Author Topic: SGX shmup prototype  (Read 1567 times)

touko

  • Hero Member
  • *****
  • Posts: 953
Re: SGX shmup prototype
« Reply #15 on: October 30, 2013, 09:11:37 PM »
I'm curious about the sounds.

Are the voices ADPCM, the music all CD (with some obvious chip sounds, such as the level intro and stuff)?

Are the sfx using Squirrel!?

No ,i use my own sound driver ..
It's very easy and fast for classic sound fx, but not as advanced than squirrel .

As i use CDA for musics, i don't need advanced features of squirrel, because for now i am not yet able to make complex sounds.
« Last Edit: October 30, 2013, 09:32:59 PM by touko »

SuperPlay

  • Hero Member
  • *****
  • Posts: 1659
Re: SGX shmup prototype
« Reply #16 on: November 06, 2013, 05:55:20 AM »
Looking good, nice demo

touko

  • Hero Member
  • *****
  • Posts: 953
Re: SGX shmup prototype
« Reply #17 on: November 06, 2013, 06:31:20 AM »
thanks man  :wink:

Bonknuts

  • Hero Member
  • *****
  • Posts: 3292
Re: SGX shmup prototype
« Reply #18 on: December 01, 2013, 03:55:10 AM »
Can't wait to see more :D

touko

  • Hero Member
  • *****
  • Posts: 953
Re: SGX shmup prototype
« Reply #19 on: December 01, 2013, 10:13:04 PM »
Me too  :P

termis

  • Hero Member
  • *****
  • Posts: 1485
Re: SGX shmup prototype
« Reply #20 on: December 03, 2013, 11:13:31 PM »
That's very nice!  Would love to see a new SGX release some day!

fragmare

  • Hero Member
  • *****
  • Posts: 676
Re: SGX shmup prototype
« Reply #21 on: December 17, 2013, 11:49:32 PM »
Touko, check your messages.  Sent you a present.  :)

touko

  • Hero Member
  • *****
  • Posts: 953
Re: SGX shmup prototype
« Reply #22 on: December 18, 2013, 12:24:00 AM »
 :shock:, fantastic, it looks realy, realy nice ..
Thanks man  :wink:

turbokon

  • Hero Member
  • *****
  • Posts: 2181
Re: SGX shmup prototype
« Reply #23 on: December 19, 2013, 03:56:58 AM »
Looks awesome, keep up the good work!!


Sent from my iPhone using Tapatalk
Turbo fan since 1991 after owning my first system.

Check out my website:)
www.tg16pcemods.com

Bonknuts

  • Hero Member
  • *****
  • Posts: 3292
Re: SGX shmup prototype
« Reply #24 on: December 19, 2013, 06:47:28 PM »
touko, where do you hang out (irc???)?

touko

  • Hero Member
  • *****
  • Posts: 953
Re: SGX shmup prototype
« Reply #25 on: December 19, 2013, 07:28:11 PM »
in general or for this project ??

We have a dedicated forum, else i have a blog for my own stuff.
« Last Edit: December 19, 2013, 07:32:34 PM by touko »

Bonknuts

  • Hero Member
  • *****
  • Posts: 3292
Re: SGX shmup prototype
« Reply #26 on: December 19, 2013, 07:31:35 PM »
In general. I need to convince stef to come over to the light side (PCE) :D

touko

  • Hero Member
  • *****
  • Posts: 953
Re: SGX shmup prototype
« Reply #27 on: December 19, 2013, 07:35:31 PM »
LOL good luck , he's a megadrive intergrist and he is not really interested to evelop on other consoles, and probably because he also have not enough time .

He dislike totaly the 65x processor familly  .. :P
« Last Edit: December 19, 2013, 07:46:46 PM by touko »

touko

  • Hero Member
  • *****
  • Posts: 953
Re: SGX shmup prototype
« Reply #28 on: February 09, 2014, 05:16:59 AM »
Hi, you can see some new screens of our new SGX shmup ...
All gfx are made by fragmare .






sirhcman

  • Guest
Re: SGX shmup prototype
« Reply #29 on: February 09, 2014, 05:37:55 AM »
looking good! any videos coming soon?!