Author Topic: Dracula X (PC Engine) Vs Super Castlevania IV (SNES) - which game is better?  (Read 8101 times)

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
one of the best traditional castlevaina out there.

only one of the best? hmm..how many are even out there that are really able to compete with the pce drac x?

having in my mind: x68k akumajou dracula..hm..not much left anymore.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

TR0N

  • Hero Member
  • *****
  • Posts: 6421
one of the best traditional castlevaina out there.

only one of the best? hmm..how many are even out there that are really able to compete with the pce drac x?

having in my mind: x68k akumajou dracula..hm..not much left anymore.
Beside dracula-x,castlevaina 3,bloodlines,CVIV and i all ways had a soft spot for the original and CVII simon's quest.

PSN:MrNeoGeo
Wii U:Progearspec

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
oh ok, I just don't see those as a valid opponent to the great pce drac x.
they just don't have the class, the visuals, the musics, the brilliancy, the atmosphere, the variety, the overwhelming, the gorgeousness etc. as pce drac x has to play on the same party. even though they might be or are in fact good to very good games.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

TR0N

  • Hero Member
  • *****
  • Posts: 6421
oh ok, I just don't see those as a valid opponent to the great pce drac x.
they just don't have the class, the visuals, the musics, the brilliancy, the atmosphere, the variety, the overwhelming, the gorgeousness etc. as pce drac x has to play on the same party. even though they might be or are in fact good to very good games.
In general i'm a fan of vintage castlevania games.I guess if the game originally had a u.s release to begin with i would hold it in higher regards,being able to play it on it's release.I remember when i finally bought the game years ago and after completing it i wonder why it got so much hype.Still dracula-x rondo of blood,is a excellent title that should be in any bodies pce collection.

PSN:MrNeoGeo
Wii U:Progearspec

geise

  • Hero Member
  • *****
  • Posts: 3545
I got Dracula X for XMas 93'  At the time that game amazed me.  It was so different for a CV game.  Everything about it was just great.  Even now I can still sit and play it and get a ton of enjoyment out of it. 

I can understand people getting the game years later and holding it to a certain high standard based off surrounding hype.  They are then somewhat disappointed imagining it to better based off of what they thought it would be. 

I still think it's the best CV game ever done.  Symphony of the Night is good, but in a way it's not really a typical CV game.

jperryss

  • Hero Member
  • *****
  • Posts: 1176
I still think it's the best CV game ever done.  Symphony of the Night is good, but in a way it's not really a typical CV game.

Considering they went on to make six more Castlevania games that play just like it, I would say it is. :)

You could technically include Simon's Quest in there also, even though it's not quite at the same level as the others.
« Last Edit: November 25, 2013, 05:24:16 AM by jperryss »

nodtveidt

  • Guest
This is an unfair comparison. DracX is legions greater than CV4 in every conceivable way, and that's not fanboyism speaking, it's reality. As much as I like CV4, it doesn't hold a candle to the masterpiece that is Rondo. A better Castlevania did not come out until Portrait Of Ruin, and wouldn't ya know it... Richter and Maria are in it too. Go figure.

geise

  • Hero Member
  • *****
  • Posts: 3545
I still think it's the best CV game ever done.  Symphony of the Night is good, but in a way it's not really a typical CV game.

Considering they went on to make six more Castlevania games that play just like it, I would say it is. :)

You could technically include Simon's Quest in there also, even though it's not quite at the same level as the others.

Haha!  Touché

What I was getting at (and I should've mentioned) was that SotN didn't have you playing as a Belmont for the main character.  I liked SotN, but I got tired of the non linear play actually fairly quick with a lot of the other CV games that came after SotN.
« Last Edit: November 26, 2013, 10:47:28 AM by geise »

greedostick

  • Full Member
  • ***
  • Posts: 156
I honestly can not decide. I really like the total whip control in Super Castlevania IV. But X did pretty much standardize castlevania lore with the release of SOTN. I love 2,3,4, X, and SOTN.

I would personally go with the PSP version. It can be played on a television, and has the arranged and original PC Engine version included. And sega saturn version of SOTN.

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
I honestly can not decide. I really like the total whip control in Super Castlevania IV. But X did pretty much standardize castlevania lore with the release of SOTN. I love 2,3,4, X, and SOTN.

I would personally go with the PSP version. It can be played on a television, and has the arranged and original PC Engine version included. And sega saturn version of SOTN.

That's not the Saturn version of NitM. :wink:

A compilation of standalone games is not a version. Ys I & II for PCE being intertwined as a single continuous game can be considered a single game, but extra games tossed into the same container isn't the same. Otherwise, the Capcom Classic Compilations have the best version of each included game, no matter how buggy they are, because there are other games in the same container.

The regular version of Dracula X in the PSP set seems decent enough (I've only played it with PSP controls), but I don't like the changes, new soundtrack (it's not too bad) or localization as much as the original (and don't like the gameplay or graphics of the budget 3D remake). Is there a method to use any controller you want on a PSP? If not, then the PCE version would win for controls alone, even if the emulated version was 100% faithful.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: Dracula X (PC Engine) Vs Super Castlevania IV (SNES) - which game is better?
« Reply #100 on: November 26, 2013, 05:37:52 PM »
This is an unfair comparison. DracX is legions greater than CV4 in every conceivable way, and that's not fanboyism speaking, it's reality. As much as I like CV4, it doesn't hold a candle to the masterpiece that is Rondo. A better Castlevania did not come out until Portrait Of Ruin, and wouldn't ya know it... Richter and Maria are in it too. Go figure.

Please give this man a medal! :D 

And preferring to play drac x other than on the pce is kinda hilarious for almost every possible reason.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

greedostick

  • Full Member
  • ***
  • Posts: 156
Re: Dracula X (PC Engine) Vs Super Castlevania IV (SNES) - which game is better?
« Reply #101 on: November 27, 2013, 04:29:40 AM »
I honestly can not decide. I really like the total whip control in Super Castlevania IV. But X did pretty much standardize castlevania lore with the release of SOTN. I love 2,3,4, X, and SOTN.

I would personally go with the PSP version. It can be played on a television, and has the arranged and original PC Engine version included. And sega saturn version of SOTN.

That's not the Saturn version of NitM. :wink:

A compilation of standalone games is not a version. Ys I & II for PCE being intertwined as a single continuous game can be considered a single game, but extra games tossed into the same container isn't the same. Otherwise, the Capcom Classic Compilations have the best version of each included game, no matter how buggy they are, because there are other games in the same container.

The regular version of Dracula X in the PSP set seems decent enough (I've only played it with PSP controls), but I don't like the changes, new soundtrack (it's not too bad) or localization as much as the original (and don't like the gameplay or graphics of the budget 3D remake). Is there a method to use any controller you want on a PSP? If not, then the PCE version would win for controls alone, even if the emulated version was 100% faithful.

are you sure its not the Saturn version? I haven't played throught it yet. only a little over 50% so I haven't got Maria yet. but I heard she is unlockable. I agree, I don't care for the arranged version. I'm pretty certain you have to use the PSP unit. this does not bother me at all. I like the PSP buttons and dpad. with the component cable it looks pretty good. But if we can't pick compilations then I would choose X after thinking about it. It's just a great game. But I love mist the 2d castlevsnia games.

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21374
Re: Dracula X (PC Engine) Vs Super Castlevania IV (SNES) - which game is better?
« Reply #102 on: November 27, 2013, 04:32:39 AM »
Is there a method to use any controller you want on a PSP?

You can use a DS3 with a PSP Go, but I think that's it.
U.S. Collection: 98% complete    157/161 titles

SamIAm

  • Hero Member
  • *****
  • Posts: 1835
Re: Dracula X (PC Engine) Vs Super Castlevania IV (SNES) - which game is better?
« Reply #103 on: November 27, 2013, 10:45:39 PM »
I sat down and played both of these again to consolidate my thoughts on them.

I voted for SCIV before, and I have to say I'd do it again. What follows, of course, is my subjective take on the two games.

IV's only real weakness...whether it's large or small...is that the enemies aren't aggressive enough, including the bosses which are just too simple. I totally agree that traditional Castlevania gameplay balances everything perfectly around a straight-forward whip, but there's no reason why they couldn't have tuned the enemies to be more threatening against the 8-way whip and struck an entirely new balance.

So I'm cool with the 8-way whip. In fact, even though it makes things too easy sometimes, it's also more stimulating than I used to give it credit for. One thing I noticed while playing these back-to-back is that IV has a higher frequency of "stuff" you can whip. You might still argue quality over quantity, but with the 8-way whip, there's quantity and good variety. Even in segments that aren't very difficult, there's a pleasant "cleaning house" kind of feeling to it. With better difficulty, it would have been awesome.

Dracula X's gameplay IS better overall, definitely. Enemy movements are so much deeper and demand so much more in the way of reaction-to-their-actions. Like I was saying before, the thrilling, well animated boss fights are probably the best in the old series. I love how for all the depth and difficulty, it's possible to get through every segment consistently without getting hit as long as you know what you're doing. That's good Castlevania gameplay in a nutshell.

Richter moves just a little better than Simon, too. He's faster, not quite as bulky, and he handles more nimbly on stairs.

The production of Dracula X feels much bigger and slicker. It packs some real "wow" moments, especially with the volume turned up. If it weren't Castlevania, it might be my favorite PCE game. But because it is Castlevania, I'm expecting it to have a certain dark sophistication to it, and I'm sorry to say I just don't get that at all. Instead, Maria the well-endowed 12 year old in a bright pink dress floats down and has a cutesy giggly chat with Richter, and I just wonder WTF I'm playing. The same thing happens when Annette cries "Save me, Richter!" while a soap-opera clarinet plays in the background. This isn't a Japanese-style vs. Western-style issue to me. Old school Castlevania really just shouldn't have damsels in distress.

Call me crazy, but I think Castlevania is best when there are no words spoken in the game at all.

What can I say about the music? Dracula X makes me tap my foot. IV makes me feel like I'm alone in Transylvania. As for graphics, you could say Dracula X has the sprite animation while IV has the background animation. But while IV's enemies look a little dorkier, its world also feels a lot bigger, and that's the clincher for me.

And one last thing that pisses me off about Dracula X. Why the hell can't I get a perfect ending in one go? It's not possible to save Maria AND go to level 3' to save the nun without dying or resetting the system. Why didn't they put Maria first in level 2?

I would really love to see a hack of Dracula X that puts all the stages back-to-back.

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: Dracula X (PC Engine) Vs Super Castlevania IV (SNES) - which game is better?
« Reply #104 on: November 27, 2013, 11:32:54 PM »
oh man, that is some complaining on very high niveau. but sure thing to each his/hers own.

Quote
As for graphics, you could say Dracula X has the sprite animation while IV has the background animation. But while IV's enemies look a little dorkier, its world also feels a lot bigger, and that's the clincher for me.

This statement doesn't make any sense to me at all, since Drac X has tons over tons of great background animations, that I don't even know were to start with. it sure and undoublty beats the hell out of CV4 in this department, unless your talking about some lame mode-7 trickery, which would be just plain hilarious.

« Last Edit: November 27, 2013, 11:36:05 PM by Tatsujin »
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^