Author Topic: Best animations in 8bit and 16bit games  (Read 878 times)

Sadler

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Re: Best animations in 8bit and 16bit games
« Reply #15 on: October 26, 2013, 11:59:44 AM »

Xak

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Re: Best animations in 8bit and 16bit games
« Reply #16 on: October 26, 2013, 05:23:45 PM »
Genesis Aladdin for shizzle

Slipheed for Sega CD maybe baby?

Beyond Shadowgate

8bit. ILLUSION CITY for the MSX by far. 1989 cyberpunk epic of an RPG. (sega CD version ruined the music)
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Nando

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Re: Best animations in 8bit and 16bit games
« Reply #17 on: October 28, 2013, 03:36:50 AM »



Does this one require a six button controller?

Necromancer

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Re: Best animations in 8bit and 16bit games
« Reply #18 on: October 28, 2013, 04:07:20 AM »
It'll work with a 2 button controller (like any other vs. fighter will), but who'd want to?
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Nando

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Re: Best animations in 8bit and 16bit games
« Reply #19 on: October 28, 2013, 04:27:52 AM »
but who'd want to?

Indeed. I have a copy of SFII' and it doesn't get as much play because of that.  Need to fix that in the near future.


This thread is pretty awesome, there are some 8 bit titles that still rock it on the animation front. Sure they may not have as many colors but DAMN, look at the things move..


What's the Ernest Evan like game on the PCE? similar graphic style to Flashback/Prince of Persia?


Tatsujin

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Re: Best animations in 8bit and 16bit games
« Reply #20 on: October 28, 2013, 04:34:54 AM »
Fiend Hunter?
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Nando

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Re: Best animations in 8bit and 16bit games
« Reply #21 on: October 28, 2013, 05:01:06 AM »
Fiend Hunter?

You sir, read my mind. I've only played the game for a little bit, gets some time to get started but I had fun. I need to get back on that one again. Lots of text at the beginning was almost a turn off.

Black Tiger

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Re: Best animations in 8bit and 16bit games
« Reply #22 on: October 28, 2013, 06:23:57 AM »
Phantasy Star has better 3D dungeon animation than any 16-bit game and every enemy is huge and well animated.
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Nando

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Re: Best animations in 8bit and 16bit games
« Reply #23 on: October 28, 2013, 08:56:17 AM »
Phantasy Star has better 3D dungeon animation than any 16-bit game and every enemy is huge and well animated.

I'm assuming you mean SMS Phatasy Star?

Black Tiger

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Re: Best animations in 8bit and 16bit games
« Reply #24 on: October 28, 2013, 11:47:20 AM »
Phantasy Star has better 3D dungeon animation than any 16-bit game and every enemy is huge and well animated.

I'm assuming you mean SMS Phatasy Star?

The Mega Drive version also counts.
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geise

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Re: Best animations in 8bit and 16bit games
« Reply #25 on: December 11, 2013, 06:39:53 AM »
Not that it's a good game but Pitfall: The Mayan Adventure for Genesis and Sega CD has really nice sprite animations.

Nando

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Re: Best animations in 8bit and 16bit games
« Reply #26 on: December 11, 2013, 07:10:47 AM »
Very impressive animation! Thanks bud!

Ray

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Re: Best animations in 8bit and 16bit games
« Reply #27 on: December 12, 2013, 01:21:53 AM »
Seiken Densetsu 3 on the Super Famicom(Secret of Mana's Japan only successor) has some of the most amazing 2D graphics/animation on the system, with barely any slowdown. Unfortunately it's also riddled with bugs, but what Square game isn't?

For some reason, this game never had any form of re-release, even on the Japanese Virtual Console.
« Last Edit: December 12, 2013, 01:29:37 AM by Ray »

lukester

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Re: Best animations in 8bit and 16bit games
« Reply #28 on: December 12, 2013, 02:05:05 AM »
Tomna's death animation in Legend of Hero "Tonma" is exemplary.

Opethian

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Re: Best animations in 8bit and 16bit games
« Reply #29 on: December 12, 2013, 02:50:27 AM »

bad apple demo NES

the genny demo is even more impressive :D
« Last Edit: December 12, 2013, 02:57:57 AM by Opethian »

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