I'm pretty sure you can switch characters right away, maybe by pressing select?

roflmao

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Re: Magicoal Walkthrough?
« Reply #4 on: August 24, 2013, 08:12:49 AM »
Which town, is it the one that catches on fire?  It's been awhile, but I'm pretty sure you can switch characters right away, maybe by pressing select?

Select lets you cycle through your currently equipped spells/weapons and Run brings up your inventory screen.  Maybe I need to pull out a Tap and a second controller to access the other character....

I spend some more time wandering around the burning village and still no luck. :(  I'm in the process of moving and won't have internet access at the new place for a few days, but I'll post screenshots of the dialog that comes up when I try to get in the building and the text that shows up when I touch a scroll/piece of paper near the bottom of the map.  Maybe someone would be able to decipher which would lead to a clue.  

From reading other people's reviews/comments on the internet, it seems we're supposed to be escaping from the town...  :-k

Side note: Pressing Run and Select simultaneously does not reset the game!

ParanoiaDragon

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Re: Magicoal Walkthrough?
« Reply #5 on: August 24, 2013, 11:27:19 AM »
Hmmm, while I haven't beaten the game, I have gotten out of that village.  I'll try to think of what I did, not to mention how I switched characters.  If need be, I'll boot the game up & see if I still have my save file.

Black Tiger

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Re: Magicoal Walkthrough?
« Reply #6 on: August 24, 2013, 11:52:09 AM »
You switch characters through the menu screen.
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td741

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Re: Magicoal Walkthrough?
« Reply #7 on: August 26, 2013, 10:32:19 PM »
I may be totally misremembering, but I think there's a location where you can mix some "ingredients" for a potion.  The problem is figuring out which ingredients to use (possibly in a specific order).

roflmao

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Re: Magicoal Walkthrough?
« Reply #8 on: August 31, 2013, 01:25:45 PM »
Once I figure it out, I'll post back here.  It's on the back-burner for the time being, but I'm sure I'll play it again in the near future.

Black Tiger

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Re: Magicoal Walkthrough?
« Reply #9 on: August 31, 2013, 02:36:06 PM »
There are nico video playthroughs.
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A Black Falcon

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Re: Magicoal Walkthrough?
« Reply #10 on: May 29, 2014, 06:46:35 PM »
Okay, so I've been playing some Magicoal recently, and here are a few things I've found.

First, I also got stuck in the burning village early in the game for a while.  The solution is that you have to use the key, which should be in one of your characters' inventories, as an item. It will unlock the door of that one intact building in town and allow you to proceed.  Put the key into a characters' active inventory and use it on the door.  Remember that you can switch between characters via the top button in the pause menu that "character select" thing at the game start is kind of pointless.

More importantly, I'm having issues with the Memory Base 128.  Magicoal is supposedly designed to be MB128-compatible, and it's on the MB128 compatibility list, but unless I'm missing something, MB128 support is in fact completely broken.  With both my (real) copy of the game on my TG16+CD (w/Super System Card) or an ISO of the game in Ootake, after the MB128 is plugged in/enabled in Ootake's menu, the game goes into MB128 mode, but always fails to actually load games.  You can now copy Magicoal files between the system and MB128, though not other games' files -- this doesn't have a full memory manager as far as I can see.  However, with the MB128 plugged in, you can only load from the MB128, not the system.  This is an issue when files you load from the MB128 don't work!  After hitting the button to load, the screen goes black and stays that way; need to turn off the power to get out of this, since the usual Run+Select to reboot shortcut doesn't work in Magicoal.  This is really annoying -- few enough games support the MB128 directly as it is, and it's so incredibly convenient versus copying around blocks of backup memory data from the MB128 or Tennokoe Bank that I would at least want it to work in the few games it supports.  Bah!

Third, the magic...  okay, so you have various spells.  Your two characters each can cast a different selection of magic, and you'll get more during the game.  Simple enough.  But sometimes I can't use some spells, and I don't know why!  Is there some magic meter I can't see (or recognize) which determines when I can use spells?  Because like, why could I use the fire shield for some time but not the magic-ball shot?  I don't get it at all.  If there's some kind of meter, it should actually make it clear where it is.  I think some kinds of item fixed this, but I'm not sure why.  I imagine the language barrier is the biggest problem here, but it is unclear, there's nothing I could see that clearly states why the magic wasn't working...

And last, your partner's AI is TERRIBLE!  Basically, both characters are on screen at all times, but unless you're playing the game two player co-op (recommended if you can), you've got to rely on the AI to control the character you're not controlling at the moment.  You can switch characters in the menu, but one is always AI.... and they're USELESS.  Basically the AI will stand around and fire at the monsters, without taking in to consideration things like "walls" or "trees" that could be in the way.  They will also sometimes stand there firing at the wall, keeping you from going around to attack an enemy, because the screen has to keep both players visible at all times.  You could switch back and forth to force them to move forward, but that's awkward (you switch in the menu, not with a button, after all) and annoying.  Even slightly better partner AI would have been great, not because this game is hard -- the beginning, at least, is pretty easy -- but because the partner is a problem sometimes.


Despite these problems, though, I do like the game so far; it's okay to good, I would say.  The game really has fantastic graphics; this is one of the better-looking games I've seen on the system, for sure.  There's almost no animation in cutscenes, but ingame graphics look really nice.  The game also has a somewhat unique balance between adventure and action elements -- don't play Magicoal expecting it to just be all fighting like Secret of Mana or something, it isn't.  You spend time wandering around towns trying to save people (can get items or magic if successful), talking to people to progress the story, etc.  There are also some basic puzzle elements I've already seen, such as that bit with the key I mention at the top of this post.  This is a fairly simple game, but it is fun.  Of course the adventure elements would be better if I actually knew much Japanese, but still, it's alright; the combat in this game is fairly simple anyway, so I don't mind the breaks.
« Last Edit: May 29, 2014, 06:58:25 PM by A Black Falcon »

esteban

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Re: Magicoal Walkthrough?
« Reply #11 on: May 30, 2014, 01:23:35 AM »
I never finished this game (I don't use guides/FAQs), but I intend to conquer it one day. I skimmed your post because I didn't want to spoil anything... But the only thing I would add is that I thought that the Red Book music nicely complimented the game.

Now I am in the mood to pull out Legend of Valkyrie, too.

 
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deubeul

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Re: Magicoal Walkthrough?
« Reply #12 on: May 30, 2014, 09:59:14 AM »
I remember the last boss of the game being a real pain in the ass to beat, and sadly with the biggest slowdowns and blinking i ever saw on PcE. But i loved that game, one of the most beautiful of the system as already said.

shubibiman

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Re: Magicoal Walkthrough?
« Reply #13 on: May 30, 2014, 10:06:42 AM »
Not sure of it's the same boss you're talking about but I got stuck at some point in the game were I couldn't beat a boss, so much so that I gave up definitely. Maybe I should try again.
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vestcoat

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Re: Magicoal Walkthrough?
« Reply #14 on: May 30, 2014, 10:20:12 AM »
Black Falcon - thanks so much for posting your findings. I got stuck in the burning village years ago. Now I have a reason to play the game again.

As far as the MB128, I've experienced the same problem (posted here). I suppose it just doesn't work with Magicoal, period. At least I can still use it as a giant Tennokoe Bank with the editors on other games.
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