Author Topic: China Warrior vs. Getting kicked in the crotch - which is better?  (Read 2277 times)

esteban

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China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #30 on: December 19, 2013, 11:09:34 AM »
Comrade Falcon, please re-read my post. I humbly disagree with your outright dismissal of China Warrior. Shed your preconceived notions (the hackneyed "tech demo" thesis, the insistence on forcing CW into a genre it only fits when offering a superficial analysis of the game's mechanics and goals).

Vigilante = Spartan X, sure. No quarrels there.

Open your mind to the greater glory of China Warrior. It ain't no Spartan X.

China Warrior truly allows you to have zen-like moments where you are in the zone, fingers poised as you scan the right-edge of the screen for the slightest cue of your imminent fate. Ears attuned to the slightest sound of destiny. Your destiny.

Comrade, don't falter. Don't give up. Persevere.

Persevere.
« Last Edit: December 19, 2013, 11:12:12 AM by esteban »
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nodtveidt

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #31 on: December 19, 2013, 11:34:22 AM »
China Warrior and Vigilante are NOT the same type of game. Vigilante is akin to the likes of Kung Fu Master. China Warrior is akin to Gladiator. These two types of games play completely differently. Vigilante/Kung Fu Master allow freedom of direction in both movement and attacking. China Warrior/Gladiator do not. Additionally, Vigilante and its ilk utilize spawn zones, where an infinite amount of enemies could come out; China Warrior has a strict, static progression that never changes. Vigilante's scrolling is completely player-controlled, China Warrior's isn't. Quite a few differences; that and several other differences are enough to warrant an entire genre change. Someone coined the term "garbage storm" to describe games like China Warrior and Gladiator... it's a fitting genre label.

Tatsujin

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #32 on: December 19, 2013, 11:46:46 AM »
China Warrior is a horrendously bad game, so I can't decide on this one... the game is one of seven games that came with my TG16 when I got it in '09, and it's by far the worst.

dude, it was one of the most impressive games ever to be released on any consoles back when it came out on Oct. 30th 1987.

it's not the games fault you jumped THAT late onto the train.
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Tatsujin

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #33 on: December 19, 2013, 11:49:55 AM »
Seriously, I own Energy.  That game's actually fun darnit, I don't care that most people hate it.  But China Warrior is a complete disaster... that whole genre it's in, with stuff like Kung-Fu (NES/etc), Black Belt (SMS), Vigilante, etc. are mostly awful too, so that's part of the problem, but the difficulty level and repetition are also big problems in the game.

you thinking "these games are all awful" doesn't equal to "they are all awful". so it's only you that is part of the problem. now go figure.
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FiftyQuid

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #34 on: December 19, 2013, 01:15:34 PM »
Am I the only one lurking in this thread waiting for the next Arkhan post?
I'm busy playing pinball, but I still drop by to visit.

johnnykonami

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #35 on: December 19, 2013, 02:32:22 PM »
China Warrior and Vigilante are NOT the same type of game. Vigilante is akin to the likes of Kung Fu Master. China Warrior is akin to Gladiator. These two types of games play completely differently. Vigilante/Kung Fu Master allow freedom of direction in both movement and attacking. China Warrior/Gladiator do not. Additionally, Vigilante and its ilk utilize spawn zones, where an infinite amount of enemies could come out; China Warrior has a strict, static progression that never changes. Vigilante's scrolling is completely player-controlled, China Warrior's isn't. Quite a few differences; that and several other differences are enough to warrant an entire genre change. Someone coined the term "garbage storm" to describe games like China Warrior and Gladiator... it's a fitting genre label.

I forgot about Gladiator, I guess that makes sense.  Have you ever played Castle of Dragon?  I haven't played it in a while but it also bears some similarities.  How about Splatterhouse?  Not a rhythm game like CW as others have described, but you are being pushed forward in several stages and all of the enemies are always in the same place.  You can still move to the right as well, but I think it meets 2/3 of your criteria.

nodtveidt

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #36 on: December 19, 2013, 05:18:01 PM »
Castle Of Dragon utilizes platformer elements and has a more fluid action style. Splatterhouse has some forced scrolling areas but that is not the main gameplay style. Static enemy placement is a staple in game design and can be found in most games that utilize enemy systems.

TR0N

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #37 on: December 19, 2013, 06:18:48 PM »
 :-" :-" :-"
Broken Pixels forever immortalize china warrior.

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Keith Courage

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #38 on: December 19, 2013, 07:40:15 PM »
almost anything is better than getting kicked in the crotch so I'd have to go with China warrior.

YANDMAN

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #39 on: December 19, 2013, 08:00:05 PM »
Seriously, I own Energy.  That game's actually fun darnit, I don't care that most people hate it.  But China Warrior is a complete disaster... that whole genre it's in, with stuff like Kung-Fu (NES/etc), Black Belt (SMS), Vigilante, etc. are mostly awful too, so that's part of the problem, but the difficulty level and repetition are also big problems in the game.

Wooooooooah slow up pedro, Vigilante is a briliant game and so is Kung Fu both totally playable with great graphics for their respective systems, Fluid game play and generally well executed

Tatsujin

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #40 on: December 20, 2013, 12:07:00 AM »
word up!!
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Arkhan

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #41 on: December 20, 2013, 12:52:06 AM »
A rhythm/timing game is Guitar Hero.  China Warrior is a turd the janitor at the dev company shat out, shaped like a HuCard.

People who don't think China Warrior is rhythmic usually suck at it.   :evil: 

*cue "hell no I beat that games ass like a pro it just sucks" *

loloooololoololololol


If it's really a rhythm game then that makes it even worse, because the whole music game genre is the single genre I hate most of every major gaming genre, and it's probably the genre I am worst at as well.

It's not music related.  It's punch-shit-properly-related.   Punching to the beat of the chingchong music is for expert players only.

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But it isn't, not really.  It's a terrible side-scrolling beat 'em up which requires precise timing at all times. 

"its not a timing/rhythm game.  You just need precise timing.  It sucks."

aahhdurrrrrrrrr

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The game mostly exists to show off how big they could make sprites on the system, and the sprites are indeed huge, but they sure didn't put much into the gameplay.

This, coming from someone who later says Ninja Warriors is the best, makes my brain hurt.

Did you know there is a giant fist attack?  There's oolong tea.  You beat the shit out of Jesse the Body Ventura and his black twin brother.

You end the game by beating some drunk hobo up in a cave.


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I have Vigilante for the Master System.  I beat it in what was likely under half an hour and haven't touched it since.

Play it on PCE.  It'll change your life.


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They're both in the side-scrolling beat 'em ups genre, yes.  Other examples of games in that genre (not quite the same as the Kung-Fu style stuff, but still in the broader genre) include stuff like Bad Dudes, Wonder Momo, The Ninja Warriors, and Cyber-Cross.  None of those games are all that great either, though at least Cyber-Cross has a bit more variety than some of those other games.  Perhaps the most fun side-scrolling beat 'em up is the SNES Ninja Warriors game, which is actually decent.

China Warrior is an auto scrolling game that doesn't allow you to turn around.   Did you notice how none of the games you mentioned (except Kung Fu) play like China Warrior?

What part of Bad Dudes or Cyber Cross launched a barrage of sticks/monks/rocks/fireballs at you that require PRECISE TIMING AND RHYTHM TO GET THROUGH EVEN THOUGH ITS NOT A RHYTHM GAME.

Kung Fu is all about timing and rhythm in the first place.  You don't just get into a kung fu match where you flail wildly.  If you do that, you usually get Bruce Lee'd in the face and drop to your knees faster than a hooker in desperate need of some more crank money.

Also, to say that China Warrior has not much in the gameplay department, but Ninja Warriors does, makes no sense.

There is more to China Warrior than there is to Ninja Warriors.   Ninja Warriors just has really cool music and graphics.   

and, anyone who thinks Kung Fu is a classic, but China Warrior sucks, is a scrotum licker.





also, lol, scroll down!  Inferno for MSX appears.
https://www.google.com/search?q=kung+fu+pc+engine&client=firefox-a&hs=fkM&rls=org.mozilla:en-US:official&source=lnms&tbm=isch&sa=X&ei=Jku0Ura1COT8yAGdxYH4BQ&ved=0CAkQ_AUoAQ&biw=1366&bih=633

aw yeah.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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fragmare

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #42 on: December 20, 2013, 02:01:27 AM »
hell no, i beat that game's ass like a pro.  it just sucks.  :P

Otaking

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #43 on: December 20, 2013, 03:40:48 AM »
it just sucks.  :P
but it has Bruce Lee and the sprites are huge   =P~
« Last Edit: December 20, 2013, 03:42:51 AM by HardcoreOtaku »

Black Tiger

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Re: China Warrior vs. Getting kicked in the crotch - which is better?
« Reply #44 on: December 20, 2013, 04:22:16 AM »
The problem with people who don't get China Warrior is that they have the popularized mentality that all games must fit a particular pre-established genre or be a simple mash up of some. That's why trying to explain the game by comparing it to misc genres/games only pushes them away further.

Whether you get the game or not or like it or not, there's no way it's anywhere near as terrible as its detractors make it out to be, unless they just don't appreciate games in general very much.
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