Author Topic: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?  (Read 1006 times)

Tatsujin

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #15 on: December 19, 2013, 11:47:35 PM »
says le man with le c64 logo in le avater^^
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fragmare

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #16 on: December 20, 2013, 12:14:24 AM »
Castle of Illusion is the one that's supposed to be a masterpiece, right?

Yea man, Castle of Illusion on the Genesis is one of those early Genesis games that MOVED UNITS.  I remember seeing and playing it for the first time on a friend's Genesis, and I was amazed by how colorful it was an how well it played.  Still a great game, after all these years too.

Tatsujin

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #17 on: December 20, 2013, 12:26:57 AM »
for me still the best disney licensed game to date WITH A f*ckING LANDSLIDE!!! :D
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fragmare

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #18 on: December 20, 2013, 02:07:35 AM »
for me still the best disney licensed game to date WITH A f*ckING LANDSLIDE!!! :D

Yea, though Quack Shot Starring Donald Duck is up there too... man, all those early 16-bit era Disney games on the Genesis were solid.  I still get the lv1 music for Quack Shot stuck in my head sometimes.

That's why I had such high hopes for Tale Spin and Darkwing Duck on the TG16... but was horribly let down, like everybody else.  :/
« Last Edit: December 20, 2013, 02:10:25 AM by fragmare »

galam

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #19 on: December 20, 2013, 02:41:07 AM »
... man, all those early 16-bit era Disney games on the Genesis were solid.

 Yeah, like fantasia?

Tatsujin

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #20 on: December 20, 2013, 08:02:36 AM »
... man, all those early 16-bit era Disney games on the Genesis were solid.

 Yeah, like fantasia?

:lol:

:farktasia:
www.pcedaisakusen.net
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rtyper

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #21 on: December 20, 2013, 09:49:57 AM »
says le man with le c64 logo in le avater^^
I fail to see what relevance moi avatar has on this subject.
There is a seperate section for threads regarding 'other console chat' and that is where this belongs.
Is this site actually watched by so called 'moderators'??
If the answer is 'yes' then this should be sorted out by them, rather than half-assed postings.

Tatsujin

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #22 on: December 20, 2013, 05:45:08 PM »
says le man with le c64 logo in le avater^^
I fail to see what relevance moi avatar has on this subject.
There is a seperate section for threads regarding 'other console chat' and that is where this belongs.
Is this site actually watched by so called 'moderators'??
If the answer is 'yes' then this should be sorted out by them, rather than half-assed postings.


ok, you won :)
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

Keith Courage

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #23 on: December 20, 2013, 07:52:39 PM »
Because it was made for a Sega system instead of an NEC system?
« Last Edit: December 20, 2013, 08:54:56 PM by Keith Courage »

Arkhan

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #24 on: December 20, 2013, 09:34:25 PM »
says le man with le c64 logo in le avater^^

I fail to see what relevance moi avatar has on this subject.
There is a seperate section for threads regarding 'other console chat' and that is where this belongs.
Is this site actually watched by so called 'moderators'??
If the answer is 'yes' then this should be sorted out by them, rather than half-assed postings.




[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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fragmare

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #25 on: December 20, 2013, 10:16:31 PM »
... man, all those early 16-bit era Disney games on the Genesis were solid.

 Yeah, like fantasia?

Fantasia was alright.  It paled in comparison to Castle of Illusion and Quack Shot, though.  I always yearned for them to come out with some kind of port of Quack Shot or equally nice Disney game on the TG16, since they clearly had the license (Tale Spin, Darkwing Duck), but it never happened.  :/

Tatsujin

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #26 on: December 20, 2013, 10:25:39 PM »
farktasia is such a horrible game in almost every judgable way.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

DragonmasterDan

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #27 on: December 21, 2013, 12:29:56 AM »
I actually like both Castle of Illusion and Land of Illusion for SMS.

I also like Sonic 1 for SMS more than the Genesis version.


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Tatsujin

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #28 on: December 21, 2013, 12:38:41 AM »
I also like Sonic 1 for SMS more than the Genesis version.

elaborate?
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

DragonmasterDan

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Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
« Reply #29 on: December 21, 2013, 12:40:43 AM »
I also like Sonic 1 for SMS more than the Genesis version.

elaborate?

More interesting level design (a lot of the levels give you more to explore and more secrets to compensate for the fact that Sonic wasn't quite as fast) , a bit less buggy, Yuzo Koshiro composed music in certain levels. I think the overall game plays a bit better. It's not as classic, but going back and playing them both I find the SMS version to be more appealing.
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