Author Topic: Tennokoe Bank Issues  (Read 416 times)

EvilEvoIX

  • Hero Member
  • *****
  • Posts: 1895
Tennokoe Bank Issues
« on: November 28, 2013, 06:38:43 AM »
I got this thing a Month ago and I am having issues.  Below is a quickie video I made.  I'm only out $6 so no big deal I am just wondering if there is anything I can do to fix it.

Thanks guys!





Quote from: ProfessorProfessorson
I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

Fidde_se

  • Sr. Member
  • ****
  • Posts: 297
Re: Tennokoe Bank Issues
« Reply #1 on: November 28, 2013, 08:22:34 AM »
ESD Damaged probably. The ROM part is ok but the FLASH part is damaged.
GW/GB/GBP/GBL/GBC/GBA/GBASP/GBASP2/GBM/DS/DSL/DSiXL/3DS/PM/VB/FC/NES/SNES/N64/GC/Wii/PS/PSONE/PS2/PS2S/
SMS/SMS2/GG/NOM/MD/MD2/MD3/MD1CD/SS/DC/XB/XB360/NGP/NGPC/NGPC2/WS/WSC/CSW/PCEGT/PCE/PCECG1/PCECG2/
PCECD/TG16TE/NGAGE/GIZ/GP32/GP2XF1/GP2XF2/GP2XWIZ/GP2XCAN/DA320/ST520/ST1040/LNX/LNX2/JAG/PORT/CD32/A500/
C64/CDi/VMU/POCKSTN/PSP/PSPCFW/FDS/VSM

wyndcrosser

  • Full Member
  • ***
  • Posts: 227
Re: Tennokoe Bank Issues
« Reply #2 on: November 28, 2013, 04:00:33 PM »
Agreed, damaged.

Gamedoctorhk, says them loose for $9 and in a case with manual (Artwork) for $12. Best $12 I've ever spent.

EvilEvoIX

  • Hero Member
  • *****
  • Posts: 1895
Re: Tennokoe Bank Issues
« Reply #3 on: November 28, 2013, 04:06:15 PM »
Gues I have to get another one.  These units only store and swap meaning you can't play a cd game and save to this unit directly?  I can only save to my duo and then swap these things?


Quote from: ProfessorProfessorson
I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

wyndcrosser

  • Full Member
  • ***
  • Posts: 227
Re: Tennokoe Bank Issues
« Reply #4 on: November 29, 2013, 11:19:09 AM »
Gues I have to get another one.  These units only store and swap meaning you can't play a cd game and save to this unit directly?  I can only save to my duo and then swap these things?

Yup, what I do Is I play 1-16-ish games and save them all to my duo-r. I then copy them to my bank card. I erase my duo-r memory and then save another 1-16 games on it. There's 4 memory boxes that hold games.

I copy the box I use for a specific game back to the Duo-r when I play that game. When I'm done, I save and quit the game. I then Load up the Tennokoe Bank Card and copy the duo-r's memory back to the Tennokoe Bank (box) I was using before.

Rinse and repeat. Once you start doing that it's not so annoying

EvilEvoIX

  • Hero Member
  • *****
  • Posts: 1895
Re: Tennokoe Bank Issues
« Reply #5 on: November 29, 2013, 02:25:07 PM »
Gues I have to get another one.  These units only store and swap meaning you can't play a cd game and save to this unit directly?  I can only save to my duo and then swap these things?

Yup, what I do Is I play 1-16-ish games and save them all to my duo-r. I then copy them to my bank card. I erase my duo-r memory and then save another 1-16 games on it. There's 4 memory boxes that hold games.

I copy the box I use for a specific game back to the Duo-r when I play that game. When I'm done, I save and quit the game. I then Load up the Tennokoe Bank Card and copy the duo-r's memory back to the Tennokoe Bank (box) I was using before.

Rinse and repeat. Once you start doing that it's not so annoying


Thanks when I get another bank I'll be sure to master this.


Quote from: ProfessorProfessorson
I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.

wyndcrosser

  • Full Member
  • ***
  • Posts: 227
Re: Tennokoe Bank Issues
« Reply #6 on: November 29, 2013, 03:27:01 PM »
Good luck lol. it's not so bad.

Fidde_se

  • Sr. Member
  • ****
  • Posts: 297
Re: Tennokoe Bank Issues
« Reply #7 on: November 30, 2013, 06:30:51 AM »
Also does all menu options end up the same way? if it's damage for good it does not matter, they can be formatted somewhere in the menu but it can't fix what's beyond fixable.

The memory bank is built into the Duo line, IFU, TenNoKoe2, TGCD Dockstation but they all rely on battery backup. There is that weird bank to that's only supported by some JRPG and is big as hell and connects to the controller port...

But it's only the TenNoKoe(1) Hucard that holds the memory without battery backup, which mean it can be stored nearly forever... well unless it electrically breaks like this one..

With modern technology like the Turbo EverDrive it can also be stored forever and shared and stored on other mediums but as Hudson/Nec intended it originally it was only the TenNoKoe huey that could permanently store it, If you change the battery it can probably hold memory from anything from a year to several years but if it's still original you have to boot up your machine once a week, as it only holds memory from like a day to a couple weeks. The TNK2 can be powered with having a machine on I think and you can then change the two AA batteries, if you just change them without having the machine on I think it looses all memory, can't say for sure but very probable.
The original batteries had a Hudson Logo... Pretty neat... exp date like 89-92. (BEEPOWER R6P/SUM-3) Hudson just called them C8501.

Should also be noted that when this flashable memory was developed it was brand new and did not allow that many writes until error start appearing and became unreadable after awhile.

On the IFU you can access the "RAM" menu by pressing select when having a system card in.
TG16 owners might try the same thing, you must have a TG16, Dockingstation, TGCD and a system card in, I'v never tried it so I don't know but someone of you out there might confirm a menu there when pressing Select.
GW/GB/GBP/GBL/GBC/GBA/GBASP/GBASP2/GBM/DS/DSL/DSiXL/3DS/PM/VB/FC/NES/SNES/N64/GC/Wii/PS/PSONE/PS2/PS2S/
SMS/SMS2/GG/NOM/MD/MD2/MD3/MD1CD/SS/DC/XB/XB360/NGP/NGPC/NGPC2/WS/WSC/CSW/PCEGT/PCE/PCECG1/PCECG2/
PCECD/TG16TE/NGAGE/GIZ/GP32/GP2XF1/GP2XF2/GP2XWIZ/GP2XCAN/DA320/ST520/ST1040/LNX/LNX2/JAG/PORT/CD32/A500/
C64/CDi/VMU/POCKSTN/PSP/PSPCFW/FDS/VSM

Fidde_se

  • Sr. Member
  • ****
  • Posts: 297
Re: Tennokoe Bank Issues
« Reply #8 on: November 30, 2013, 06:47:21 AM »
The battery for the IFU is as follows:

C101 0.047F 5.5v (47000uF) Special capacitor/battery (Equivalent Vishay 196 DLC Standard Form A 13x7mm, MAL219612473E3)

This is the same for the Jap Duo (black) but C509. Should be the same for Duo-R/RX and US Duo.
GW/GB/GBP/GBL/GBC/GBA/GBASP/GBASP2/GBM/DS/DSL/DSiXL/3DS/PM/VB/FC/NES/SNES/N64/GC/Wii/PS/PSONE/PS2/PS2S/
SMS/SMS2/GG/NOM/MD/MD2/MD3/MD1CD/SS/DC/XB/XB360/NGP/NGPC/NGPC2/WS/WSC/CSW/PCEGT/PCE/PCECG1/PCECG2/
PCECD/TG16TE/NGAGE/GIZ/GP32/GP2XF1/GP2XF2/GP2XWIZ/GP2XCAN/DA320/ST520/ST1040/LNX/LNX2/JAG/PORT/CD32/A500/
C64/CDi/VMU/POCKSTN/PSP/PSPCFW/FDS/VSM

EvilEvoIX

  • Hero Member
  • *****
  • Posts: 1895
Re: Tennokoe Bank Issues
« Reply #9 on: December 05, 2013, 04:53:49 PM »
Also does all menu options end up the same way? if it's damage for good it does not matter, they can be formatted somewhere in the menu but it can't fix what's beyond fixable.

The memory bank is built into the Duo line, IFU, TenNoKoe2, TGCD Dockstation but they all rely on battery backup. There is that weird bank to that's only supported by some JRPG and is big as hell and connects to the controller port...

But it's only the TenNoKoe(1) Hucard that holds the memory without battery backup, which mean it can be stored nearly forever... well unless it electrically breaks like this one..

With modern technology like the Turbo EverDrive it can also be stored forever and shared and stored on other mediums but as Hudson/Nec intended it originally it was only the TenNoKoe huey that could permanently store it, If you change the battery it can probably hold memory from anything from a year to several years but if it's still original you have to boot up your machine once a week, as it only holds memory from like a day to a couple weeks. The TNK2 can be powered with having a machine on I think and you can then change the two AA batteries, if you just change them without having the machine on I think it looses all memory, can't say for sure but very probable.
The original batteries had a Hudson Logo... Pretty neat... exp date like 89-92. (BEEPOWER R6P/SUM-3) Hudson just called them C8501.

Should also be noted that when this flashable memory was developed it was brand new and did not allow that many writes until error start appearing and became unreadable after awhile.

On the IFU you can access the "RAM" menu by pressing select when having a system card in.
TG16 owners might try the same thing, you must have a TG16, Dockingstation, TGCD and a system card in, I'v never tried it so I don't know but someone of you out there might confirm a menu there when pressing Select.


I have to look again.  Im not sure.


Quote from: ProfessorProfessorson
I already dropped him a message on there and he did not reply back, so f*ck him, and his cunt wife.