Author Topic: Mysterious Song II: Eternal Silence  (Read 4022 times)

TheClash603

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Re: Mysterious Song II: Eternal Silence
« Reply #45 on: February 01, 2014, 06:18:24 AM »
Wow, the list of improvements is substantial and I think that everyone will agree that there isn't a change that would alter the experience too much to upset original MSR fans.

I am looking forward to all of these homebrews, too bad you guys are slow!  :)

Punch

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Re: Mysterious Song II: Eternal Silence
« Reply #46 on: February 01, 2014, 06:57:21 AM »
I am looking forward to all of these homebrews, too bad you guys are slow!  :)

I know you're joking but it is amazing what people like Rover and Arkhan are doing, because the games are mostly developed on their scarce free time, but with quality matching Turbografx commercial releases. I really don't mind waiting.

Bonknuts

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Re: Mysterious Song II: Eternal Silence
« Reply #47 on: February 01, 2014, 07:34:50 AM »
Can't wait to see some these new enemy designs and colors :D

nodtveidt

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Re: Mysterious Song II: Eternal Silence
« Reply #48 on: February 01, 2014, 09:09:28 AM »

Three normal-sized enemies on top of one of MSR's original backgrounds, although it has been re-converted with the newer tools to be more optimal.


MS2's Mega Wyrm. It is a huge-type enemy, although it only uses a single palette.

None of the enemy sprites are originals, so they may not be final art.

nodtveidt

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Re: Mysterious Song II: Eternal Silence
« Reply #49 on: February 01, 2014, 10:16:33 AM »
Okay, here's a different shot. I've been ironing out how the initial interface will look, and I think I've just about got it now. Anyway...



These three enemies use different size types. The first enemy is 64x64, the second is 48x48, and the third is 48x32. 48x32 is the smallest size the game uses.

Bonknuts

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Re: Mysterious Song II: Eternal Silence
« Reply #50 on: February 01, 2014, 10:27:41 AM »
Holy crap! That's awesome!!!

roflmao

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Re: Mysterious Song II: Eternal Silence
« Reply #51 on: February 01, 2014, 01:38:48 PM »
Looking good, Rover!  I'm wicked psyched. :D

GohanX

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Re: Mysterious Song II: Eternal Silence
« Reply #52 on: February 01, 2014, 01:45:48 PM »
I dunno, I don't think I want to mess with that mega wyrm...

Arjak

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Re: Mysterious Song II: Eternal Silence
« Reply #53 on: February 01, 2014, 05:08:08 PM »
Those enemy sprites are absolutely gorgeous. Who made those?

I can't wait to see more! :D
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

whisper2053

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Re: Mysterious Song II: Eternal Silence
« Reply #54 on: February 02, 2014, 12:22:12 AM »
Just when I think it can't get better, you go and throw me a curve ball with something like this! It looks absolutely amazing...I soooo can't wait for the day I am able to get the finished product in my hands :D

Bernie

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Re: Mysterious Song II: Eternal Silence
« Reply #55 on: February 02, 2014, 01:13:16 AM »
Okay, here's a different shot. I've been ironing out how the initial interface will look, and I think I've just about got it now. Anyway...



These three enemies use different size types. The first enemy is 64x64, the second is 48x48, and the third is 48x32. 48x32 is the smallest size the game uses.


Man, you have really outdone yourself with this!  Those screens are just beautiful! 

thesteve

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Re: Mysterious Song II: Eternal Silence
« Reply #56 on: February 02, 2014, 05:55:09 PM »
Wow, how did I miss this
Me want

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esteban

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Re: Mysterious Song II: Eternal Silence
« Reply #57 on: February 03, 2014, 01:33:30 AM »

First, thanks for sharing the design process with us. It is always fascinating to hear about how these decisions are made, and what options were considered, and the criteria use to evaluate pros/cons. Intriguing. Demystifying. Seriously.  .

Okay, here's a different shot. I've been ironing out how the initial interface will look, and I think I've just about got it now. Anyway...



These three enemies use different size types. The first enemy is 64x64, the second is 48x48, and the third is 48x32. 48x32 is the smallest size the game uses.


Man, you have really outdone yourself with this!  Those screens are just beautiful!


AGREED. Absolutely gorgeous!
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sunteam_paul

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Re: Mysterious Song II: Eternal Silence
« Reply #58 on: February 03, 2014, 05:43:16 AM »
Cool sprites, what game are they from?

EDIT: Never mind, found it: http://www.vampiresdawn.org/wp-content/media/gegner/
There are some absolutely beautiful sprites there, true eye candy for pixel artists.
« Last Edit: February 03, 2014, 05:54:28 AM by sunteam_paul »
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nodtveidt

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Re: Mysterious Song II: Eternal Silence
« Reply #59 on: February 03, 2014, 06:22:43 AM »
Interesting... Vampires Dawn gets some of their sprites from the same source I did... also interestingly enough, they're also using another source I'm using, primarily for my larger sprites. All of the sprites I've shown so far are from RM2... for my larger ones, they are sourced from RM95. Looks like they are using at least three more sources as well, although I don't recognize some of them. I recognize some RM2K sprites in their bestiary. There is a lot of variance of quality there.

For example:

is from RM2.


is from RM95.


is from RM2K.


are taken from the Phantasy Star series.


I have no idea where they got this one from. But notice a serious quality difference between that sprite and


this one.